187 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#include <sourcemod>
 | 
						|
#include <sdktools>
 | 
						|
//smrpg basing !medic on the health perk.
 | 
						|
#tryinclude <smrpg_health>
 | 
						|
 | 
						|
#pragma semicolon 1
 | 
						|
 | 
						|
#define PLUGIN_VERSION 	"1.0"
 | 
						|
#define PLUGIN_AUTHOR	"tuty"
 | 
						|
#tryinclude <smrpg_health>
 | 
						|
 | 
						|
#define SOUND_FILE	"misc/medic.wav"
 | 
						|
 | 
						|
new Handle:gPluginEnabled = INVALID_HANDLE;
 | 
						|
new Handle:gMinHealth = INVALID_HANDLE;
 | 
						|
new Handle:gMedicCost = INVALID_HANDLE;
 | 
						|
new Handle:gShowInChat = INVALID_HANDLE;
 | 
						|
new Handle:gMaxTimeUse = INVALID_HANDLE;
 | 
						|
 | 
						|
new gPlayerMoney;
 | 
						|
new gUsedMedic[ MAXPLAYERS + 1 ];
 | 
						|
 | 
						|
 | 
						|
public Plugin:myinfo = 
 | 
						|
{
 | 
						|
	name = "CSS Medic",
 | 
						|
	author = PLUGIN_AUTHOR,
 | 
						|
	description = "You can call a medic.",
 | 
						|
	version = PLUGIN_VERSION,
 | 
						|
	url = "www.ligs.us"
 | 
						|
};
 | 
						|
public OnPluginStart()
 | 
						|
{
 | 
						|
	HookEvent( "player_spawn", Event_PlayerSpawn );
 | 
						|
	RegConsoleCmd( "say", Command_Medic );
 | 
						|
	RegConsoleCmd( "say_team", Command_Medic );
 | 
						|
 | 
						|
	CreateConVar( "cssmedic_version", PLUGIN_VERSION, "CSS Medic Version", FCVAR_PLUGIN | FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY );
 | 
						|
 | 
						|
	gPluginEnabled = CreateConVar( "css_medic", "1" );
 | 
						|
	gMinHealth = CreateConVar( "css_medic_minhealth", "99" );
 | 
						|
	gMedicCost = CreateConVar( "css_medic_cost", "2000" );
 | 
						|
	gShowInChat = CreateConVar( "css_medic_showcall", "1" );
 | 
						|
	gMaxTimeUse = CreateConVar( "css_medic_maxuse", "1" );
 | 
						|
	
 | 
						|
	gPlayerMoney = FindSendPropOffs( "CCSPlayer", "m_iAccount" );
 | 
						|
}
 | 
						|
public OnClientConnected( id )
 | 
						|
{
 | 
						|
	gUsedMedic[ id ] = 0;
 | 
						|
}
 | 
						|
public OnClientDisconnect( id )
 | 
						|
{
 | 
						|
	gUsedMedic[ id ] = 0;
 | 
						|
}
 | 
						|
public OnMapStart()
 | 
						|
{
 | 
						|
	decl String:MedicSound[ 100 ];
 | 
						|
	FormatEx( MedicSound, sizeof( MedicSound ) - 1, "sound/%s", SOUND_FILE );
 | 
						|
	
 | 
						|
	if( FileExists( MedicSound )  )
 | 
						|
	{
 | 
						|
		AddFileToDownloadsTable( MedicSound );
 | 
						|
		PrecacheSound( SOUND_FILE, true );
 | 
						|
	}
 | 
						|
}
 | 
						|
public Action:Event_PlayerSpawn( Handle:event, const String:name[], bool:dontBroadcast )
 | 
						|
{
 | 
						|
    if( GetConVarInt( gPluginEnabled ) == 1 )
 | 
						|
    {
 | 
						|
        new id = GetClientOfUserId( GetEventInt( event, "userid" ) );
 | 
						|
        if (!IsValidClient(id))
 | 
						|
        {
 | 
						|
            return Plugin_Handled;
 | 
						|
        }
 | 
						|
 | 
						|
        gUsedMedic[ id ] = 0;
 | 
						|
    }
 | 
						|
    return Plugin_Handled;
 | 
						|
}
 | 
						|
public Action:Command_Medic( id, args )
 | 
						|
{
 | 
						|
    decl String:Said[ 128 ];
 | 
						|
 | 
						|
    GetCmdArgString( Said, sizeof( Said ) - 1 );
 | 
						|
    StripQuotes( Said );
 | 
						|
    TrimString( Said );
 | 
						|
    
 | 
						|
    if( StrEqual( Said, "!medic" ) || StrEqual( Said, "!doctor" ) )
 | 
						|
    {
 | 
						|
        if( GetConVarInt( gPluginEnabled ) == 0 )
 | 
						|
        {
 | 
						|
            PrintToChat( id, "\x03[CSS Medic] \x01Sorry, you can't call a \x04Medic\x01 !" );
 | 
						|
            
 | 
						|
            return Plugin_Continue;
 | 
						|
        }
 | 
						|
            
 | 
						|
        if( !IsPlayerAlive( id ) )
 | 
						|
        {
 | 
						|
            PrintToChat( id, "\x03[CSS Medic] \x01You can't call \x04Medic \x01while you are dead!" );
 | 
						|
        
 | 
						|
            return Plugin_Continue;
 | 
						|
        }
 | 
						|
    
 | 
						|
        new maxtime = GetConVarInt( gMaxTimeUse );
 | 
						|
 | 
						|
        if( gUsedMedic[ id ] >= maxtime )
 | 
						|
        {
 | 
						|
            PrintToChat( id, "\x03[CSS Medic] \x01You can call \x04Medic \x01only \x03%d \x01times per round!", maxtime );
 | 
						|
            
 | 
						|
            return Plugin_Continue;
 | 
						|
        }
 | 
						|
        
 | 
						|
        new money = GetClientMoney( id );
 | 
						|
        new cost = GetConVarInt( gMedicCost );
 | 
						|
        
 | 
						|
        if( money < cost )
 | 
						|
        {
 | 
						|
            PrintToChat( id, "\x03[CSS Medic] \x01You don't have enough money to call a \x04Medic\x01 ! You need %d$", cost );
 | 
						|
            
 | 
						|
            return Plugin_Continue;
 | 
						|
        }
 | 
						|
        
 | 
						|
        if( GetClientHealth( id ) >= GetConVarInt( gMinHealth ) )
 | 
						|
        {
 | 
						|
            PrintToChat( id, "\x03[CSS Medic] \x01Hey dude! You have enough health, and you don't need a \x04Medic \x01! Go back to fight!" );
 | 
						|
            
 | 
						|
            return Plugin_Continue;
 | 
						|
        }
 | 
						|
        
 | 
						|
        gUsedMedic[ id ]++;
 | 
						|
 | 
						|
        //overwritting the cvar by using the health perk from smrpg. so it will always just restore max health.
 | 
						|
        SetEntProp( id, Prop_Data, "m_iHealth",  SMRPG_Health_GetClientMaxHealth(id) );
 | 
						|
        SetClientMoney( id, money - cost );
 | 
						|
        PrintToChat( id, "\x03[CSS Medic] \x01Successfully called a \x04Medic\x01 ! You are now healed." );
 | 
						|
    
 | 
						|
        if( GetConVarInt( gShowInChat ) != 0 )
 | 
						|
        {
 | 
						|
            decl String:Name[ 32 ];
 | 
						|
            GetClientName( id, Name, sizeof( Name ) - 1 );
 | 
						|
 | 
						|
            PrintToChatAll( "\x03%s \x01(CALLED): \x04Medic!", Name );
 | 
						|
        }
 | 
						|
        
 | 
						|
        new Float:fOrigin[ 3 ];
 | 
						|
        GetClientAbsOrigin( id, Float:fOrigin );
 | 
						|
        
 | 
						|
        EmitAmbientSound( SOUND_FILE, fOrigin, id, SNDLEVEL_CONVO );
 | 
						|
        AttachClientIcon( id );
 | 
						|
    }
 | 
						|
    
 | 
						|
    return Plugin_Continue;
 | 
						|
}	
 | 
						|
stock SetClientMoney( index, money )
 | 
						|
{
 | 
						|
	if( gPlayerMoney != -1 )
 | 
						|
	{
 | 
						|
		SetEntData( index, gPlayerMoney, money );
 | 
						|
	}
 | 
						|
}
 | 
						|
stock GetClientMoney( index )
 | 
						|
{
 | 
						|
	if( gPlayerMoney != -1 )
 | 
						|
	{
 | 
						|
		return GetEntData( index, gPlayerMoney );
 | 
						|
	}
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
stock AttachClientIcon( index )
 | 
						|
{
 | 
						|
	TE_Start( "RadioIcon" );
 | 
						|
	TE_WriteNum( "m_iAttachToClient", index );
 | 
						|
	TE_SendToAll();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
stock bool IsValidClient(int client)
 | 
						|
{
 | 
						|
	if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
 | 
						|
	{
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 |