"DownloadTable" { // ZombiePanic materials/models/player/custom/UNLOZE/zp/z2-eyes.vmt materials/models/player/custom/UNLOZE/zp/z2-hair.vmt materials/models/player/custom/UNLOZE/zp/z2-hair.vtf materials/models/player/custom/UNLOZE/zp/z2.vmt materials/models/player/custom/UNLOZE/zp/z2.vtf materials/models/player/custom/UNLOZE/zp/z2_n.vtf models/player/custom_player/legacy/UNLOZE/zp/zp.dx90.vtx models/player/custom_player/legacy/UNLOZE/zp/zp.mdl models/player/custom_player/legacy/UNLOZE/zp/zp.phy models/player/custom_player/legacy/UNLOZE/zp/zp.vvd // Slasher materials/models/player/kodua/slasher/slasher.vtf materials/models/player/kodua/slasher/slasher.vmt materials/models/player/kodua/slasher/slasher_normal.vtf materials/models/player/kodua/slasher/blood.vmt materials/models/player/kodua/slasher/blood.vtf models/player/kodua/slasher/slasher.dx90.vtx models/player/kodua/slasher/slasher.mdl models/player/kodua/slasher/slasher.phy models/player/kodua/slasher/slasher.vvd // Fleshpound materials/models/player/uuz/fleshpound/slow_cable.vmt materials/models/player/uuz/fleshpound/slow_fleshpound.vmt materials/models/player/uuz/fleshpound/slow_fleshpound.vtf materials/models/player/uuz/fleshpound/slow_fleshpound_bump.vtf materials/models/player/uuz/fleshpound/slow_glow_red.vmt materials/models/player/uuz/fleshpound/slow_glow_red.vtf materials/models/player/uuz/fleshpound/slow_metal.vmt materials/models/player/uuz/fleshpound/slow_metal_shader.vmt models/player/custom_player/uuz/fleshpound/fleshpound.dx90.vtx models/player/custom_player/uuz/fleshpound/fleshpound.mdl models/player/custom_player/uuz/fleshpound/fleshpound.phy models/player/custom_player/uuz/fleshpound/fleshpound.vvd // Hellknight materials/models/player/custom_player/kodua/doom2016/hellknight/d.vtf materials/models/player/custom_player/kodua/doom2016/hellknight/e.vtf materials/models/player/custom_player/kodua/doom2016/hellknight/hkt_main_d.vmt materials/models/player/custom_player/kodua/doom2016/hellknight/n.vtf models/player/custom_player/kodua/doom2016/hellknight.dx90.vtx models/player/custom_player/kodua/doom2016/hellknight.mdl models/player/custom_player/kodua/doom2016/hellknight.phy models/player/custom_player/kodua/doom2016/hellknight.vvd // Revenant materials/models/player/custom_player/zombie/revenant/body.vmt materials/models/player/custom_player/zombie/revenant/body.vtf materials/models/player/custom_player/zombie/revenant/body_n.vtf materials/models/player/custom_player/zombie/revenant/body_s.vtf materials/models/player/custom_player/zombie/revenant/hat.vmt materials/models/player/custom_player/zombie/revenant/hat.vtf materials/models/player/custom_player/zombie/revenant/hat_n.vtf materials/models/player/custom_player/zombie/revenant/hat_s.vtf materials/models/player/custom_player/zombie/revenant/head.vmt materials/models/player/custom_player/zombie/revenant/head.vtf materials/models/player/custom_player/zombie/revenant/head_n.vtf materials/models/player/custom_player/zombie/revenant/head_s.vtf materials/models/player/custom_player/zombie/revenant/head_glow.vtf models/player/custom_player/zombie/revenant/revenant_v2.dx90.vtx models/player/custom_player/zombie/revenant/revenant_v2.mdl models/player/custom_player/zombie/revenant/revenant_v2.phy models/player/custom_player/zombie/revenant/revenant_v2.vvd // Xeno Soldier materials/models/player/custom/xeno_soldier/char_xeno_soldier_n.vtf materials/models/player/custom/xeno_soldier/phongwarp.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_d.vmt materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_d.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_n.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_d.vmt materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_d.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_n.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_d.vmt materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_d.vtf materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_n.vtf materials/models/player/custom/xeno_soldier/xenosoldier_d.vmt materials/models/player/custom/xeno_soldier/xenosoldier_d.vtf models/player/custom_player/legacy/xeno_soldier/xeno_soldier.dx90.vtx models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl models/player/custom_player/legacy/xeno_soldier/xeno_soldier.phy models/player/custom_player/legacy/xeno_soldier/xeno_soldier.vvd // Sas materials/models/player/kuristaja/cso2/sas/ct_sas.vmt materials/models/player/kuristaja/cso2/sas/ct_sas.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_glove.vmt materials/models/player/kuristaja/cso2/sas/ct_sas_glove.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_glove_normal.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_hand.vmt materials/models/player/kuristaja/cso2/sas/ct_sas_hand.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_hand_normal.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass.vmt materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass_normal.vtf materials/models/player/kuristaja/cso2/sas/ct_sas_normal.vtf models/player/custom_player/kuristaja/cso2/sas/sas2.dx90.vtx models/player/custom_player/kuristaja/cso2/sas/sas2.mdl models/player/custom_player/kuristaja/cso2/sas/sas2.phy models/player/custom_player/kuristaja/cso2/sas/sas2.vvd //gign materials/models/player/kuristaja/cso2/gign/ct_gign.vmt materials/models/player/kuristaja/cso2/gign/ct_gign.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_glove.vmt materials/models/player/kuristaja/cso2/gign/ct_gign_glove.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_glove_normal.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_hand.vmt materials/models/player/kuristaja/cso2/gign/ct_gign_hand.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_hand_normal.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass.vmt materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass_normal.vtf materials/models/player/kuristaja/cso2/gign/ct_gign_normal.vtf models/player/custom_player/kuristaja/cso2/gign/gign.dx90.vtx models/player/custom_player/kuristaja/cso2/gign/gign.mdl models/player/custom_player/kuristaja/cso2/gign/gign.phy models/player/custom_player/kuristaja/cso2/gign/gign.vvd // Deadpool materials/models/player/kuristaja/deadpool/deadpool_body_arms.vmt materials/models/player/kuristaja/deadpool/deadpool_body_color.vmt materials/models/player/kuristaja/deadpool/deadpool_eyes.vmt materials/models/player/kuristaja/deadpool/deadpool_misc_arms.vmt materials/models/player/kuristaja/deadpool/deadpool_misc_color.vmt materials/models/player/kuristaja/deadpool/deadpool_misc_metal.vmt materials/models/player/kuristaja/deadpool/deadpoolsword_color.vmt materials/models/player/kuristaja/deadpool/deadpool_body_color.vtf materials/models/player/kuristaja/deadpool/deadpool_body_norm.vtf materials/models/player/kuristaja/deadpool/deadpool_detail.vtf materials/models/player/kuristaja/deadpool/deadpool_misc_color.vtf materials/models/player/kuristaja/deadpool/deadpool_misc_exp2.vtf materials/models/player/kuristaja/deadpool/deadpool_misc_norm.vtf materials/models/player/kuristaja/deadpool/deadpoolsword_color.vtf materials/models/player/kuristaja/deadpool/deadpoolsword_norm.vtf models/player/custom_player/kuristaja/deadpool/deadpool.dx90.vtx models/player/custom_player/kuristaja/deadpool/deadpool.mdl models/player/custom_player/kuristaja/deadpool/deadpool.phy models/player/custom_player/kuristaja/deadpool/deadpool.vvd // Nanosuit v3 [ported by Kuristaja (kuristaja08@luukku.com)] materials/models/player/kuristaja/nanosuit/nanosuit_arms.vmt materials/models/player/kuristaja/nanosuit/nanosuit_arms_vmodel.vmt materials/models/player/kuristaja/nanosuit/nanosuit_arms2.vmt materials/models/player/kuristaja/nanosuit/nanosuit_arms2_vmodel.vmt materials/models/player/kuristaja/nanosuit/nanosuit_hands.vmt materials/models/player/kuristaja/nanosuit/nanosuit_hands_vmodel.vmt materials/models/player/kuristaja/nanosuit/nanosuit_hands2.vmt materials/models/player/kuristaja/nanosuit/nanosuit_hands2_vmodel.vmt materials/models/player/kuristaja/nanosuit/nanosuit_helmet.vmt materials/models/player/kuristaja/nanosuit/nanosuit_helmet_pt.vmt materials/models/player/kuristaja/nanosuit/nanosuit_helmet2.vmt materials/models/player/kuristaja/nanosuit/nanosuit_helmet3.vmt materials/models/player/kuristaja/nanosuit/nanosuit_legs.vmt materials/models/player/kuristaja/nanosuit/nanosuit_legs2.vmt materials/models/player/kuristaja/nanosuit/nanosuit_legs3.vmt materials/models/player/kuristaja/nanosuit/nanosuit_torso.vmt materials/models/player/kuristaja/nanosuit/nanosuit_torso2.vmt materials/models/player/kuristaja/nanosuit/nanosuit_visor.vmt materials/models/player/kuristaja/nanosuit/nanosuit_arms.vtf materials/models/player/kuristaja/nanosuit/nanosuit_arms_normal.vtf materials/models/player/kuristaja/nanosuit/nanosuit_hands.vtf materials/models/player/kuristaja/nanosuit/nanosuit_hands_normal.vtf materials/models/player/kuristaja/nanosuit/nanosuit_helmet.vtf materials/models/player/kuristaja/nanosuit/nanosuit_helmet_normal.vtf materials/models/player/kuristaja/nanosuit/nanosuit_helmet_pt.vtf materials/models/player/kuristaja/nanosuit/nanosuit_legs.vtf materials/models/player/kuristaja/nanosuit/nanosuit_legs_normal.vtf materials/models/player/kuristaja/nanosuit/nanosuit_torso.vtf materials/models/player/kuristaja/nanosuit/nanosuit_torso_normal.vtf materials/models/player/kuristaja/nanosuit/nanosuit_visor.vtf materials/models/player/kuristaja/nanosuit/nanosuit_visor_normal.vtf models/player/custom_player/kuristaja/nanosuit/nanosuitv3.dx90.vtx models/player/custom_player/kuristaja/nanosuit/nanosuitv3.mdl models/player/custom_player/kuristaja/nanosuit/nanosuitv3.phy models/player/custom_player/kuristaja/nanosuit/nanosuitv3.vvd //Toobie aka 2B materials/JawSFM/nier/2B/2b_hair_a.vmt materials/JawSFM/nier/2B/2b_hair1_dif.vtf materials/JawSFM/nier/2B/2b_hair1_nrm.vtf materials/JawSFM/nier/2B/2b_hair_b.vmt materials/JawSFM/nier/2B/2b_hair2_dif.vtf materials/JawSFM/nier/2B/2b_hair2_nrm.vtf materials/JawSFM/nier/2B/2b_head.vmt materials/JawSFM/nier/2B/2b_head_dif.vtf materials/JawSFM/nier/2B/2b_head_nrm.vtf materials/JawSFM/nier/2B/2b_suit.vmt materials/JawSFM/nier/2B/2b_suit_dif.vtf materials/JawSFM/nier/2B/2b_suit_nrm.vtf materials/JawSFM/nier/2B/2b_suit_fluff.vmt materials/JawSFM/nier/2B/2b_suit_spc.vtf materials/JawSFM/nier/2B/body1.vmt materials/JawSFM/nier/2B/body1.vtf materials/JawSFM/nier/2B/body2.vmt materials/JawSFM/nier/2B/body2.vtf materials/JawSFM/nier/2B/copper.vmt materials/JawSFM/nier/2B/copper.vtf materials/JawSFM/nier/2B/gr.vmt materials/JawSFM/nier/2B/gr.vtf materials/JawSFM/nier/2B/nier_swords_virtuous_contract.vmt materials/JawSFM/nier/2B/nier_swords_virtuous_contract_dif.vtf materials/JawSFM/nier/2B/nier_swords_virtuous_contract_nrm.vtf materials/JawSFM/nier/2B/nier_swords_virtuous_contract_spc.vtf materials/JawSFM/nier/2B/patlite1.vmt materials/JawSFM/nier/2B/patlite1.vtf materials/JawSFM/nier/2B/patlite2.vmt materials/JawSFM/nier/2B/patlite2.vtf models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.dx90.vtx models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.mdl models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.phy models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.vvd // Trish materials/models/player/stenli/metro_conflict/trish/body_1.vmt materials/models/player/stenli/metro_conflict/trish/body_1.vtf materials/models/player/stenli/metro_conflict/trish/body_n.vtf materials/models/player/stenli/metro_conflict/trish/body_s.vtf materials/models/player/stenli/metro_conflict/trish/eyelashes.vmt materials/models/player/stenli/metro_conflict/trish/eyelashes.vtf materials/models/player/stenli/metro_conflict/trish/glass.vmt materials/models/player/stenli/metro_conflict/trish/hair.vmt materials/models/player/stenli/metro_conflict/trish/hair.vtf materials/models/player/stenli/metro_conflict/trish/hair_n.vtf materials/models/player/stenli/metro_conflict/trish/head_1.vmt materials/models/player/stenli/metro_conflict/trish/head_1.vtf materials/models/player/stenli/metro_conflict/trish/head_1_s.vtf materials/models/player/stenli/metro_conflict/trish/head_n.vtf materials/models/player/stenli/metro_conflict/trish/headscarf_1.vmt materials/models/player/stenli/metro_conflict/trish/headscarf_1.vtf materials/models/player/stenli/metro_conflict/trish/headscarf_n.vtf materials/models/player/stenli/metro_conflict/trish/legs_1.vmt materials/models/player/stenli/metro_conflict/trish/legs_1.vtf materials/models/player/stenli/metro_conflict/trish/legs_n.vtf materials/models/player/stenli/metro_conflict/trish/legs_s.vtf models/player/custom_player/stenli/metro_conflict/trish/trish_v1.dx90.vtx models/player/custom_player/stenli/metro_conflict/trish/trish_v1.mdl models/player/custom_player/stenli/metro_conflict/trish/trish_v1.phy models/player/custom_player/stenli/metro_conflict/trish/trish_v1.vvd // Stalker materials/models/player/kodua/invisible_bitch/invisible.vtf materials/models/player/kodua/invisible_bitch/invisible.vmt materials/models/player/kodua/invisible_bitch/invisible_normal.vtf materials/models/player/kodua/invisible_bitch/blood.vtf materials/models/player/kodua/invisible_bitch/blood.vmt models/player/kodua/invisible_bitch/stalker.dx90.vtx models/player/kodua/invisible_bitch/stalker.mdl models/player/kodua/invisible_bitch/stalker.phy models/player/kodua/invisible_bitch/stalker.vvd // Grunt materials/models/player/mapeadores/morell/amnesia/grunt/Servant_grunt.vmt materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt.vtf materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair.vmt materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair.vtf materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair_nrm.vtf materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_nrm.vtf models/player/mapeadores/morell/amnesia/grunt/grunt.dx90.vtx models/player/mapeadores/morell/amnesia/grunt/grunt.mdl models/player/mapeadores/morell/amnesia/grunt/grunt.phy models/player/mapeadores/morell/amnesia/grunt/grunt.vvd // Sophie materials/models/player/uuz/sophie/0.vmt materials/models/player/uuz/sophie/0.vtf materials/models/player/uuz/sophie/0_envmap.vmt materials/models/player/uuz/sophie/0_translucent.vmt materials/models/player/uuz/sophie/4.vmt materials/models/player/uuz/sophie/4.vtf materials/models/player/uuz/sophie/7.vmt materials/models/player/uuz/sophie/7.vtf materials/models/player/uuz/sophie/30.vmt materials/models/player/uuz/sophie/30.vtf materials/models/player/uuz/sophie/30r.vmt materials/models/player/uuz/sophie/30r.vtf materials/models/player/uuz/sophie/lightwarp.vtf models/player/custom_player/uuz/sophie/sophie.dx90.vtx models/player/custom_player/uuz/sophie/sophie.mdl models/player/custom_player/uuz/sophie/sophie.phy models/player/custom_player/uuz/sophie/sophie.vvd // -- BMAN materials/models/player/kuristaja/zombies/bman/zb_m_business_hands_d.vmt materials/models/player/kuristaja/zombies/bman/zb_m_business_suit1_d.vmt materials/models/player/kuristaja/zombies/bman/zh_m_business_eyes.vmt materials/models/player/kuristaja/zombies/bman/zh_m_business_head_d.vmt materials/models/player/kuristaja/zombies/bman/zb_m_business_suit_normal.vtf materials/models/player/kuristaja/zombies/bman/zb_m_business_suit1_d.vtf materials/models/player/kuristaja/zombies/bman/zh_m_business_eyes_d.vtf materials/models/player/kuristaja/zombies/bman/zh_m_business_head_d.vtf materials/models/player/kuristaja/zombies/bman/zh_m_business_head_normal.vtf // Player model models/player/kuristaja/zombies/bman/bman.dx90.vtx models/player/kuristaja/zombies/bman/bman.mdl models/player/kuristaja/zombies/bman/bman.phy models/player/kuristaja/zombies/bman/bman.vvd // -- CORPSE materials/models/player/kuristaja/zombies/corpse/corpse1.vmt materials/models/player/kuristaja/zombies/corpse/corpse_normal.vtf materials/models/player/kuristaja/zombies/corpse/corpse1.vtf // Player model models/player/kuristaja/zombies/corpse/corpse.dx90.vtx models/player/kuristaja/zombies/corpse/corpse.mdl models/player/kuristaja/zombies/corpse/corpse.phy models/player/kuristaja/zombies/corpse/corpse.vvd // -- ZPZ materials/models/player/kuristaja/zombies/zpz/zombie2_eye.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat2.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_head.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_jacket.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_pants.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_shirt.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_teeth.vmt materials/models/player/kuristaja/zombies/zpz/zp_sv1_shoe.vmt materials/models/player/kuristaja/zombies/zpz/zombie2_eye.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_eyeglow.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_head.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_head_normal.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_jacket.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_jacket_normal.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_pants.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_pants_normal.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_shirt.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_shirt_normal.vtf materials/models/player/kuristaja/zombies/zpz/zombie2_teeth.vtf materials/models/player/kuristaja/zombies/zpz/zp_sv1_shoe.vtf // Player model models/player/kuristaja/zombies/zpz/zpz.dx90.vtx models/player/kuristaja/zombies/zpz/zpz.mdl models/player/kuristaja/zombies/zpz/zpz.phy models/player/kuristaja/zombies/zpz/zpz.vvd // -- FATTY materials/models/player/kuristaja/zombies/fatty/fatty.vmt materials/models/player/kuristaja/zombies/fatty/fatty_eyes.vmt materials/models/player/kuristaja/zombies/fatty/fatty.vtf materials/models/player/kuristaja/zombies/fatty/fatty_normal.vtf // Player model models/player/kuristaja/zombies/fatty/fatty.dx90.vtx models/player/kuristaja/zombies/fatty/fatty.mdl models/player/kuristaja/zombies/fatty/fatty.phy models/player/kuristaja/zombies/fatty/fatty.vvd // -- SKINNY materials/models/player/kuristaja/zombies/skinny/crimsonhead_eyes_d.vmt materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_d.vmt materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_d.vmt materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair2_d.vmt materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_d.vmt materials/models/player/kuristaja/zombies/skinny/crimsonhead_eyes_d.vtf materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_d.vtf materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_normal.vtf materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_d.vtf materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_normal.vtf materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_d.vtf materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_normal.vtf // Player model models/player/kuristaja/zombies/skinny/skinny.dx90.vtx models/player/kuristaja/zombies/skinny/skinny.mdl models/player/kuristaja/zombies/skinny/skinny.phy models/player/kuristaja/zombies/skinny/skinny.vvd // -- POLICE materials/models/player/kuristaja/zombies/police/zombie_policeman_arms_d.vmt materials/models/player/kuristaja/zombies/police/zombie_policeman_body_d.vmt materials/models/player/kuristaja/zombies/police/zombie_policeman_eye_d.vmt materials/models/player/kuristaja/zombies/police/zombie_policeman_head_d.vmt materials/models/player/kuristaja/zombies/police/zombie_policeman_body_d.vtf materials/models/player/kuristaja/zombies/police/zombie_policeman_body_normal.vtf materials/models/player/kuristaja/zombies/police/zombie_policeman_eye_d.vtf materials/models/player/kuristaja/zombies/police/zombie_policeman_head_d.vtf materials/models/player/kuristaja/zombies/police/zombie_policeman_head_normal.vtf // Player model models/player/kuristaja/zombies/police/police.dx90.vtx models/player/kuristaja/zombies/police/police.mdl models/player/kuristaja/zombies/police/police.phy models/player/kuristaja/zombies/police/police.vvd // -- ALMA materials/models/player/kuristaja/zombies/alma/tex_0271_0.vmt materials/models/player/kuristaja/zombies/alma/tex_0273_0.vmt materials/models/player/kuristaja/zombies/alma/tex_0271_0.vtf materials/models/player/kuristaja/zombies/alma/tex_0271_0_normal.vtf materials/models/player/kuristaja/zombies/alma/tex_0273_0.vtf materials/models/player/kuristaja/zombies/alma/tex_0273_0_normal.vtf // Player model models/player/kuristaja/zombies/alma/alma.dx90.vtx models/player/kuristaja/zombies/alma/alma.mdl models/player/kuristaja/zombies/alma/alma.phy models/player/kuristaja/zombies/alma/alma.vvd // -- GOZOMBIE materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_skin.vmt materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_normal.vtf // Player model models/player/kuristaja/zombies/gozombie/gozombie.dx90.vtx models/player/kuristaja/zombies/gozombie/gozombie.mdl models/player/kuristaja/zombies/gozombie/gozombie.phy models/player/kuristaja/zombies/gozombie/gozombie.vvd // -- CLASSIC materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet.vmt materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet.vtf materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet_normal.vtf // Player model models/player/kuristaja/zombies/classic/classic.dx90.vtx models/player/kuristaja/zombies/classic/classic.mdl models/player/kuristaja/zombies/classic/classic.phy models/player/kuristaja/zombies/classic/classic.vvd // -- CHARPLE materials/models/player/kuristaja/zombies/charple/charple1_sheet.vmt materials/models/player/kuristaja/zombies/charple/charple1_normal.vtf materials/models/player/kuristaja/zombies/charple/charple1_sheet.vtf // Player model models/player/kuristaja/zombies/charple/charple.dx90.vtx models/player/kuristaja/zombies/charple/charple.mdl models/player/kuristaja/zombies/charple/charple.phy models/player/kuristaja/zombies/charple/charple.vvd //sounds sound/music/zr/zombie_pain1.mp3 sound/music/zr/zombie_voice_idle2.mp3 }