104 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#include <sourcemod>
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#include <SteamWorks>
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#include <json>
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#include <cstrike>
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public Plugin myinfo =
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{
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	name			= "Toplvl",
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	author			= "jenz",
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	description		= "show toplvl for racetimer",
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	version			= "1.0",
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	url				= ""
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};
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char g_cTimeRecords[100][128];
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public void OnPluginStart()
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{
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    RegConsoleCmd("sm_toplvl", Command_topLVL, "Displays top 100 players with highest level");
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    OnMapStart();
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}
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public int OnTransferResponse(char[] sData)
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{
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    JSON_Object obj = json_decode(sData); //https://github.com/clugg/sm-json
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    int counter = 0;
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    while (counter < 100)
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    {
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        char s_counter[3];
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        IntToString(counter, s_counter, sizeof(s_counter))
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        JSON_Object position_obj = obj.GetObject(s_counter);
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        int I_player_points = position_obj.GetInt("PlayerPoints");
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        char player_name[64];
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        position_obj.GetString("name", player_name, sizeof(player_name));
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        Format(g_cTimeRecords[counter], sizeof(g_cTimeRecords[]), "%s LVL: %i", player_name, I_player_points/1000);
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        counter++;
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    }
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    //just cleaning the outmost object should be enough.
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    json_cleanup_and_delete(obj);
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    return 0;
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}
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public int OnTransferComplete(Handle hRequest, bool bFailure, bool bSuccessful, EHTTPStatusCode eStatusCode)
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{
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    if (bFailure || !bSuccessful || eStatusCode != k_EHTTPStatusCode200OK)
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    {
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        delete hRequest;
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        LogError("Request-Error: %d", eStatusCode);
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        return 0;
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    }
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    SteamWorks_GetHTTPResponseBodyCallback(hRequest, OnTransferResponse);
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    return 0;
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}
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public void OnMapStart()
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{
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    char sRequest[256];
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    //fucking bitch ass nigger shit was not saying anything about the http response being too large for heap in sourcepawn. instead of 
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    //saying something or throwing an error message the shit just kept failing sillently and it took me fucking 1-2 days before i realized
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    //its because of the fucking json response being too large for sourcemod heap or something shit. fucking shit. 
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    FormatEx(sRequest, sizeof(sRequest), "https://racebackend.unloze.com/racetimer_endpoints-1.0/api/timers/leaderboard/minified/0");
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    Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest);
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    if (!hRequest ||
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        !SteamWorks_SetHTTPCallbacks(hRequest, OnTransferComplete) ||
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        !SteamWorks_SetHTTPRequestContextValue(hRequest, 5) ||
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        !SteamWorks_SendHTTPRequest(hRequest))
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    {
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        delete hRequest;
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    }
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}
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public int MenuHandler1(Menu menu, MenuAction action, int param1, int param2)
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{
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    switch(action)
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    {
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        case MenuAction_End:
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        {
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          delete menu;
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        }
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    }
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    return 0;
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}
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public Action Command_topLVL(int client, int args)
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{
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    char sTitle[64];
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    Format(sTitle, sizeof(sTitle), "[UNLOZE RaceTimer] Top 100 highest levels");
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    Menu menu = new Menu(MenuHandler1);
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    menu.SetTitle(sTitle);
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    for (int i = 0; i < sizeof(g_cTimeRecords); i++)
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    {
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        menu.AddItem("-1", g_cTimeRecords[i], ITEMDRAW_DISABLED);
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    }
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    menu.ExitButton = true;
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    menu.Display(client, 0);
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    return Plugin_Handled;
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}
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