just cranked down the bitrate a good amount

This commit is contained in:
jenz 2026-02-04 23:59:43 +00:00
parent 59fbf67c4a
commit e6fb78cdf9
2 changed files with 9 additions and 21 deletions

View File

@ -55,7 +55,6 @@
// sensible limit of 8 packets per frame = 552 bytes -> 185.76ms of voice data per frame
//#define NET_MAX_VOICE_BYTES_FRAME (8 * (5 + 64))
#define NET_MAX_VOICE_BYTES_FRAME (10 * (5 + 64))
#define NET_MAX_VOICE_BYTES_FRAME_TORCHLIGHT (22 * (5 + 64))
ConVar g_SmVoiceAddr("sm_voice_addr", "127.0.0.1", FCVAR_PROTECTED, "Voice server listen ip address.");
ConVar g_SmVoicePort("sm_voice_port", "27020", FCVAR_PROTECTED, "Voice server listen port.", true, 1025.0, true, 65535.0);
@ -140,7 +139,7 @@ int g_aFrameVoiceBytes[SM_MAXPLAYERS + 1];
DETOUR_DECL_STATIC4(SV_BroadcastVoiceData, void, IClient *, pClient, int, nBytes, char *, data, int64, xuid)
{
if(g_Interface.OnBroadcastVoiceData(pClient, nBytes, data, false))
if(g_Interface.OnBroadcastVoiceData(pClient, nBytes, data))
DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, data, xuid);
}
@ -153,7 +152,7 @@ DETOUR_DECL_STATIC2(SV_BroadcastVoiceData_LTCG, void, char *, data, int64, xuid)
__asm mov pClient, ecx;
__asm mov nBytes, edx;
bool ret = g_Interface.OnBroadcastVoiceData(pClient, nBytes, data, false);
bool ret = g_Interface.OnBroadcastVoiceData(pClient, nBytes, data);
__asm mov ecx, pClient;
__asm mov edx, nBytes;
@ -310,7 +309,7 @@ bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
return false;
}
opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BITRATE(510000));
opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BITRATE(128000));
opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BANDWIDTH(OPUS_BANDWIDTH_FULLBAND));
opus_encoder_ctl(m_OpusEncoder, OPUS_SET_SIGNAL(OPUS_SIGNAL_MUSIC)); //MDCT mode
opus_encoder_ctl(m_OpusEncoder, OPUS_SET_LSB_DEPTH(16));
@ -490,7 +489,7 @@ void CVoice::OnGameFrame(bool simulating)
memset(g_aFrameVoiceBytes, 0, sizeof(g_aFrameVoiceBytes));
}
bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data, bool isSourceTV)
bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data)
{
// Reject empty packets
if(nBytes < 1)
@ -502,18 +501,10 @@ bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data, bool
// 5 = SVC_VoiceData header/overhead
g_aFrameVoiceBytes[client] += 5 + nBytes;
if (!isSourceTV && g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME)
if (g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME)
{
return false;
}
if (isSourceTV)
{
if (g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME_TORCHLIGHT)
{
smutils->LogMessage(myself, "inside interface BroadcastVoiceData with torchlight. g_aFrameVoiceBytes[client]: %d. NET_MAX_VOICE_BYTES_FRAME_TORCHLIGHT: %d", g_aFrameVoiceBytes[client], NET_MAX_VOICE_BYTES_FRAME_TORCHLIGHT);
return false;
}
}
g_fLastVoiceData[client] = gpGlobals->curtime;
@ -711,7 +702,7 @@ void CVoice::HandleVoiceData()
if(!FramesAvailable)
return;
//int FramesMax = 5; //used to be 5
//int FramesMax = 5;
int FramesMax = 2; //used to be 5
bool reset_state = false;
if (FramesAvailable <= FramesMax)
@ -842,9 +833,6 @@ void CVoice::BroadcastVoiceData(IClient *pClient, int nBytes, unsigned char *pDa
DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0);
#else
if (g_Interface.OnBroadcastVoiceData(pClient, nBytes, (char *)pData, true))
{
DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, (char *)pData, 0);
}
#endif
}

View File

@ -136,7 +136,7 @@ public: // IConCommandBaseAccessor
public:
CVoice();
void OnGameFrame(bool simulating);
bool OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data, bool isSourceTV);
bool OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data);
void ListenSocket();