428 lines
12 KiB
SourcePawn
428 lines
12 KiB
SourcePawn
#include <sourcemod>
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#include <cstrike>
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#include <smlib>
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#include <sdktools>
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#include <sdkhooks>
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#include <botmimic>
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//for recording surfing properly with things such as trigger_pushes should sm_botmimic_snapshotinterval be set to 50
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public Plugin myinfo =
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{
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name = "test surfing plugin",
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author = "jenzur",
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description = "hello ",
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version = "1.1",
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url = "www.unloze.com"
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};
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//is botplayer
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bool is_bot_player[MAXPLAYERS + 1];
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bool is_player_jenz[MAXPLAYERS + 1];
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float bot_finished_surf_coords[MAXPLAYERS + 1][3];
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char map_coorindates[65][256];
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char map_recordname[65][256];
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bool round_switch = false;
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Handle g_hTraceTimer = null;
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Database g_dDatabase;
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public void OnPluginStart()
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{
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for (int i = 1; i <= MaxClients; i++)
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if (IsValidClient(i))
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{
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reset_client(i);
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reset_bot_finished_surf(i);
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}
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g_hTraceTimer = CreateTimer(0.30, update_mimic_coords, _, TIMER_REPEAT);
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OnMapStart();
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HookEvent("round_start", Event_RoundStart, EventHookMode_Pre);
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HookEvent("round_end", OnRoundEnd, EventHookMode_Pre);
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}
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public void OnPluginEnd()
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{
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for (int i = 1; i <= MaxClients; i++)
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if (IsValidClient(i))
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{
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reset_client(i);
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reset_bot_finished_surf(i);
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}
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if (g_hTraceTimer != null)
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delete g_hTraceTimer;
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}
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public Action OnRoundEnd(Handle event, const char[] name, bool dontBroadcast)
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{
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perform_resets();
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return Plugin_Handled;
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}
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public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast)
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{
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perform_resets();
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}
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public void perform_resets()
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{
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round_switch = true;
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for (int i = 1; i <= MaxClients; i++)
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if (IsValidClient(i))
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{
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reset_client(i);
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reset_bot_finished_surf(i);
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}
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CreateTimer(7.00, reset_round_switch, INVALID_HANDLE);
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}
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public Action reset_round_switch(Handle timer, any data)
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{
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round_switch = false;
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return Plugin_Handled;
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}
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stock bool IsValidClient(int client)
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{
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if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
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return true;
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return false;
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}
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public void OnClientPostAdminCheck(int client)
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{
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is_bot_player[client] = false;
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is_player_jenz[client] = false;
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is_bot_player_call(client);
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reset_bot_finished_surf(client);
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}
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public void OnClientDisconnect(int client)
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{
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is_bot_player[client] = false;
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is_player_jenz[client] = false;
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reset_bot_finished_surf(client);
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}
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public void reset_bot_finished_surf(int client)
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{
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bot_finished_surf_coords[client][0] = 0.0;
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bot_finished_surf_coords[client][1] = 0.0;
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bot_finished_surf_coords[client][2] = 0.0;
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}
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public void reset_client(int client)
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{
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if (BotMimic_IsPlayerMimicing(client))
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{
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BotMimic_StopPlayerMimic(client);
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if (GetClientTeam(client) == CS_TEAM_T)
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{
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Client_switch_to_knife(client);
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}
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}
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}
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public int BotMimic_OnPlayerMimicLoops(int client)
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{
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char map_name[256];
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GetCurrentMap(map_name, sizeof(map_name));
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if (StrContains(map_name, "ze_surf", false) == -1)
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{
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reset_client(client);
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reset_bot_finished_surf(client);
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}
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else if (bot_finished_surf_coords[client][0] != 0.0)
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{
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reset_client(client);
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TeleportEntity(client, bot_finished_surf_coords[client], NULL_VECTOR, NULL_VECTOR);
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reset_bot_finished_surf(client);
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}
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else
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{
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GetEntPropVector(client, Prop_Send, "m_vecOrigin", bot_finished_surf_coords[client]);
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}
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}
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public Action update_mimic_coords(Handle timer, any data)
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{
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for (int i = 1; i <= MaxClients; i++)
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{
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if (IsValidClient(i) && is_bot_player[i])
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{
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if (bot_finished_surf_coords[i][0] != 0.0)
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{
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GetEntPropVector(i, Prop_Send, "m_vecOrigin", bot_finished_surf_coords[i]);
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}
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}
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}
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if (round_switch)
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{
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return Plugin_Continue;
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}
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Handle records_list = BotMimic_GetLoadedRecordList();
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for (int i = 0; i < sizeof(map_coorindates); i++)
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{
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bool found = false;
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char char_coord[3][256];
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if (strlen(map_coorindates[i]) > 0)
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{
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ExplodeString(map_coorindates[i], " ", char_coord, sizeof(char_coord[]), sizeof(char_coord[]));
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float coords[3];
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coords[0] = StringToFloat(char_coord[0]);
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coords[1] = StringToFloat(char_coord[1]);
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coords[2] = StringToFloat(char_coord[2]);
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for (int j = 1; j <= MaxClients; j++)
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{
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if (IsValidClient(j) && bot_finished_surf_coords[j][0] == 0.0 && is_bot_player[j])
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{
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float distance = get_power_distance(j, coords);
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if (distance < 225.0)
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{
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char path[1024];
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for (int f = 0; f < GetArraySize(records_list); f++)
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{
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if (f != i) continue;
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GetArrayString(records_list, f, path, sizeof(path));
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for (int h = 0; h < sizeof(map_recordname); h++)
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{
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//i != h assures coordinates match the right iterated name
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if (strlen(map_recordname[h]) == 0 || i != h)
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{
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continue;
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}
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if (StrEqual(path, map_recordname[h], false))
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{
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BotMimic_PlayRecordFromFile(j, path);
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found = true;
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}
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if (found)
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break;
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}
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if (found)
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break;
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}
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}
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}
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if (found)
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break;
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}
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}
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if (found)
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break;
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}
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return Plugin_Continue;
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}
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public float get_power_distance(int target_player, float pos[3])
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{
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float vec[3];
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GetClientAbsOrigin(target_player, vec);
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return GetVectorDistance(vec, pos);
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}
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public int BotMimic_OnRecordSaved(int client, char[] name, char[] category, char[] subdir, char[] file)
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{
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//file = The actual path to the saved .rec file.
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char sQuery[256];
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Format(sQuery, sizeof(sQuery), "UPDATE `maps_coordinates` SET `recordname` = '%s' WHERE `recordname` = 'unknown'", file);
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g_dDatabase.Query(SQL_insertQuery_record_saved, sQuery, _, DBPrio_Low);
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}
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public Action BotMimic_OnStartRecording(int client, char[] name, char[] category, char[] subdir, char[] path)
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{
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float bot_start_coords[3];
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GetEntPropVector(client, Prop_Send, "m_vecOrigin", bot_start_coords);
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char map_name[256];
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GetCurrentMap(map_name, sizeof(map_name));
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char sQuery[256];
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char coords[3][256];
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FloatToString(bot_start_coords[0], coords[0], sizeof(coords[]));
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FloatToString(bot_start_coords[1], coords[1], sizeof(coords[]));
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FloatToString(bot_start_coords[2], coords[2], sizeof(coords[]));
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Format(sQuery, sizeof(sQuery), "insert into `maps_coordinates` (`mapname`, `recordname`, `coordinate`) VALUES ('%s', 'unknown', '%s %s %s')", map_name, coords[0], coords[1], coords[2]);
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g_dDatabase.Query(SQL_insertQuery, sQuery, _, DBPrio_Low);
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}
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public void select_map_related_surfs()
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{
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char map_name[256];
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GetCurrentMap(map_name, sizeof(map_name));
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char sQuery[256];
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Format(sQuery, sizeof(sQuery), "select recordname, coordinate from `maps_coordinates` where mapname = '%s'", map_name);
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g_dDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
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}
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public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] error, DataPack data)
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{
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if (!db || strlen(error))
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{
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LogError("Query error: %s", error);
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return;
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}
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int iterator = 0;
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for (int i = 0; i < sizeof(map_coorindates); i++)
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{
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Format(map_coorindates[i], sizeof(map_coorindates[]), "");
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Format(map_recordname[i], sizeof(map_recordname[]), "");
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}
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while (results.RowCount > 0 && results.FetchRow())
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{
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results.FetchString(0, map_recordname[iterator], sizeof(map_recordname[]));
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results.FetchString(1, map_coorindates[iterator], sizeof(map_coorindates[]));
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iterator++;
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}
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}
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public void OnMapStart()
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{
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for (int i = 1; i <= MaxClients; i++)
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if (IsValidClient(i))
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{
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reset_bot_finished_surf(i);
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}
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char map_name[256];
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GetCurrentMap(map_name, sizeof(map_name));
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if (!g_dDatabase)
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Database.Connect(SQL_OnDatabaseConnect, "bot_surfing");
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else if(StrContains(map_name, "ze_surf", false) != -1)
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{
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//should not be needed
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for (int i = 0; i < sizeof(map_coorindates); i++)
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{
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Format(map_coorindates[i], sizeof(map_coorindates[]), "");
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Format(map_recordname[i], sizeof(map_recordname[]), "");
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}
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select_map_related_surfs();
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}
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}
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public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Database error: %s", error);
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return;
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}
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g_dDatabase = db;
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char sQuery[256];
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Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS `maps_coordinates` (`mapname` VARCHAR(254) NOT NULL, `coordinate` VARCHAR(254) NOT NULL, `recordname` VARCHAR(254) NOT NULL, PRIMARY KEY (`mapname`, `recordname`, `coordinate`))");
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g_dDatabase.Query(SQL_FinishedQuery_creating_tables, sQuery, _, DBPrio_Low);
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}
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public void SQL_insertQuery_record_saved(Database db, DBResultSet results, const char[] error, DataPack data)
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{
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if (!db || strlen(error))
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{
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LogError("Query error: %s", error);
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}
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select_map_related_surfs();
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}
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public void SQL_insertQuery(Database db, DBResultSet results, const char[] error, DataPack data)
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{
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if (!db || strlen(error))
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{
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LogError("Query error: %s", error);
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}
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}
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public void SQL_FinishedQuery_creating_tables(Database db, DBResultSet results, const char[] error, DataPack data)
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{
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if (!db || strlen(error))
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{
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LogError("Query error: %s", error);
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}
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char map_name[256];
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GetCurrentMap(map_name, sizeof(map_name));
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if (StrContains(map_name, "ze_surf", false) != -1)
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{
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select_map_related_surfs();
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}
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}
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public void is_bot_player_call(int client)
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{
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bool debug_b = false;
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if (debug_b && is_jenz(client))
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{
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is_player_jenz[client] = true;
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}
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is_autism_bot1(client);
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is_autism_bot2(client);
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is_autism_bot3(client);
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is_autism_bot4(client);
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}
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public bool is_jenz(int client)
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{
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char auth[50];
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GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
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if(StrEqual("[U:1:69566635]", auth, false) || StrEqual("STEAM_0:1:34783317", auth, false))
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{
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return true;
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}
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return false;
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}
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public bool is_autism_bot1(int client)
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{
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char auth[50];
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GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
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if (StrEqual("[U:1:120378081]", auth, false) || StrEqual("STEAM_0:1:60189040", auth, false))
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{
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is_bot_player[client] = true;
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return true;
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}
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return false;
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}
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public bool is_autism_bot2(int client)
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{
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char auth[50];
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GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
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if (StrEqual("[U:1:1036189204]", auth, false) || StrEqual("STEAM_0:0:518094602", auth, false))
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{
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is_bot_player[client] = true;
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return true;
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}
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return false;
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}
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public bool is_autism_bot3(int client)
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{
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char auth[50];
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GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
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if (StrEqual("[U:1:408797742]", auth, false) || StrEqual("STEAM_0:0:204398871", auth, false))
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{
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is_bot_player[client] = true;
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return true;
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}
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return false;
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}
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public bool is_autism_bot4(int client)
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{
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char auth[50];
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GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth));
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if (StrEqual("[U:1:1221121532]", auth, false) || StrEqual("STEAM_0:0:610560766", auth, false))
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{
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is_bot_player[client] = true;
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return true;
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}
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return false;
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}
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stock Client_switch_to_knife(int client)
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{
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//2 is always knife
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int weapon = GetPlayerWeaponSlot(client, 2);
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if (Weapon_IsValid(weapon)) {
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Client_SetActiveWeapon(client, weapon);
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}
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}
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