256 lines
5.6 KiB
Plaintext
256 lines
5.6 KiB
Plaintext
"Classes"
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{
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"zp"
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{
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"unique name" "zp"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/legacy/UNLOZE/zp/zp.mdl"
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"no_fall_damage" "YES"
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"health" "250"
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"speed" "300.0"
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"knockback" "20.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie Slasher Class"
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{
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"unique name" "Zombie Slasher Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kodua/slasher/slasher.mdl"
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"no_fall_damage" "YES"
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"health" "550"
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"speed" "240.0"
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"knockback" "7.5"
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"jump_height" "1.0"
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"jump_distance" "1.0"
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}
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"Zombie Fleshpound Class"
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{
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"unique name" "Zombie Fleshpound Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/uuz/fleshpound/fleshpound.mdl"
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"no_fall_damage" "YES"
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"health" "1550"
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"speed" "220.0"
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"knockback" "7.5"
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"jump_height" "1.0"
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"jump_distance" "1.0"
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}
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"Zombie Hellknight Class"
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{
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"unique name" "Zombie Hellknight Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/kodua/doom2016/hellknight.mdl"
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"no_fall_damage" "YES"
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"health" "1550"
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"speed" "330.0"
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"knockback" "25.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie Revenant Class"
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{
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"unique name" "Zombie Revenant Class"
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"team" "ZM"
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"group" " "
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"sm_flags" "a"
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"model path" "models/player/custom_player/zombie/revenant/revenant_v2.mdl"
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"no_fall_damage" "YES"
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"health" "1750"
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"speed" "300.0"
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"knockback" "7.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie Xeno Class"
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{
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"unique name" "Zombie Xeno Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl"
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"no_fall_damage" "YES"
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"health" "2550"
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"speed" "260.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie stalker Class"
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{
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"unique name" "Zombie stalker Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kodua/invisible_bitch/stalker.mdl"
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"no_fall_damage" "YES"
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"health" "400"
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"speed" "490.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie grunt Class"
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{
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"unique name" "Zombie grunt Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/mapeadores/morell/amnesia/grunt/grunt.mdl"
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"no_fall_damage" "YES"
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"health" "2000"
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"speed" "420.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie BMAN Class"
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{
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"unique name" "Zombie BMAN Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/bman/bman.mdl"
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"no_fall_damage" "YES"
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"health" "1000"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie CORPSE Class"
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{
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"unique name" "Zombie CORPSE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/corpse/corpse.mdl"
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"no_fall_damage" "YES"
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"health" "900"
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"speed" "260.0"
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"knockback" "5.5"
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"jump_height" "13.5"
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"jump_distance" "13.2"
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}
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"Zombie ZPZ Class"
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{
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"unique name" "Zombie ZPZ Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/zpz/zpz.mdl"
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"no_fall_damage" "YES"
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"health" "1500"
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"speed" "360.0"
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"knockback" "3.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie FATTY Class"
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{
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"unique name" "Zombie FATTY Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/fatty/fatty.mdl"
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"no_fall_damage" "YES"
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"health" "4000"
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"speed" "120.0"
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"knockback" "1.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie SKINNY Class"
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{
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"unique name" "Zombie SKINNY Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/skinny/skinny.mdl"
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"no_fall_damage" "YES"
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"health" "400"
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"speed" "720.0"
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"knockback" "3.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie POLICE Class"
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{
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"unique name" "Zombie POLICE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/police/police.mdl"
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"no_fall_damage" "YES"
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"health" "1400"
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"speed" "420.0"
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"knockback" "3.5"
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"jump_height" "5.5"
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"jump_distance" "5.2"
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}
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"Zombie ALMA Class"
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{
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"unique name" "Zombie ALMA Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/alma/alma.mdl"
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"no_fall_damage" "YES"
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"health" "1600"
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"speed" "420.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie GOZOMBIE Class"
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{
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"unique name" "Zombie GOZOMBIE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
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"no_fall_damage" "YES"
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"health" "1500"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie CLASSIC Class"
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{
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"unique name" "Zombie CLASSIC Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/classic/classic.mdl"
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"no_fall_damage" "YES"
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"health" "1000"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie CHARPLE Class"
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{
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"unique name" "Zombie CHARPLE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/charple/charple.mdl"
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"no_fall_damage" "YES"
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"health" "5000"
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"speed" "420.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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}
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