"classes" { "store model" { "unique name" "Use this for your store skin" "team" "Human" "group" " " "sm_flags" " " "model path" "not a real mdl, this is used for store" "no_fall_damage" "NO" "health" "100" "speed" "1" "knockback" "1.0" "jump_height" "1.02" "jump_distance" "1.0" "damage_multiplier" "1.0" } "blades" { "unique name" "public skin Blades" "team" "Human" "group" " " "sm_flags" " " "model path" "models/player/techknow/blades/blades.mdl" "no_fall_damage" "NO" "health" "100" "speed" "1" "knockback" "1.0" "jump_height" "1.02" "jump_distance" "1.0" "damage_multiplier" "1.0" } "clown" { "unique name" "public skin Clown" "team" "Human" "group" " " "sm_flags" " " "model path" "models/player/stenli/painkiller_hell_damnation/clown.mdl" "no_fall_damage" "NO" "health" "100" "speed" "1" "knockback" "1.0" "jump_height" "1.02" "jump_distance" "1.0" "damage_multiplier" "1.0" } "knight" { "unique name" "public skin Knight" "team" "Human" "group" " " "sm_flags" " " "model path" "models/player/vad36pvk/blackknight.mdl" "no_fall_damage" "NO" "health" "100" "speed" "1" "knockback" "1.0" "jump_height" "1.02" "jump_distance" "1.0" "damage_multiplier" "1.0" } }