#include "CDetour/detours.h" #include #include "extension.h" /** * @file extension.cpp * @brief Implement extension code here. */ class CBaseEntity; //class CBasePlayer; uint32_t g_ClientGiveNamedCounter[SM_MAXPLAYERS + 1]; char g_ClientSteamIDMap[SM_MAXPLAYERS + 1][64]; char g_ClientNameMap[SM_MAXPLAYERS + 1][128]; int g_Capacity = 20; //https://sm.alliedmods.net/doxygen/index.html GiveNamedItemTracker g_Interface; /**< Global singleton for extension's main interface */ SMEXT_LINK(&g_Interface); ITimer *g_pGiveNamedItemTimer = NULL; GiveNamedItemTimer g_GiveNamedItemTracker; //taken from https://git.unloze.com/UNLOZE/sm-ext-connect/src/branch/master/extension.cpp size_t strlcpy(char *dst, const char *src, size_t dsize) { const char *osrc = src; size_t nleft = dsize; /* Copy as many bytes as will fit. */ if (nleft != 0) { while (--nleft != 0) { if ((*dst++ = *src++) == '\0') break; } } /* Not enough room in dst, add NUL and traverse rest of src. */ if (nleft == 0) { if (dsize != 0) *dst = '\0'; /* NUL-terminate dst */ while (*src++) ; } return(src - osrc - 1); /* count does not include NUL */ } DETOUR_DECL_MEMBER2(GiveNamedItem, void, char*, pszName, int, iSubType) { CBaseEntity *pEntity = (CBaseEntity *)this; //int idx = gamehelpers->EntityToBCompatRef(pPlayer); //caused a crash /* #0 0xeb7585a0 in CHalfLife2::EntityToBCompatRef (this=0xeb8605c0 , pEntity=0x41) at /home/gameservers/automate/sourcemod_1.12.0.7137/core/HalfLife2.cpp:1132 #1 0xeb75867e in non-virtual thunk to CHalfLife2::EntityToBCompatRef(CBaseEntity*) () from /home/gameservers/css_ze/cstrike/addons/sourcemod/bin/sourcemod.2.css.so #2 0xe15a9d6a in GiveNamedItem (pContext=0x9cc6170, params=0xdbf85114) at /home/gameservers/automate/sourcemod_1.12.0.7137/extensions/sdktools/vnatives.cpp:327 */ //CBasePlayer* pPlayer = (CBasePlayer*) this; //CBasePlayer* pPlayer = CBasePlayer::GetLocalPlayer(); //CBasePlayer* pPlayer = ToBasePlayer(UTIL_GetCommandClient()); if (pEntity) { cell_t entRef = gamehelpers->EntityToReference(pEntity); if (entRef) { int idx = gamehelpers->ReferenceToIndex(entRef); if (idx > 0 && idx <= playerhelpers->GetMaxClients()) //should be in the index range for clients. { IGamePlayer* gp = playerhelpers->GetGamePlayer(idx); if (gp && gp->IsConnected() && gp->IsInGame()) { if (gp->IsFakeClient() || gp->IsSourceTV()) { DETOUR_MEMBER_CALL(GiveNamedItem)(pszName, iSubType); } else { g_ClientGiveNamedCounter[idx]++; if (g_ClientGiveNamedCounter[idx] <= g_Capacity) { smutils->LogMessage(myself, "DETOUR_DECL_MEMBER2. STEAMID: %s, name: %s. pszName: %s. iSubType: %i. counter: %i", g_ClientSteamIDMap[idx], g_ClientNameMap[idx], pszName, iSubType, g_ClientGiveNamedCounter[idx]); DETOUR_MEMBER_CALL(GiveNamedItem)(pszName, iSubType); } else //log spammers { smutils->LogMessage(myself, "SPAMS A LOT. STEAMID: %s, name: %s. pszName: %s. iSubType: %i. counter: %i", g_ClientSteamIDMap[idx], g_ClientNameMap[idx], pszName, iSubType, g_ClientGiveNamedCounter[idx]); } } } } } } } GiveNamedItemTracker::GiveNamedItemTracker() { m_GiveNamedItem = NULL; m_GiveNamedItemDetour = NULL; } void GiveNamedItemTracker::SDK_OnUnload() { if (g_pGiveNamedItemTimer) { timersys->KillTimer(g_pGiveNamedItemTimer); } } bool GiveNamedItemTracker::SDK_OnLoad(char *error, size_t maxlength, bool late) { void *pBinary = dlopen("cstrike/bin/server_srv.so", RTLD_NOW); if (!pBinary) { smutils->LogError(myself, "Could not dlopen cstrike/bin/server_srv.so"); return false; } void *adrGiveNamedItem = NULL; //CBaseEntity *CCSPlayer::GiveNamedItem adrGiveNamedItem = memutils->ResolveSymbol(pBinary, "_ZN9CCSPlayer13GiveNamedItemEPKci"); dlclose(pBinary); // Setup GiveNamedItem detour. CDetourManager::Init(g_pSM->GetScriptingEngine(), NULL); m_GiveNamedItemDetour = DETOUR_CREATE_MEMBER(GiveNamedItem, adrGiveNamedItem); if (!m_GiveNamedItemDetour) { return false; } m_GiveNamedItemDetour->EnableDetour(); playerhelpers->AddClientListener(this); //needed so the OnClient forwards work. //set up timer for reseting GiveNamedItemTracker counts. g_pGiveNamedItemTimer = timersys->CreateTimer(&g_GiveNamedItemTracker, 2.0, NULL, TIMER_FLAG_REPEAT); for (int idx = 0; idx <= 65; idx++) { g_ClientGiveNamedCounter[idx] = -1; } return true; } void GiveNamedItemTracker::OnClientPostAdminCheck(int client) { g_ClientGiveNamedCounter[client] = 0; IGamePlayer* gp = playerhelpers->GetGamePlayer(client); strlcpy(g_ClientSteamIDMap[client], gp->GetAuthString(), sizeof(*g_ClientSteamIDMap)); strlcpy(g_ClientNameMap[client], gp->GetName(), sizeof(*g_ClientNameMap)); } void GiveNamedItemTracker::OnClientDisconnected(int client) { g_ClientGiveNamedCounter[client] = -1; strlcpy(g_ClientSteamIDMap[client], "", sizeof(*g_ClientSteamIDMap)); strlcpy(g_ClientNameMap[client], "", sizeof(*g_ClientNameMap)); } void GiveNamedItemTracker::OnTimer() { for (int idx = 0; idx <= playerhelpers->GetMaxClients(); idx++) { if (g_ClientGiveNamedCounter[idx] == -1) { continue; } if (strcmp(g_ClientSteamIDMap[idx], "") == 0) { //empty steamid. (null). idx: 2. name: mituju //according to my logging does gp->GetAuthString() in DETOUR_DECL_MEMBER2 sometimes return null. //therefore rerunning it here to try and re-assign them their steam ID if still missing. IGamePlayer* gp = playerhelpers->GetGamePlayer(idx); if (gp && gp->IsConnected() && gp->IsInGame()) { const char *steamID = gp->GetAuthString(); const char *name = gp->GetName(); if (steamID) { strlcpy(g_ClientSteamIDMap[idx], steamID, sizeof(*g_ClientSteamIDMap)); } //not too bad if we miss the name, just steam id is important if (name) { strlcpy(g_ClientNameMap[idx], name, sizeof(*g_ClientNameMap)); } } } g_ClientGiveNamedCounter[idx] = 0; } } ResultType GiveNamedItemTimer::OnTimer(ITimer *pTimer, void *pData) { g_Interface.OnTimer(); return Pl_Continue; } void GiveNamedItemTimer::OnTimerEnd(ITimer *pTimer, void *pData) {}