RevEmuAPI: Rework PlayerType native return string.

Whoopdiedo
This commit is contained in:
zaCade
2019-02-24 14:49:04 +01:00
parent e8f3eea749
commit 6b690b06c9
2 changed files with 54 additions and 18 deletions
+4 -17
View File
@@ -3,21 +3,6 @@
#endif
#define _RevEmuAPI_included
enum RevEmu_UserType
{
Invalid = -1,
SteamLegitUser = 0,
SteamCrackedUser,
RevEmuUser,
RevEmuUserOld,
SettiSRCScanBot,
RevEmuUserV74,
RevEmuUserVeryOld,
UnknownUser,
Steam2Legit,
Steam2Cracked
};
/**
* Check if clients usertype is legit.
*
@@ -32,11 +17,13 @@ native bool RevEmu_IsPlayerSteam(int client);
* Retrieve clients usertype.
*
* @param clients The client index.
* @param type The buffer to write to.
* @param maxlength The maximum buffer length.
*
* @return The clients usertype.
* @return True on success, false otherwise.
* @error Invalid client index, not connected or fake client.
*/
native RevEmu_UserType RevEmu_GetPlayerType(int client);
native bool RevEmu_GetPlayerType(int client, char[] type, int maxlength);
public Extension __ext_RevEmuAPI =