Use a different method for custom sim loop
Also nuke all sigs and csgo/windows code
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							@ -52,50 +52,6 @@ public:
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	virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity ) = 0;
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};
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struct SrcdsPatch
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{
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	const char *pSignature;
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	const unsigned char *pPatchSignature;
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	const char *pPatchPattern;
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	const unsigned char *pPatch;
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	unsigned char *pOriginal;
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	uintptr_t pAddress;
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	uintptr_t pPatchAddress;
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	bool engine;
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} gs_Patches[] = {
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	// Hook: Replace call inside Physics_RunThinkFunctions
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#if SOURCE_ENGINE == SE_CSS && defined PLATFORM_LINUX
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	{
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		"Physics_RunThinkFunctions",
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		(unsigned char *)"\x8B\x14\x9E\x85\xD2\x74\x00\xA1\x00\x00\x00\x00\x83\xEC\x00\xF3\x0F\x10\x55\x00\xF3\x0F\x11\x50\x00\xFF",
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		"xxxxxx?x????xx?xxxx?xxxx?x",
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		NULL,
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		0, 0, 0, false
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	}
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#elif SOURCE_ENGINE == SE_CSGO && defined PLATFORM_LINUX
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	{
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		"Physics_RunThinkFunctions",
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		(unsigned char *)"\xA1\x5C\xD8\x42\x01\x89\x78\x10\x8B\x04\x9E\x89\x04\x24\xE8\xAD\xFC\xFF\xFF\x83\xC3\x01\x3B\x5D\xD4\x75\xE5",
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		"x????xxxxxxxxxx????xxxxxxxx",
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		NULL,
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		0, 0, 0, false
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	}
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#elif SOURCE_ENGINE == SE_CSGO && defined PLATFORM_WINDOWS
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	{
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		"Physics_RunThinkFunctions",
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		(unsigned char *)"\x8B\xF0\x0F\x1F\x84\x00\x00\x00\x00\x00\x8B\x0D\xD0\x52\xA3\x10\xF3\x0F\x10\x45\xFC\xF3\x0F\x11\x41\x10\x8B\x0C\xBB\xE8\x18\xFE\xFF\xFF\x47\x3B\xFE\x7C\xE3\x8B\x75\xF4",
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		"xxxxxxxxxxxx????xxxxxxxxxxxxxx????xxxxxxxx",
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		NULL,
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		0, 0, 0, false
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	}
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#else
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#error "Unsupported platform"
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#endif
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};
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uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize, bool Reverse=false);
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/**
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 * @file extension.cpp
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 * @brief Implement extension code here.
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@ -109,6 +65,7 @@ CGlobalVars *gpGlobals = NULL;
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IGameConfig *g_pGameConf = NULL;
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CDetour *g_pDetour_RunThinkFunctions = NULL;
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CDetour *g_pDetour_SimThink_ListCopy = NULL;
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IForward *g_pOnRunThinkFunctions = NULL;
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IForward *g_pOnPrePlayerThinkFunctions = NULL;
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@ -145,16 +102,11 @@ DETOUR_DECL_STATIC1(DETOUR_RunThinkFunctions, void, bool, simulating)
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	}
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}
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#if defined PLATFORM_LINUX
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void (*g_pPhysics_SimulateEntity)(CBaseEntity *pEntity) = NULL;
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#elif defined PLATFORM_WINDOWS
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void (__fastcall *g_pPhysics_SimulateEntity)(CBaseEntity *pEntity) = NULL;
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#endif
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void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float Startime)
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{
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	CUtlVectorFixed<CBaseEntity*, 64> apPlayers;
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	int iPlayers = 0;
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	CUtlVectorFixed<CBaseEntity*, 65> apPlayers;
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	// Remove players from list and put into apPlayers
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	for(int i = 0; i < Count; i++)
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@ -170,22 +122,16 @@ void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float St
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		int Entity = gamehelpers->IndexOfEdict(pEdict);
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		if(Entity >= 1 && Entity <= g_iMaxPlayers)
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		{
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			apPlayers[iPlayers++] = pEntity;
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			apPlayers.AddToTail(pEntity);
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			ppList[i] = NULL;
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		}
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	}
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	// Shuffle players array
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	for(int i = iPlayers - 1; i > 0; i--)
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	{
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		int j = rand() % (i + 1);
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		CBaseEntity *pTmp = apPlayers[j];
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		apPlayers[j] = apPlayers[i];
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		apPlayers[i] = pTmp;
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	}
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	apPlayers.Shuffle();
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	// Simulate players first
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	for(int i = 0; i < iPlayers; i++)
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	FOR_EACH_VEC(apPlayers, i)
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	{
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		gpGlobals->curtime = Startime;
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		g_pPhysics_SimulateEntity(apPlayers[i]);
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@ -210,6 +156,13 @@ void Physics_SimulateEntity_CustomLoop(CBaseEntity **ppList, int Count, float St
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	}
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}
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DETOUR_DECL_STATIC2(DETOUR_SimThink_ListCopy, int, CBaseEntity **, ppList, int, listMax)
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{
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	int count = DETOUR_STATIC_CALL(DETOUR_SimThink_ListCopy)(ppList, listMax);
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	Physics_SimulateEntity_CustomLoop(ppList, count, gpGlobals->curtime);
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	return 0;
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}
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int g_TriggerEntityMoved;
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int *g_pBlockTriggerTouchPlayers = NULL;
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int *g_pBlockTriggerMoved = NULL;
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@ -385,8 +338,16 @@ bool PhysHooks::SDK_OnLoad(char *error, size_t maxlength, bool late)
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	g_pDetour_RunThinkFunctions->EnableDetour();
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	g_pDetour_SimThink_ListCopy = DETOUR_CREATE_STATIC(DETOUR_SimThink_ListCopy, "SimThink_ListCopy");
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	if (g_pDetour_SimThink_ListCopy == NULL)
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	{
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		snprintf(error, maxlength, "Could not create detour for SimThink_ListCopy");
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		SDK_OnUnload();
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		return false;
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	}
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	g_pDetour_SimThink_ListCopy->EnableDetour();
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#if defined PLATFORM_LINUX
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	// Find VTable for CTriggerMoved
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	uintptr_t pCTriggerMoved;
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	if(!g_pGameConf->GetMemSig("CTriggerMoved", (void **)(&pCTriggerMoved)) || !pCTriggerMoved)
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@ -405,67 +366,10 @@ bool PhysHooks::SDK_OnLoad(char *error, size_t maxlength, bool late)
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		return false;
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	}
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#if SOURCE_ENGINE == SE_CSS
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	// First function in VTable
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	g_CTriggerMoved = (CTriggerMoved *)(pCTriggerMoved + 8);
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	g_CTouchLinks = (CTouchLinks *)(pCTouchLinks + 8);
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#elif SOURCE_ENGINE == SE_CSGO
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	// On Linux CSGO we can only find the typeinfo name '_ZTS' for the vtable
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	uintptr_t pCTriggerMoved_ZTS = pCTriggerMoved;
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	uintptr_t pCTouchLinks_ZTS = pCTouchLinks;
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	// This leads us to the first item in the typeinfo '_ZTI' if we search for a reference of '_ZTS' addr in reverse
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	uintptr_t pCTriggerMoved_ZTI = FindPattern(pCTriggerMoved_ZTS, (unsigned char *)&pCTriggerMoved_ZTS, "xxxx", 0x100, true);
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	uintptr_t pCTouchLinks_ZTI = FindPattern(pCTouchLinks_ZTS, (unsigned char *)&pCTouchLinks_ZTS, "xxxx", 0x100, true);
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	if(!pCTriggerMoved_ZTI || !pCTouchLinks_ZTI)
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	{
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		snprintf(error, maxlength, "Failed to FindPattern CTriggerMoved_ZTS or CTouchLinks_ZTI.\n");
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		SDK_OnUnload();
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		return false;
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	}
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	// The actual '_ZTI' is at -4 from the element we found inside it
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	pCTriggerMoved_ZTI -= 4;
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	pCTouchLinks_ZTI -= 4;
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	// Now we can search for a reference of '_ZTI' in reverse, it'll be the first item of our vtable / '_ZTV'
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	pCTriggerMoved = FindPattern(pCTriggerMoved_ZTI, (unsigned char *)&pCTriggerMoved_ZTI, "xxxx", 0x100, true);
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	pCTouchLinks = FindPattern(pCTouchLinks_ZTI, (unsigned char *)&pCTouchLinks_ZTI, "xxxx", 0x100, true);
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	if(!pCTriggerMoved || !pCTouchLinks)
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	{
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		snprintf(error, maxlength, "Failed to FindPattern CTriggerMoved_ZTV or CTouchLinks_ZTI.\n");
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		SDK_OnUnload();
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		return false;
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	}
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	// First function in VTable
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	g_CTriggerMoved = (CTriggerMoved *)(pCTriggerMoved + 4);
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	g_CTouchLinks = (CTouchLinks *)(pCTouchLinks + 4);
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#else
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#error "Unsupported platform"
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#endif
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#elif defined PLATFORM_WINDOWS
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	// Find VTable for CTriggerMoved
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	if(!g_pGameConf->GetAddress("CTriggerMoved", (void **)(&g_CTriggerMoved)) || !g_CTriggerMoved)
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	{
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		snprintf(error, maxlength, "Failed to find CTriggerMoved.\n");
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		SDK_OnUnload();
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		return false;
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	}
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	// Find VTable for CTouchLinks
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	if(!g_pGameConf->GetAddress("CTouchLinks", (void **)(&g_CTouchLinks)) || !g_CTouchLinks)
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	{
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		snprintf(error, maxlength, "Failed to find CTouchLinks.\n");
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		SDK_OnUnload();
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		return false;
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	}
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#else
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#error "Unsupported platform"
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#endif
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	g_SH_TriggerMoved = SH_ADD_DVPHOOK(CTriggerMoved, EnumElement, g_CTriggerMoved, SH_STATIC(TriggerMoved_EnumElement), false);
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	g_SH_TouchLinks = SH_ADD_DVPHOOK(CTouchLinks, EnumElement, g_CTouchLinks, SH_STATIC(TouchLinks_EnumElement), false);
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@ -479,121 +383,9 @@ bool PhysHooks::SDK_OnLoad(char *error, size_t maxlength, bool late)
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		return false;
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	}
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	/* Hook: Replace call inside Physics_RunThinkFunctions */
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	uintptr_t pAddress;
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	if(!g_pGameConf->GetMemSig(gs_Patches[0].pSignature, (void **)&pAddress) || !pAddress)
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	{
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		snprintf(error, maxlength, "Failed to find Physics_RunThinkFunctions address.\n");
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		SDK_OnUnload();
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		return false;
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	}
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	uintptr_t pPatchAddress = FindPattern(pAddress, gs_Patches[0].pPatchSignature, gs_Patches[0].pPatchPattern, 1024);
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	if(!pPatchAddress)
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	{
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		snprintf(error, maxlength, "Could not find patch signature for symbol: %s", gs_Patches[0].pSignature);
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		SDK_OnUnload();
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		return false;
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	}
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#if SOURCE_ENGINE == SE_CSS && defined PLATFORM_LINUX
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	// sub esp, 4 ; allocate room on stack for starttime
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	// movss [esp], xmm2 ; startime
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	// push eax ; count
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	// push esi ; **list
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	// call NULL ; <- our func here
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	// add esp, 12 ; fix up stack
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	// jmp +24 ; jump over useless instructions
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								  //"\x8B\x14\x9E\x85\xD2\x74\x00\xA1\x00\x00\x00\x00\x83\xEC\x00\xF3\x0F\x10\x55\x00\xF3\x0F\x11\x50\x00\xFF"
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	static unsigned char aPatch[] = "\x83\xEC\x04\xF3\x0F\x11\x14\x24\x50\x56\xE8\x00\x00\x00\x00\x83\xC4\x0C\xEB\x18\x90\x90\x90\x90\x90\x90";
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	gs_Patches[0].pPatch = aPatch;
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	// put our function address into the relative call instruction
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	// relative call: new PC = PC + imm1
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	// call is at + 10 after pPatchAddress
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	// PC will be past our call instruction so + 5
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	*(uintptr_t *)&aPatch[11] = (uintptr_t)Physics_SimulateEntity_CustomLoop - (pPatchAddress + 10 + 5);
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#elif SOURCE_ENGINE == SE_CSGO && defined PLATFORM_LINUX
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	// mov [esp+8], edi ; startime
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	// mov [esp+4], eax ; count
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	// mov [esp], esi ; **list
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	// call NULL ; <- our func here
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	// jmp +9 ; jump over useless instructions
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	static unsigned char aPatch[] = "\x89\x7C\x24\x08\x89\x44\x24\x04\x89\x34\x24\xE8\x00\x00\x00\x00\xEB\x09\x90\x90\x90\x90\x90\x90\x90\x90\x90";
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	gs_Patches[0].pPatch = aPatch;
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	// put our function address into the relative call instruction
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	// relative call: new PC = PC + imm1
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	// call is at + 11 after pPatchAddress
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	// PC will be past our call instruction so + 5
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	*(uintptr_t *)&aPatch[12] = (uintptr_t)Physics_SimulateEntity_CustomLoop - (pPatchAddress + 11 + 5);
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#elif SOURCE_ENGINE == SE_CSGO && defined PLATFORM_WINDOWS
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	// sub esp, 4 ; allocate room on stack for startime
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	// movss xmm0, [ebp-4] ; startime from stack into FP register
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	// movss DWORD PTR [esp], xmm0 ; startime
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	// push eax ; count
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	// push ebx ; **list
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	// call NULL ; <- our func here
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	// add esp, 12 ; fix up stack
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	// jmp +17 ; jump over useless instructions
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	static unsigned char aPatch[] = "\x83\xEC\x04\xF3\x0F\x10\x45\xFC\xF3\x0F\x11\x04\x24\x50\x53\xE8\x00\x00\x00\x00\x83\xC4\x0C\xEB\x11\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90\x90";
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	gs_Patches[0].pPatch = aPatch;
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	// put our function address into the relative call instruction
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	// relative call: new PC = PC + imm1
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	// call is at + 15 after pPatchAddress
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	// PC will be past our call instruction so + 5
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	*(uintptr_t *)&aPatch[16] = (uintptr_t)Physics_SimulateEntity_CustomLoop - (pPatchAddress + 15 + 5);
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#else
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#error "Unsupported platform"
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#endif
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	bool bSuccess = true;
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	// TODO: Fix this cursed patch 
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	/*
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	// Apply all patches
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	for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
 | 
			
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	{
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		struct SrcdsPatch *pPatch = &gs_Patches[i];
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		int PatchLen = strlen(pPatch->pPatchPattern);
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		if(!g_pGameConf->GetMemSig(pPatch->pSignature, (void **)&pPatch->pAddress) || !pPatch->pAddress)
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		||||
		{
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			g_pSM->LogError(myself, "Could not find symbol: %s", pPatch->pSignature);
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			bSuccess = false;
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			continue;
 | 
			
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		}
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		||||
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		pPatch->pPatchAddress = FindPattern(pPatch->pAddress, pPatch->pPatchSignature, pPatch->pPatchPattern, 1024);
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		||||
		if(!pPatch->pPatchAddress)
 | 
			
		||||
		{
 | 
			
		||||
			g_pSM->LogError(myself, "Could not find patch signature for symbol: %s", pPatch->pSignature);
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			bSuccess = false;
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			continue;
 | 
			
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		}
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		pPatch->pOriginal = (unsigned char *)malloc(PatchLen * sizeof(unsigned char));
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 | 
			
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		SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
 | 
			
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		for(int j = 0; j < PatchLen; j++)
 | 
			
		||||
		{
 | 
			
		||||
			pPatch->pOriginal[j] = *(unsigned char *)(pPatch->pPatchAddress + j);
 | 
			
		||||
			*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pPatch[j];
 | 
			
		||||
		}
 | 
			
		||||
		SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
 | 
			
		||||
	}
 | 
			
		||||
	*/
 | 
			
		||||
 | 
			
		||||
	if (!bSuccess)
 | 
			
		||||
	{
 | 
			
		||||
		SDK_OnUnload();
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	g_pOnRunThinkFunctions = forwards->CreateForward("OnRunThinkFunctions", ET_Ignore, 1, NULL, Param_Cell);
 | 
			
		||||
	g_pOnPrePlayerThinkFunctions = forwards->CreateForward("OnPrePlayerThinkFunctions", ET_Ignore, 0, NULL);
 | 
			
		||||
	g_pOnPostPlayerThinkFunctions = forwards->CreateForward("OnPostPlayerThinkFunctions", ET_Ignore, 0, NULL); // NOTE: This relies on the cursed patch above
 | 
			
		||||
	g_pOnPostPlayerThinkFunctions = forwards->CreateForward("OnPostPlayerThinkFunctions", ET_Ignore, 0, NULL);
 | 
			
		||||
	g_pOnRunThinkFunctionsPost = forwards->CreateForward("OnRunThinkFunctionsPost", ET_Ignore, 1, NULL, Param_Cell);
 | 
			
		||||
 | 
			
		||||
	return true;
 | 
			
		||||
@ -622,6 +414,12 @@ void PhysHooks::SDK_OnUnload()
 | 
			
		||||
		g_pDetour_RunThinkFunctions = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (g_pDetour_SimThink_ListCopy != NULL)
 | 
			
		||||
	{
 | 
			
		||||
		g_pDetour_SimThink_ListCopy->Destroy();
 | 
			
		||||
		g_pDetour_SimThink_ListCopy = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if(g_pOnRunThinkFunctions != NULL)
 | 
			
		||||
	{
 | 
			
		||||
		forwards->ReleaseForward(g_pOnRunThinkFunctions);
 | 
			
		||||
@ -656,26 +454,6 @@ void PhysHooks::SDK_OnUnload()
 | 
			
		||||
	SH_REMOVE_HOOK(IVEngineServer, SolidMoved, engine, SH_STATIC(SolidMoved), false);
 | 
			
		||||
 | 
			
		||||
	gameconfs->CloseGameConfigFile(g_pGameConf);
 | 
			
		||||
 | 
			
		||||
	// Revert all applied patches
 | 
			
		||||
	for(size_t i = 0; i < sizeof(gs_Patches) / sizeof(*gs_Patches); i++)
 | 
			
		||||
	{
 | 
			
		||||
		struct SrcdsPatch *pPatch = &gs_Patches[i];
 | 
			
		||||
		int PatchLen = strlen(pPatch->pPatchPattern);
 | 
			
		||||
 | 
			
		||||
		if(!pPatch->pOriginal)
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_WRITE|SH_MEM_EXEC);
 | 
			
		||||
		for(int j = 0; j < PatchLen; j++)
 | 
			
		||||
		{
 | 
			
		||||
			*(unsigned char *)(pPatch->pPatchAddress + j) = pPatch->pOriginal[j];
 | 
			
		||||
		}
 | 
			
		||||
		SourceHook::SetMemAccess((void *)pPatch->pPatchAddress, PatchLen, SH_MEM_READ|SH_MEM_EXEC);
 | 
			
		||||
 | 
			
		||||
		free(pPatch->pOriginal);
 | 
			
		||||
		pPatch->pOriginal = NULL;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool PhysHooks::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
 | 
			
		||||
@ -684,36 +462,3 @@ bool PhysHooks::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, boo
 | 
			
		||||
	gpGlobals = ismm->GetCGlobals();
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char *pData, const char *pPattern, size_t MaxSize, bool Reverse)
 | 
			
		||||
{
 | 
			
		||||
	unsigned char *pMemory;
 | 
			
		||||
	uintptr_t PatternLen = strlen(pPattern);
 | 
			
		||||
 | 
			
		||||
	pMemory = reinterpret_cast<unsigned char *>(BaseAddr);
 | 
			
		||||
 | 
			
		||||
	if(!Reverse)
 | 
			
		||||
		for(uintptr_t i = 0; i < MaxSize; i++)
 | 
			
		||||
		{
 | 
			
		||||
			uintptr_t Matches = 0;
 | 
			
		||||
			while(*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
 | 
			
		||||
			{
 | 
			
		||||
				Matches++;
 | 
			
		||||
				if(Matches == PatternLen)
 | 
			
		||||
					return (uintptr_t)(pMemory + i);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	else
 | 
			
		||||
		for(uintptr_t i = 0; i < MaxSize; i++)
 | 
			
		||||
		{
 | 
			
		||||
			uintptr_t Matches = 0;
 | 
			
		||||
			while(*(pMemory - i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
 | 
			
		||||
			{
 | 
			
		||||
				Matches++;
 | 
			
		||||
				if(Matches == PatternLen)
 | 
			
		||||
					return (uintptr_t)(pMemory - i);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	return 0x00;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -10,6 +10,12 @@
 | 
			
		||||
				"linux"		"@_Z25Physics_RunThinkFunctionsb"
 | 
			
		||||
			}
 | 
			
		||||
			
 | 
			
		||||
			"SimThink_ListCopy"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"server"
 | 
			
		||||
				"linux"		"@_Z17SimThink_ListCopyPP11CBaseEntityi"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"Physics_SimulateEntity"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"server"
 | 
			
		||||
@ -29,69 +35,4 @@
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	"csgo"
 | 
			
		||||
	{
 | 
			
		||||
		"Signatures"
 | 
			
		||||
		{
 | 
			
		||||
			"Physics_RunThinkFunctions"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"server"
 | 
			
		||||
				"linux"		"\x55\x89\xE5\x57\x56\x53\x83\xEC\x4C\xA1\x2A\x2A\x2A\x2A\x0F\xB6\x5D\x08"
 | 
			
		||||
				"windows"	"\x55\x8B\xEC\x83\xEC\x0C\x53\x56\x8B\x35\x2A\x2A\x2A\x2A\x8A\xD9"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"Physics_SimulateEntity"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"server"
 | 
			
		||||
				"linux"		"\x55\x89\xE5\x57\x56\xBE\x2A\x2A\x2A\x2A\x53\x83\xEC\x4C\xA1\x2A\x2A\x2A\x2A"
 | 
			
		||||
				"windows"	"\x56\x8B\xF1\x83\x7E\x1C\x00\x74\x2A\x80\xBE\x4B\x02\x00\x00\x00"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"CTriggerMoved"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"engine"
 | 
			
		||||
				"linux"		"13CTriggerMoved"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"CTouchLinks"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"engine"
 | 
			
		||||
				"linux"		"11CTouchLinks"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"SV_TriggerMoved"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"engine"
 | 
			
		||||
				"windows"	"\x55\x8B\xEC\x83\xEC\x34\xA1\x2A\x2A\x2A\x2A\x53\x56\x8B\xF1\xC7\x45\xCC\x2A\x2A\x2A\x2A\x8B\x08\x8A\xDA\xC7\x45\xE8\x00\x00\x00\x00\xC7\x45\xEC\x08\x00\x00\x00\xC7\x45\xF0\x08\x00\x00\x00\x8B\x01\x6A\x20\xFF\x50\x04\x56\x8D\x4D\xCC\x89\x45\xE8\xC7\x45\xF4\x00\x00\x00\x00\x89\x45\xF8\x88\x5D\xFC\xE8\x2A\x2A\x2A\x2A\x33\xF6"
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"SV_SolidMoved"
 | 
			
		||||
			{
 | 
			
		||||
				"library"	"engine"
 | 
			
		||||
				"windows"	"\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x18\x56\x8B\xF1\x6A\x20\xC7\x06\x2A\x2A\x2A\x2A\xC7\x46\x50\x00\x00\x00\x00\xC7\x46\x6C\x00\x00\x00\x00\xC7\x46\x70\x08\x00\x00\x00\xC7\x46\x74\x08\x00\x00\x00\x8B\x08\x8B\x01\xFF\x50\x04\x8B\x4D\x08\x89\x46\x6C\xC7\x46\x78\x00\x00\x00\x00\x89\x46\x7C\x89\x4E\x60\xF6\x01\x04"
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		"Addresses"
 | 
			
		||||
		{
 | 
			
		||||
			"CTriggerMoved"
 | 
			
		||||
			{
 | 
			
		||||
				"windows"
 | 
			
		||||
				{
 | 
			
		||||
					"signature"	"SV_TriggerMoved"
 | 
			
		||||
					"read"		"18"
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			"CTouchLinks"
 | 
			
		||||
			{
 | 
			
		||||
				"windows"
 | 
			
		||||
				{
 | 
			
		||||
					"signature"	"SV_SolidMoved"
 | 
			
		||||
					"read"		"18"
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -40,7 +40,7 @@
 | 
			
		||||
/* Basic information exposed publicly */
 | 
			
		||||
#define SMEXT_CONF_NAME			"PhysHooks"
 | 
			
		||||
#define SMEXT_CONF_DESCRIPTION	"Hooks, forwards and natives for LagCompensation, etc."
 | 
			
		||||
#define SMEXT_CONF_VERSION		"1.0"
 | 
			
		||||
#define SMEXT_CONF_VERSION		"1.1"
 | 
			
		||||
#define SMEXT_CONF_AUTHOR		"BotoX"
 | 
			
		||||
#define SMEXT_CONF_URL			""
 | 
			
		||||
#define SMEXT_CONF_LOGTAG		"PhysHooks"
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user