From 0718a46b13840f9b777e06f6e953d7373c838876 Mon Sep 17 00:00:00 2001 From: Irineu Date: Fri, 18 Sep 2026 00:42:50 -0300 Subject: [PATCH] Gamedata update for CBaseGrenade::Explode and CEnvExplosion::InputExplode --- extension.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/extension.cpp b/extension.cpp index 924bbb6..3c875d8 100644 --- a/extension.cpp +++ b/extension.cpp @@ -295,7 +295,7 @@ static struct SrcdsPatch // "Too many indices for index buffer. Tell a programmer". Grenades cause decals on too many faces for the client to handle. { "_ZN12CBaseGrenade7ExplodeEP10CGameTracei", - (unsigned char *)"\xE8\xDA\x8E\x21\x00", + (unsigned char *)"\xE8\xEA\x8E\x21\x00", "xxxxx", (unsigned char *)"\x90\x90\x90\x90\x90", "cstrike/bin/server_srv.so" @@ -312,7 +312,7 @@ static struct SrcdsPatch // 19: void CEnvExplosion::InputExplode( inputdata_t &inputdata ) NOP out UTIL_DecalTrace( &tr, "Scorch" ); same reason as 17. { "_ZN13CEnvExplosion12InputExplodeER11inputdata_t", - (unsigned char *)"\xE8\xDA\x2A\x1A\x00", + (unsigned char *)"\xE8\xEA\x2A\x1A\x00", "xxxxx", (unsigned char *)"\x90\x90\x90\x90\x90", "cstrike/bin/server_srv.so",