"Classes"
{
	"zp"
	{
		"unique name"		"zp"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/custom_player/legacy/UNLOZE/zp/zp.mdl"
		"no_fall_damage"		"YES"
		"health"		"250"
		"speed"		"300.0"
		"knockback"		"20.5"
		"jump_height"		"1.5"
		"jump_distance"		"1.2"
	}
	"Zombie Slasher Class"
	{
		"unique name"		"Zombie Slasher Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kodua/slasher/slasher.mdl"
		"no_fall_damage"		"YES"
		"health"		"550"
		"speed"		"240.0"
		"knockback"		"7.5"
		"jump_height"		"1.0"
		"jump_distance"		"1.0"
	}
	"Zombie Fleshpound Class"
	{
		"unique name"		"Zombie Fleshpound Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/custom_player/uuz/fleshpound/fleshpound.mdl"
		"no_fall_damage"		"YES"
		"health"		"1550"
		"speed"		"220.0"
		"knockback"		"7.5"
		"jump_height"		"1.0"
		"jump_distance"		"1.0"
	}
	"Zombie Hellknight Class"
	{
		"unique name"		"Zombie Hellknight Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/custom_player/kodua/doom2016/hellknight.mdl"
		"no_fall_damage"		"YES"
		"health"		"1550"
		"speed"		"330.0"
		"knockback"		"25.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie Revenant Class"
	{
		"unique name"		"Zombie Revenant Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		"a"
		"model path"		"models/player/custom_player/zombie/revenant/revenant_v2.mdl"
		"no_fall_damage"		"YES"
		"health"		"1750"
		"speed"		"300.0"
		"knockback"		"7.5"
		"jump_height"		"1.5"
		"jump_distance"		"1.2"
	}
	"Zombie Xeno Class"
	{
		"unique name"		"Zombie Xeno Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl"
		"no_fall_damage"		"YES"
		"health"		"2550"
		"speed"		"260.0"
		"knockback"		"2.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie stalker Class"
	{
		"unique name"		"Zombie stalker Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kodua/invisible_bitch/stalker.mdl"
		"no_fall_damage"		"YES"
		"health"		"400"
		"speed"		"490.0"
		"knockback"		"2.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie grunt Class"
	{
		"unique name"		"Zombie grunt Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/mapeadores/morell/amnesia/grunt/grunt.mdl"
		"no_fall_damage"		"YES"
		"health"		"2000"
		"speed"		"420.0"
		"knockback"		"5.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie BMAN Class"
	{
		"unique name"		"Zombie BMAN Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/bman/bman.mdl"
		"no_fall_damage"		"YES"
		"health"		"1000"
		"speed"		"320.0"
		"knockback"		"5.5"
		"jump_height"		"1.5"
		"jump_distance"		"1.2"
	}
	"Zombie CORPSE Class"
	{
		"unique name"		"Zombie CORPSE Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/corpse/corpse.mdl"
		"no_fall_damage"		"YES"
		"health"		"900"
		"speed"		"260.0"
		"knockback"		"5.5"
		"jump_height"		"13.5"
		"jump_distance"		"13.2"
	}
	"Zombie ZPZ Class"
	{
		"unique name"		"Zombie ZPZ Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/zpz/zpz.mdl"
		"no_fall_damage"		"YES"
		"health"		"1500"
		"speed"		"360.0"
		"knockback"		"3.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie FATTY Class"
	{
		"unique name"		"Zombie FATTY Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/fatty/fatty.mdl"
		"no_fall_damage"		"YES"
		"health"		"4000"
		"speed"		"120.0"
		"knockback"		"1.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie SKINNY Class"
	{
		"unique name"		"Zombie SKINNY Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/skinny/skinny.mdl"
		"no_fall_damage"		"YES"
		"health"		"400"
		"speed"		"720.0"
		"knockback"		"3.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie POLICE Class"
	{
		"unique name"		"Zombie POLICE Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/police/police.mdl"
		"no_fall_damage"		"YES"
		"health"		"1400"
		"speed"		"420.0"
		"knockback"		"3.5"
		"jump_height"		"5.5"
		"jump_distance"		"5.2"
	}
	"Zombie ALMA Class"
	{
		"unique name"		"Zombie ALMA Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/alma/alma.mdl"
		"no_fall_damage"		"YES"
		"health"		"1600"
		"speed"		"420.0"
		"knockback"		"5.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie GOZOMBIE Class"
	{
		"unique name"		"Zombie GOZOMBIE Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/gozombie/gozombie.mdl"
		"no_fall_damage"		"YES"
		"health"		"1500"
		"speed"		"320.0"
		"knockback"		"5.5"
		"jump_height"		"1.5"
		"jump_distance"		"1.2"
	}
	"Zombie CLASSIC Class"
	{
		"unique name"		"Zombie CLASSIC Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/classic/classic.mdl"
		"no_fall_damage"		"YES"
		"health"		"1000"
		"speed"		"320.0"
		"knockback"		"5.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
	"Zombie CHARPLE Class"
	{
		"unique name"		"Zombie CHARPLE Class"
		"team"		"ZM"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/kuristaja/zombies/charple/charple.mdl"
		"no_fall_damage"		"YES"
		"health"		"5000"
		"speed"		"420.0"
		"knockback"		"2.5"
		"jump_height"		"3.5"
		"jump_distance"		"3.2"
	}
}