"Classes" { "zp" { "unique name" "zp" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/custom_player/legacy/UNLOZE/zp/zp.mdl" "no_fall_damage" "YES" "health" "250" "speed" "300.0" "knockback" "20.5" "jump_height" "1.5" "jump_distance" "1.2" } "Zombie Slasher Class" { "unique name" "Zombie Slasher Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kodua/slasher/slasher.mdl" "no_fall_damage" "YES" "health" "550" "speed" "240.0" "knockback" "7.5" "jump_height" "1.0" "jump_distance" "1.0" } "Zombie Fleshpound Class" { "unique name" "Zombie Fleshpound Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/custom_player/uuz/fleshpound/fleshpound.mdl" "no_fall_damage" "YES" "health" "1550" "speed" "220.0" "knockback" "7.5" "jump_height" "1.0" "jump_distance" "1.0" } "Zombie Hellknight Class" { "unique name" "Zombie Hellknight Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/custom_player/kodua/doom2016/hellknight.mdl" "no_fall_damage" "YES" "health" "1550" "speed" "330.0" "knockback" "25.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie Revenant Class" { "unique name" "Zombie Revenant Class" "team" "ZM" "group" " " "sm_flags" "a" "model path" "models/player/custom_player/zombie/revenant/revenant_v2.mdl" "no_fall_damage" "YES" "health" "1750" "speed" "300.0" "knockback" "7.5" "jump_height" "1.5" "jump_distance" "1.2" } "Zombie Xeno Class" { "unique name" "Zombie Xeno Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl" "no_fall_damage" "YES" "health" "2550" "speed" "260.0" "knockback" "2.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie stalker Class" { "unique name" "Zombie stalker Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kodua/invisible_bitch/stalker.mdl" "no_fall_damage" "YES" "health" "400" "speed" "490.0" "knockback" "2.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie grunt Class" { "unique name" "Zombie grunt Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/mapeadores/morell/amnesia/grunt/grunt.mdl" "no_fall_damage" "YES" "health" "2000" "speed" "420.0" "knockback" "5.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie BMAN Class" { "unique name" "Zombie BMAN Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/bman/bman.mdl" "no_fall_damage" "YES" "health" "1000" "speed" "320.0" "knockback" "5.5" "jump_height" "1.5" "jump_distance" "1.2" } "Zombie CORPSE Class" { "unique name" "Zombie CORPSE Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/corpse/corpse.mdl" "no_fall_damage" "YES" "health" "900" "speed" "260.0" "knockback" "5.5" "jump_height" "13.5" "jump_distance" "13.2" } "Zombie ZPZ Class" { "unique name" "Zombie ZPZ Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/zpz/zpz.mdl" "no_fall_damage" "YES" "health" "1500" "speed" "360.0" "knockback" "3.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie FATTY Class" { "unique name" "Zombie FATTY Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/fatty/fatty.mdl" "no_fall_damage" "YES" "health" "4000" "speed" "120.0" "knockback" "1.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie SKINNY Class" { "unique name" "Zombie SKINNY Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/skinny/skinny.mdl" "no_fall_damage" "YES" "health" "400" "speed" "720.0" "knockback" "3.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie POLICE Class" { "unique name" "Zombie POLICE Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/police/police.mdl" "no_fall_damage" "YES" "health" "1400" "speed" "420.0" "knockback" "3.5" "jump_height" "5.5" "jump_distance" "5.2" } "Zombie ALMA Class" { "unique name" "Zombie ALMA Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/alma/alma.mdl" "no_fall_damage" "YES" "health" "1600" "speed" "420.0" "knockback" "5.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie GOZOMBIE Class" { "unique name" "Zombie GOZOMBIE Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl" "no_fall_damage" "YES" "health" "1500" "speed" "320.0" "knockback" "5.5" "jump_height" "1.5" "jump_distance" "1.2" } "Zombie CLASSIC Class" { "unique name" "Zombie CLASSIC Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/classic/classic.mdl" "no_fall_damage" "YES" "health" "1000" "speed" "320.0" "knockback" "5.5" "jump_height" "3.5" "jump_distance" "3.2" } "Zombie CHARPLE Class" { "unique name" "Zombie CHARPLE Class" "team" "ZM" "group" " " "sm_flags" " " "model path" "models/player/kuristaja/zombies/charple/charple.mdl" "no_fall_damage" "YES" "health" "5000" "speed" "420.0" "knockback" "2.5" "jump_height" "3.5" "jump_distance" "3.2" } }