Fix server crash if sdkhook dropped first
This commit is contained in:
@@ -1,7 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26403.7
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30907.101
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TransmitManager", "TransmitManager.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
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EndProject
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@@ -16,4 +16,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {3FB0701A-9C7D-4565-9CA7-AF56D21B7D4F}
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EndGlobalSection
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EndGlobal
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@@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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@@ -10,7 +14,7 @@
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<ProjectGuid>{B3E797CF-4E77-4C9D-B8A8-7589B6902206}</ProjectGuid>
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<RootNamespace>TransmitManager</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
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<ProjectName>TransmitManager</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -18,7 +22,10 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v141_xp</PlatformToolset>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@@ -52,7 +59,7 @@
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<Link>
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<IgnoreSpecificDefaultLibraries>
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</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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@@ -64,14 +71,19 @@
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<AdditionalLibraryDirectories>$(HL2SDK-CSGO)\lib\public</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<GenerateDebugInformation>DebugFull</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\extension.cpp" />
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<ClCompile Include="..\..\..\Extension\sourcemod\public\smsdk_ext.cpp" />
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<ClCompile Include="..\..\..\Extension\sourcemod\sourcemod-1.10\public\smsdk_ext.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\extension.h" />
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<ClInclude Include="..\smsdk_config.h" />
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<ClInclude Include="..\..\..\Extension\sourcemod\public\smsdk_ext.h" />
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<ClInclude Include="..\..\..\Extension\sourcemod\sourcemod-1.10\public\smsdk_ext.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@@ -21,7 +21,7 @@
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<ClCompile Include="..\extension.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\Extension\sourcemod\public\smsdk_ext.cpp">
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<ClCompile Include="..\..\..\Extension\sourcemod\sourcemod-1.10\public\smsdk_ext.cpp">
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<Filter>SourceMod SDK</Filter>
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</ClCompile>
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</ItemGroup>
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@@ -32,7 +32,7 @@
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<ClInclude Include="..\smsdk_config.h">
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<Filter>SourceMod SDK</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\Extension\sourcemod\public\smsdk_ext.h">
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<ClInclude Include="..\..\..\Extension\sourcemod\sourcemod-1.10\public\smsdk_ext.h">
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<Filter>SourceMod SDK</Filter>
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</ClInclude>
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</ItemGroup>
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