small adjustements that might help quality a bit
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@ -300,23 +300,25 @@ bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
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//opus edit
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int err;
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m_OpusEncoder = opus_encoder_create(48000, 1, OPUS_APPLICATION_VOIP, &err);
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m_OpusEncoder = opus_encoder_create(48000, 1, OPUS_APPLICATION_AUDIO, &err);
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if (err<0)
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{
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smutils->LogError(myself, "failed to create encode: %s", opus_strerror(err));
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return false;
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}
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BITRATE(48000));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BANDWIDTH(OPUS_BANDWIDTH_WIDEBAND));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_MAX_BANDWIDTH(OPUS_BANDWIDTH_WIDEBAND));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BITRATE(64000));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_BANDWIDTH(OPUS_BANDWIDTH_FULLBAND));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_MAX_BANDWIDTH(OPUS_BANDWIDTH_FULLBAND));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_COMPLEXITY(10));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_VBR(0));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_DTX(0));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_INBAND_FEC(1));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_PACKET_LOSS_PERC(15));
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_PREDICTION_DISABLED(0)); // Enable prediction
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_LSB_DEPTH(16)); // 16-bit samples
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opus_encoder_ctl(m_OpusEncoder, OPUS_SET_EXPERT_FRAME_DURATION(OPUS_FRAMESIZE_10_MS));
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_VBR(0));
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_DTX(0));
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_INBAND_FEC(1));
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_PACKET_LOSS_PERC(0));
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_PREDICTION_DISABLED(0)); // Enable prediction
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//opus_encoder_ctl(m_OpusEncoder, OPUS_SET_LSB_DEPTH(24)); // 16-bit samples
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if (err<0)
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{
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@ -712,10 +714,9 @@ void CVoice::HandleVoiceData()
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if(!FramesAvailable)
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return;
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//if(m_AvailableTime < getTime() && TimeAvailable < 0.1)
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if(m_AvailableTime < getTime() && TimeAvailable < 0.05)
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return;
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if(m_AvailableTime > getTime() + 0.5)
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if(m_AvailableTime > getTime() + 0.02)
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return;
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if (m_Buffer.TotalLength() < TotalSamplesPerFrame)
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return;
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