just re-using this push function for torch incomming audio data. it empties the buffer in case torchlight stopped emitting instead of draining it over time
This commit is contained in:
+1
-3
@@ -65,8 +65,7 @@ void CRingBuffer::Mix(int16_t *pData, size_t Samples)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
bool CRingBuffer::Push(int16_t *pData, size_t Samples)
|
||||
bool CRingBuffer::PushTorch(int16_t *pData, size_t Samples)
|
||||
{
|
||||
if(Samples > CurrentFree())
|
||||
return false;
|
||||
@@ -127,7 +126,6 @@ bool CRingBuffer::Push(int16_t *pData, size_t Samples)
|
||||
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
bool CRingBuffer::Push(int16_t *pData, size_t Samples)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user