Fix typos in "Functions" section parsing

Some registers were upper case and HookParamType_CBaseEntity didn't follow the naming scheme of the other types.
This commit is contained in:
Peace-Maker 2018-04-21 09:40:17 +02:00
parent 294d5d4495
commit 556290e088

View File

@ -338,7 +338,7 @@ SMCResult SignatureGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
if (!g_CurrentSignature->address.length() && !g_CurrentSignature->signature.length()) if (!g_CurrentSignature->address.length() && !g_CurrentSignature->signature.length())
{ {
smutils->LogError(myself, "Function \"%s\" doesn't have a \"signature\" nor \"address\" set: line: %i col: %i", g_CurrentFunctionName.chars(), states->line, states->col); smutils->LogError(myself, "Function \"%s\" doesn't have a \"signature\", \"offset\" nor \"address\" set: line: %i col: %i", g_CurrentFunctionName.chars(), states->line, states->col);
return SMCResult_HaltFail; return SMCResult_HaltFail;
} }
@ -414,7 +414,7 @@ ReturnType SignatureGameConfig::GetReturnTypeFromString(const char *str)
return ReturnType_Vector; return ReturnType_Vector;
else if (!strcmp(str, "vectorptr")) else if (!strcmp(str, "vectorptr"))
return ReturnType_VectorPtr; return ReturnType_VectorPtr;
else if (!strcmp(str, "entity")) else if (!strcmp(str, "cbaseentity"))
return ReturnType_CBaseEntity; return ReturnType_CBaseEntity;
else if (!strcmp(str, "edict")) else if (!strcmp(str, "edict"))
return ReturnType_Edict; return ReturnType_Edict;
@ -438,7 +438,7 @@ HookParamType SignatureGameConfig::GetHookParamTypeFromString(const char *str)
return HookParamType_CharPtr; return HookParamType_CharPtr;
else if (!strcmp(str, "vectorptr")) else if (!strcmp(str, "vectorptr"))
return HookParamType_VectorPtr; return HookParamType_VectorPtr;
else if (!strcmp(str, "entity")) else if (!strcmp(str, "cbaseentity"))
return HookParamType_CBaseEntity; return HookParamType_CBaseEntity;
else if (!strcmp(str, "objectptr")) else if (!strcmp(str, "objectptr"))
return HookParamType_ObjectPtr; return HookParamType_ObjectPtr;
@ -458,7 +458,7 @@ Register_t SignatureGameConfig::GetCustomRegisterFromString(const char *str)
return CL; return CL;
else if (!strcmp(str, "dl")) else if (!strcmp(str, "dl"))
return DL; return DL;
else if (!strcmp(str, "Bl")) else if (!strcmp(str, "bl"))
return BL; return BL;
else if (!strcmp(str, "ah")) else if (!strcmp(str, "ah"))
return AH; return AH;
@ -488,11 +488,11 @@ Register_t SignatureGameConfig::GetCustomRegisterFromString(const char *str)
else if (!strcmp(str, "eax")) else if (!strcmp(str, "eax"))
return EAX; return EAX;
else if (!strcmp(str, "ECX")) else if (!strcmp(str, "ecx"))
return ECX; return ECX;
else if (!strcmp(str, "EDX")) else if (!strcmp(str, "edx"))
return EDX; return EDX;
else if (!strcmp(str, "EBX")) else if (!strcmp(str, "ebx"))
return EBX; return EBX;
else if (!strcmp(str, "esp")) else if (!strcmp(str, "esp"))
return ESP; return ESP;
@ -549,11 +549,6 @@ Register_t SignatureGameConfig::GetCustomRegisterFromString(const char *str)
return FS; return FS;
else if (!strcmp(str, "gs")) else if (!strcmp(str, "gs"))
return GS; return GS;
else if (!strcmp(str, "si"))
return SI;
else if (!strcmp(str, "di"))
return DI;
else if (!strcmp(str, "st0")) else if (!strcmp(str, "st0"))
return ST0; return ST0;