187 lines
5.1 KiB
SourcePawn
187 lines
5.1 KiB
SourcePawn
#include <sourcemod>
|
|
#include <sdktools>
|
|
//smrpg basing !medic on the health perk.
|
|
#tryinclude <smrpg_health>
|
|
|
|
#pragma semicolon 1
|
|
|
|
#define PLUGIN_VERSION "1.0"
|
|
#define PLUGIN_AUTHOR "tuty"
|
|
#tryinclude <smrpg_health>
|
|
|
|
#define SOUND_FILE "misc/medic.wav"
|
|
|
|
new Handle:gPluginEnabled = INVALID_HANDLE;
|
|
new Handle:gMinHealth = INVALID_HANDLE;
|
|
new Handle:gMedicCost = INVALID_HANDLE;
|
|
new Handle:gShowInChat = INVALID_HANDLE;
|
|
new Handle:gMaxTimeUse = INVALID_HANDLE;
|
|
|
|
new gPlayerMoney;
|
|
new gUsedMedic[ MAXPLAYERS + 1 ];
|
|
|
|
|
|
public Plugin:myinfo =
|
|
{
|
|
name = "CSS Medic",
|
|
author = PLUGIN_AUTHOR,
|
|
description = "You can call a medic.",
|
|
version = PLUGIN_VERSION,
|
|
url = "www.ligs.us"
|
|
};
|
|
public OnPluginStart()
|
|
{
|
|
HookEvent( "player_spawn", Event_PlayerSpawn );
|
|
RegConsoleCmd( "say", Command_Medic );
|
|
RegConsoleCmd( "say_team", Command_Medic );
|
|
|
|
CreateConVar( "cssmedic_version", PLUGIN_VERSION, "CSS Medic Version", FCVAR_PLUGIN | FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY );
|
|
|
|
gPluginEnabled = CreateConVar( "css_medic", "1" );
|
|
gMinHealth = CreateConVar( "css_medic_minhealth", "99" );
|
|
gMedicCost = CreateConVar( "css_medic_cost", "2000" );
|
|
gShowInChat = CreateConVar( "css_medic_showcall", "1" );
|
|
gMaxTimeUse = CreateConVar( "css_medic_maxuse", "1" );
|
|
|
|
gPlayerMoney = FindSendPropOffs( "CCSPlayer", "m_iAccount" );
|
|
}
|
|
public OnClientConnected( id )
|
|
{
|
|
gUsedMedic[ id ] = 0;
|
|
}
|
|
public OnClientDisconnect( id )
|
|
{
|
|
gUsedMedic[ id ] = 0;
|
|
}
|
|
public OnMapStart()
|
|
{
|
|
decl String:MedicSound[ 100 ];
|
|
FormatEx( MedicSound, sizeof( MedicSound ) - 1, "sound/%s", SOUND_FILE );
|
|
|
|
if( FileExists( MedicSound ) )
|
|
{
|
|
AddFileToDownloadsTable( MedicSound );
|
|
PrecacheSound( SOUND_FILE, true );
|
|
}
|
|
}
|
|
public Action:Event_PlayerSpawn( Handle:event, const String:name[], bool:dontBroadcast )
|
|
{
|
|
if( GetConVarInt( gPluginEnabled ) == 1 )
|
|
{
|
|
new id = GetClientOfUserId( GetEventInt( event, "userid" ) );
|
|
if (!IsValidClient(id))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
gUsedMedic[ id ] = 0;
|
|
}
|
|
return Plugin_Handled;
|
|
}
|
|
public Action:Command_Medic( id, args )
|
|
{
|
|
decl String:Said[ 128 ];
|
|
|
|
GetCmdArgString( Said, sizeof( Said ) - 1 );
|
|
StripQuotes( Said );
|
|
TrimString( Said );
|
|
|
|
if( StrEqual( Said, "!medic" ) || StrEqual( Said, "!doctor" ) )
|
|
{
|
|
if( GetConVarInt( gPluginEnabled ) == 0 )
|
|
{
|
|
PrintToChat( id, "\x03[CSS Medic] \x01Sorry, you can't call a \x04Medic\x01 !" );
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
if( !IsPlayerAlive( id ) )
|
|
{
|
|
PrintToChat( id, "\x03[CSS Medic] \x01You can't call \x04Medic \x01while you are dead!" );
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
new maxtime = GetConVarInt( gMaxTimeUse );
|
|
|
|
if( gUsedMedic[ id ] >= maxtime )
|
|
{
|
|
PrintToChat( id, "\x03[CSS Medic] \x01You can call \x04Medic \x01only \x03%d \x01times per round!", maxtime );
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
new money = GetClientMoney( id );
|
|
new cost = GetConVarInt( gMedicCost );
|
|
|
|
if( money < cost )
|
|
{
|
|
PrintToChat( id, "\x03[CSS Medic] \x01You don't have enough money to call a \x04Medic\x01 ! You need %d$", cost );
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
if( GetClientHealth( id ) >= GetConVarInt( gMinHealth ) )
|
|
{
|
|
PrintToChat( id, "\x03[CSS Medic] \x01Hey dude! You have enough health, and you don't need a \x04Medic \x01! Go back to fight!" );
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
gUsedMedic[ id ]++;
|
|
|
|
//overwritting the cvar by using the health perk from smrpg. so it will always just restore max health.
|
|
SetEntProp( id, Prop_Data, "m_iHealth", SMRPG_Health_GetClientMaxHealth(id) );
|
|
SetClientMoney( id, money - cost );
|
|
PrintToChat( id, "\x03[CSS Medic] \x01Successfully called a \x04Medic\x01 ! You are now healed." );
|
|
|
|
if( GetConVarInt( gShowInChat ) != 0 )
|
|
{
|
|
decl String:Name[ 32 ];
|
|
GetClientName( id, Name, sizeof( Name ) - 1 );
|
|
|
|
PrintToChatAll( "\x03%s \x01(CALLED): \x04Medic!", Name );
|
|
}
|
|
|
|
new Float:fOrigin[ 3 ];
|
|
GetClientAbsOrigin( id, Float:fOrigin );
|
|
|
|
EmitAmbientSound( SOUND_FILE, fOrigin, id, SNDLEVEL_CONVO );
|
|
AttachClientIcon( id );
|
|
}
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
stock SetClientMoney( index, money )
|
|
{
|
|
if( gPlayerMoney != -1 )
|
|
{
|
|
SetEntData( index, gPlayerMoney, money );
|
|
}
|
|
}
|
|
stock GetClientMoney( index )
|
|
{
|
|
if( gPlayerMoney != -1 )
|
|
{
|
|
return GetEntData( index, gPlayerMoney );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
stock AttachClientIcon( index )
|
|
{
|
|
TE_Start( "RadioIcon" );
|
|
TE_WriteNum( "m_iAttachToClient", index );
|
|
TE_SendToAll();
|
|
}
|
|
|
|
|
|
stock bool IsValidClient(int client)
|
|
{
|
|
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|