#if defined _unloze_playtime_included_ #endinput #endif #define _unloze_playtime_included_ /** * @returns the average playtime of all connected players excluding autism bots, fakeclients, AFKS and nosteamers */ native int GetAveragePlayerTimeOnServer(); /** * @returns the players rtv amount boost */ native int GetPlayerWorthRTV_boost_(int client); /** * returns a players hours for a specific server * * @int the actual client * @int Game time hours that the client has on the server. */ forward void GetPlayerHoursServer(int client, int hours);