projects-jenz/ZombieRiot/configs/unloze_zr/classeszm.txt
2019-03-02 15:20:02 +01:00

256 lines
5.6 KiB
Plaintext

"Classes"
{
"zp"
{
"unique name" "zp"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/custom_player/legacy/UNLOZE/zp/zp.mdl"
"no_fall_damage" "YES"
"health" "250"
"speed" "300.0"
"knockback" "20.5"
"jump_height" "1.5"
"jump_distance" "1.2"
}
"Zombie Slasher Class"
{
"unique name" "Zombie Slasher Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kodua/slasher/slasher.mdl"
"no_fall_damage" "YES"
"health" "550"
"speed" "240.0"
"knockback" "7.5"
"jump_height" "1.0"
"jump_distance" "1.0"
}
"Zombie Fleshpound Class"
{
"unique name" "Zombie Fleshpound Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/custom_player/uuz/fleshpound/fleshpound.mdl"
"no_fall_damage" "YES"
"health" "1550"
"speed" "220.0"
"knockback" "7.5"
"jump_height" "1.0"
"jump_distance" "1.0"
}
"Zombie Hellknight Class"
{
"unique name" "Zombie Hellknight Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/custom_player/kodua/doom2016/hellknight.mdl"
"no_fall_damage" "YES"
"health" "1550"
"speed" "330.0"
"knockback" "25.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie Revenant Class"
{
"unique name" "Zombie Revenant Class"
"team" "ZM"
"group" " "
"sm_flags" "a"
"model path" "models/player/custom_player/zombie/revenant/revenant_v2.mdl"
"no_fall_damage" "YES"
"health" "1750"
"speed" "300.0"
"knockback" "7.5"
"jump_height" "1.5"
"jump_distance" "1.2"
}
"Zombie Xeno Class"
{
"unique name" "Zombie Xeno Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl"
"no_fall_damage" "YES"
"health" "2550"
"speed" "260.0"
"knockback" "2.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie stalker Class"
{
"unique name" "Zombie stalker Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kodua/invisible_bitch/stalker.mdl"
"no_fall_damage" "YES"
"health" "400"
"speed" "490.0"
"knockback" "2.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie grunt Class"
{
"unique name" "Zombie grunt Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/mapeadores/morell/amnesia/grunt/grunt.mdl"
"no_fall_damage" "YES"
"health" "2000"
"speed" "420.0"
"knockback" "5.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie BMAN Class"
{
"unique name" "Zombie BMAN Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/bman/bman.mdl"
"no_fall_damage" "YES"
"health" "1000"
"speed" "320.0"
"knockback" "5.5"
"jump_height" "1.5"
"jump_distance" "1.2"
}
"Zombie CORPSE Class"
{
"unique name" "Zombie CORPSE Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/corpse/corpse.mdl"
"no_fall_damage" "YES"
"health" "900"
"speed" "260.0"
"knockback" "5.5"
"jump_height" "13.5"
"jump_distance" "13.2"
}
"Zombie ZPZ Class"
{
"unique name" "Zombie ZPZ Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/zpz/zpz.mdl"
"no_fall_damage" "YES"
"health" "1500"
"speed" "360.0"
"knockback" "3.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie FATTY Class"
{
"unique name" "Zombie FATTY Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/fatty/fatty.mdl"
"no_fall_damage" "YES"
"health" "4000"
"speed" "120.0"
"knockback" "1.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie SKINNY Class"
{
"unique name" "Zombie SKINNY Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/skinny/skinny.mdl"
"no_fall_damage" "YES"
"health" "400"
"speed" "720.0"
"knockback" "3.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie POLICE Class"
{
"unique name" "Zombie POLICE Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/police/police.mdl"
"no_fall_damage" "YES"
"health" "1400"
"speed" "420.0"
"knockback" "3.5"
"jump_height" "5.5"
"jump_distance" "5.2"
}
"Zombie ALMA Class"
{
"unique name" "Zombie ALMA Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/alma/alma.mdl"
"no_fall_damage" "YES"
"health" "1600"
"speed" "420.0"
"knockback" "5.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie GOZOMBIE Class"
{
"unique name" "Zombie GOZOMBIE Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
"no_fall_damage" "YES"
"health" "1500"
"speed" "320.0"
"knockback" "5.5"
"jump_height" "1.5"
"jump_distance" "1.2"
}
"Zombie CLASSIC Class"
{
"unique name" "Zombie CLASSIC Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/classic/classic.mdl"
"no_fall_damage" "YES"
"health" "1000"
"speed" "320.0"
"knockback" "5.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
"Zombie CHARPLE Class"
{
"unique name" "Zombie CHARPLE Class"
"team" "ZM"
"group" " "
"sm_flags" " "
"model path" "models/player/kuristaja/zombies/charple/charple.mdl"
"no_fall_damage" "YES"
"health" "5000"
"speed" "420.0"
"knockback" "2.5"
"jump_height" "3.5"
"jump_distance" "3.2"
}
}