Add support to define function signatures in gamedata
A "Functions" section is parsed in gamedata files that allow you to define the signature of functions including metadata like the calling convention and specifying the register an argument is passed in. A new native DHookCreateFromConf can be used to setup a hook or detour from one of that function sections in the "Functions" section.
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@@ -255,6 +255,7 @@ program.sources += [
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'extension.cpp',
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'listeners.cpp',
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'natives.cpp',
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'signatures.cpp',
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'vhook.cpp',
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'util.cpp',
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'dynhooks_sourcepawn.cpp',
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