"Games" { "#default" { "#supported" { "engine" "dods" "engine" "css" "engine" "hl2dm" "engine" "tf2" } "Addresses" { "net_sockets" { "linux" { "signature" "net_sockets" } } "net_time" { "linux" { "signature" "net_time" } } "s_queryRateChecker" { "linux" { "signature" "s_queryRateChecker" } } } "Signatures" { "Steam3Server" { "library" "engine" "linux" "@_Z12Steam3Serverv" "linux64" "@_Z12Steam3Serverv" } "CBaseServer__CheckMasterServerRequestRestart" { "library" "engine" "windows" "\xE8\x2A\x2A\x2A\x2A\x83\x78\x04\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x48\x04\x8B\x01\x8B\x40\x2C\xFF\xD0\x84\xC0\x74\x2A\x56" } "net_sockets" { "library" "engine" "linux" "@_ZL11net_sockets" } "net_time" { "library" "engine" "linux" "@net_time" } "s_queryRateChecker" { "library" "engine" "linux" "@_ZL18s_queryRateChecker" } "CIPRateLimit__CheckIP" { "library" "engine" "linux" "@_ZN12CIPRateLimit7CheckIPE8netadr_s" } "CBaseServer__InactivateClients" { "library" "engine" "linux" "@_ZN11CBaseServer17InactivateClientsEv" } } "Offsets" { "IServer__ProcessConnectionlessPacket" { "windows" "1" "linux" "2" } "CheckMasterServerRequestRestart_Steam3ServerFuncOffset" { "windows" "1" } } } }