// "bot_scaling" // Multiplied by the amount of CT players is the total amount of bots. // Capped at 44 or the amount of T spawns the map. Whichever is lowest. // // "PlayerScaleAbility" // Multiplied by the zombie count, the amount of needed kills to add // per additional player. "Waves" { // First Day At Unloze "Wave 1" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "50" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie1" "Zombie Class" "zombie2" "Zombie Class" "zombie3" "Human Class" "@all" } // Warming Up "Wave 2" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "30" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie2" "Zombie Class" "zombie3" "Zombie Class" "nemesis_pil" "Zombie Class" "tyrant_pil" "Human Class" "@all" } // The Dead Walking "Wave 3" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "60" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie2" "Zombie Class" "zombie3" "Zombie Class" "biohazard" "Zombie Class" "centurion" "Zombie Class" "strong" "Zombie Class" "fatty" "Human Class" "@all" } // Here come the tanks "Wave 4" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "40" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie2" "Zombie Class" "zombie3" "Zombie Class" "biohazard" "Zombie Class" "centurion" "Zombie Class" "strong" "Zombie Class" "fatty" "Human Class" "@all" } // BOSS - Giant Berserker "Wave 5" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "5" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "berserker" "Human Class" "@all" } // Starkiller "Wave 6" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "50" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "uberevil" "Human Class" "@all" } // Death and Beyond "Wave 7" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "50" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie1" "Zombie Class" "zombie2" "Zombie Class" "majini" "Zombie Class" "uroboro" "Zombie Class" "chucky" "Zombie Class" "strong" "Human Class" "@all" } // Doom Abaddon "Wave 8" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "1.000000" "Zombie Count" "75" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "abaddon" "Human Class" "@all" } // BOSS - Krall vs Dark Kahn "Wave 9" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "5" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "kahn" "Zombie Class" "krall" "Human Class" "@all" } // Mix of Madness "Wave 10" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "75" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie3" "Zombie Class" "zombie2" "Zombie Class" "majini" "Zombie Class" "uroboro" "Zombie Class" "verdugo" "Zombie Class" "babycrab" "Zombie Class" "chucky" "Zombie Class" "pil_fast_v5" "Zombie Class" "antlion" "Zombie Class" "tyrant_pil" "Zombie Class" "zombie1" "Human Class" "@all" } // Alien Invaders "Wave 11" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "95" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "alienv1" "Zombie Class" "alien_spider" "Human Class" "@all" } // Terror-Strike "Wave 12" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "100" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "spitter" "Zombie Class" "hunter" "Zombie Class" "witch" "Human Class" "@all" } // Deadly Strike "Wave 13" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "4" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "akasha" "Zombie Class" "alien_spider" "Zombie Class" "babycrab" "Zombie Class" "chucky" "Zombie Class" "antlion" "Human Class" "@all" } // Left 4 Doge "Wave 14" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "85" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "doge" "Human Class" "@all" } // BOSS - Krall and Kahn come back "Wave 15" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "4" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "krall" "Zombie Class" "kahn" "Human Class" "@all" } // Invaders vs Akasha "Wave 16" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "120" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "akasha" "Zombie Class" "alienv1" "Zombie Class" "alien_spider" "Human Class" "@all" } // MINI BOSS - Spiders Party "Wave 17" { "PlayerScaleAbility" "0.5" "HealthScaleAbility" "0.750000" "Zombie Count" "16" "Respawns" "5" "bot_scaling" "2" "wavecommand" " " "Zombie Class" "bosspider" "Human Class" "@all" } // Cyborg Skull "Wave 18" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "60" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "servo_skull" "Human Class" "@all" } // BOSS - Raam vs Theron "Wave 19" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "9" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "raam" "Zombie Class" "theron_guard" "Human Class" "@all" } // Nightmares "Wave 20" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "225" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "strong" "Zombie Class" "verdugo" "Zombie Class" "hunter" "Zombie Class" "witch" "Zombie Class" "doge" "Zombie Class" "babycrab" "Zombie Class" "abaddon" "Zombie Class" "alienv1" "Zombie Class" "chucky" "Zombie Class" "servo_skull" "Zombie Class" "pil_fast_v5" "Zombie Class" "hellknight" "Zombie Class" "akasha" "Zombie Class" "nemesis_pil" "Zombie Class" "tyrant_pil" "Zombie Class" "alien_spider" "Zombie Class" "antlion" "Human Class" "@all" } // Armageddon "Wave 21" { "PlayerScaleAbility" "1" "HealthScaleAbility" "1.000000" "Zombie Count" "250" "Respawns" "5" "bot_scaling" "13" "wavecommand" " " "Zombie Class" "zombie1" "Zombie Class" "zombie2" "Zombie Class" "zombie3" "Zombie Class" "abaddon" "Zombie Class" "servo_skull" "Zombie Class" "alienv1" "Zombie Class" "strong" "Zombie Class" "verdugo" "Zombie Class" "spitter" "Zombie Class" "pil_fast_v5" "Zombie Class" "majini" "Zombie Class" "uroboro" "Zombie Class" "babycrab" "Zombie Class" "chucky" "Zombie Class" "fatty" "Zombie Class" "tyrant_pil" "Zombie Class" "hellknight" "Zombie Class" "doge" "Zombie Class" "hunter" "Zombie Class" "witch" "Zombie Class" "nemesis_pil" "Zombie Class" "starkiller" "Zombie Class" "akasha" "Zombie Class" "alien_spider" "Zombie Class" "centurion" "Human Class" "@all" } // BOSS - Bahamut "Wave 22" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "3" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "bahamut" "Human Class" "@all" } // BOSS - El Gigante "Wave 23" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "2" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "gigantev2" "Human Class" "@all" } // FINAL BOSS - The Balrog "Wave 24" { "PlayerScaleAbility" "1" "HealthScaleAbility" "0.500000" "Zombie Count" "1" "Respawns" "5" "bot_scaling" "1" "wavecommand" " " "Zombie Class" "balrog" "Human Class" "@all" } }