#pragma semicolon 1 #define DEBUG #define PLUGIN_AUTHOR "jenz" #define PLUGIN_VERSION "1.3" #define generic_length 256 #define rows_entry_cap 6 #include #include #include //#pragma newdecls required int present = 0; int targethuman = 0; int stuckcounterx = 0; int stuckcountery = 0; //socket for bot input Handle global_socket; //bot input int row_counter = 0; char keyinput[rows_entry_cap][generic_length]; float clientangles[rows_entry_cap][3]; float xyz[rows_entry_cap][3]; float target_human_original_coord[3]; bool hunt_or_mimic; public Plugin myinfo = { name = "coordinates for the bot", author = PLUGIN_AUTHOR, description = "hello ", version = PLUGIN_VERSION, url = "" }; public void OnPluginStart() { //talking RegConsoleCmd("sm_autism", cmd_talk, "talking to the bot through java application"); //hooks HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy); //socket otherwise declare in public OnConfigsExecuted(){} Handle socket = SocketCreate(SOCKET_UDP, OnSocketError); SocketSetOption(socket, SocketReuseAddr, 1); SocketBind(socket, "127.0.0.1", 48475); connect(socket); global_socket = socket; } public Action cmd_talk(int client, int args) { char msg[generic_length]; char info[generic_length]; GetCmdArgString(info, sizeof(info)); if (strlen(info) == 0) { PrintToChat(client, "Add a message to the command if autism bot is ingame and running on discord"); return Plugin_Handled; } Format(msg, sizeof(msg), "clientmessage: %s", info); send_socket_msg(msg, strlen(msg)); return Plugin_Handled; } public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast) { targethuman = 0; } public void OnMapStart() { CreateTimer(0.2, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); CreateTimer(0.5, socket_send_msg, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); CreateTimer(10.0, bot_check_connect, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE); } public bool TraceEntityFilterPlayer(int entity, int contentsMask) { return (entity > GetMaxClients() || !entity); } public void send_socket_msg(char[] query_msg, int len) { if (global_socket != INVALID_HANDLE && SocketIsConnected(global_socket)) SocketSendTo(global_socket, query_msg, len, "127.0.0.1", 48477); //udp } public Action bot_check_connect(Handle timer, any data) { if (!IsValidClient(present) && GetClientCount(false) < 63) { char msg[generic_length]; //PrintToChatAll("sending UDP message..."); Format(msg, sizeof(msg), "connect to ze"); send_socket_msg(msg, strlen(msg)); } return Plugin_Continue; } public Action socket_send_msg(Handle timer, any data) { if (IsValidClient(present) && IsPlayerAlive(present)) { char message[generic_length * 7]; int iterator = 0; int stuckcap = 12; float flVel[3]; int stuckX = 0; int stuckY = 0; GetEntPropVector(present, Prop_Data, "m_vecAbsVelocity", flVel); float mincapvelocity = 40.0; if (flVel[0] < mincapvelocity) { if (stuckcounterx >= stuckcap) { stuckX = 1; stuckcounterx = 0; } stuckcounterx++; } if (flVel[1] < mincapvelocity) { if (stuckcountery >= stuckcap) { stuckY = 1; stuckcountery = 0; } stuckcountery++; } while (iterator < row_counter) { char row[generic_length]; if (xyz[iterator][0] != 0 || xyz[iterator][1] != 0 || xyz[iterator][2] != 0) { Format(row, sizeof(row), "keyinput: %s clientangles: %f %f %f xyz: %f %f %f hunt_or_mimic: %i stuckX: %i stuckY: %i \n", keyinput[iterator], clientangles[iterator][0], clientangles[iterator][1], clientangles[iterator][2], xyz[iterator][0], xyz[iterator][1], xyz[iterator][2], hunt_or_mimic, stuckX, stuckY); StrCat(message, sizeof(message), row); Format(keyinput[iterator], sizeof(keyinput), ""); for (int i = 0; i < 3; i++) { clientangles[iterator][i] = 0.0; xyz[iterator][i] = 0.0; } } iterator++; } row_counter = 0; send_socket_msg(message, strlen(message)); } return Plugin_Continue; } public Action recursive_pressing(Handle timer, any data) { if (present && IsPlayerAlive(present)) { float present_bot_coords[3]; GetClientAbsOrigin(present, present_bot_coords); int targeteam = 0; if (GetClientTeam(present) != 3) { //2 = autismo is zm and should follow closest moving zm targeteam = 2; } else { //3 = autismo is human and should follow closest moving ct targeteam = 3; } if (!IsValidClient(targethuman) || GetClientTeam(targethuman) != targeteam || !IsPlayerAlive(targethuman)) { hunt_or_mimic = false; float lowest_distance = 1000000.0; for (int i = 1; i <= MaxClients; i++) if (IsValidClient(i) && IsPlayerAlive(i) && GetClientTeam(i) == targeteam && i != present) { float flVel[3]; float minvelocity = 40.0; GetEntPropVector(i, Prop_Data, "m_vecAbsVelocity", flVel); if (flVel[0] < minvelocity && flVel[1] < minvelocity) continue; float pos[3]; GetClientAbsOrigin(i, pos); float dx = present_bot_coords[0] - pos[0]; float dy = present_bot_coords[1] - pos[1]; float dz = FloatAbs(present_bot_coords[2] - pos[2]); float dist = SquareRoot(dx*dx + dy*dy + dz*dz); if (dist < lowest_distance) { lowest_distance = dist; targethuman = i; } } if (IsValidClient(targethuman)) GetClientAbsOrigin(targethuman, target_human_original_coord); } if (IsValidClient(targethuman)) { if (!hunt_or_mimic) { int distance_limit = 50; float dx = present_bot_coords[0] - target_human_original_coord[0]; float dy = present_bot_coords[1] - target_human_original_coord[1]; float dz = FloatAbs(present_bot_coords[2] - target_human_original_coord[2]); float dist = SquareRoot(dx*dx + dy*dy + dz*dz); //PrintToChatAll("dist: %f", dist); if (dist < distance_limit) hunt_or_mimic = true; xyz[row_counter][0] = dx; xyz[row_counter][1] = dy; xyz[row_counter][2] = dz; } int keys = GetClientButtons(targethuman); if (keys & IN_FORWARD) Format(keyinput[row_counter], sizeof(keyinput[]), "-back; wait 5; +forward; wait 5; "); else if (keys & IN_BACK) Format(keyinput[row_counter], sizeof(keyinput[]), "-forward; wait 5; +back; wait 5; "); if (keys & IN_MOVELEFT && StrContains(keyinput[row_counter], "moveleft", false) == -1) Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveright; wait 5; +moveleft; wait 5; ", keyinput[row_counter]); else if (keys & IN_MOVERIGHT && StrContains(keyinput[row_counter], "moveright", false) == -1) Format(keyinput[row_counter], sizeof(keyinput[]), "%s -moveleft; wait 5; +moveright; wait 5; ", keyinput[row_counter]); if (keys & IN_JUMP && StrContains(keyinput[row_counter], "jump", false) == -1) Format(keyinput[row_counter], sizeof(keyinput[]), "%s +jump; wait 5; ", keyinput[row_counter]); if (keys & IN_DUCK && StrContains(keyinput[row_counter], "duck", false) == -1) Format(keyinput[row_counter], sizeof(keyinput[]), "%s +duck; wait 5; ", keyinput[row_counter]); GetClientAbsAngles(targethuman, clientangles[row_counter]); //PrintToChatAll("targethuman: %N", targethuman); } } if (row_counter < rows_entry_cap - 1) row_counter++; return Plugin_Continue; } stock bool IsValidClient(int client) { if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client)) return true; return false; } public void OnClientPostAdminCheck(int client) { //STEAM_0:1:34783317 //STEAM_0:1:60189040 //[U:1:120378081] //[U:1:69566635] char auth[50]; GetClientAuthId(client, AuthId_Engine, auth, sizeof(auth)); if (StrEqual("[U:1:120378081]", auth, false)) { present = client; bot_send_connected_msg(); } else if (StrEqual("STEAM_0:1:60189040", auth, false)) { present = client; bot_send_connected_msg(); } } public OnSocketError(Handle socket, const int errorType, const int errorNum, any args) { LogError("[MR] Socket error: %d (errno %d)", errorType, errorNum); CreateTimer(120.0, TimerConnect, socket, TIMER_HNDL_CLOSE); } stock void connect(Handle socket) { if (!SocketIsConnected(socket)) SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, "127.0.0.1", 48475); } public void OnClientDisconnect(int client) { if (present == client) { present = 0; } } public void bot_send_connected_msg() { char msg[generic_length]; Format(msg, sizeof(msg), "autismo connected"); send_socket_msg(msg, strlen(msg)); } //Socket callback public OnSocketConnected(Handle socket, any arg) { } //manage message public OnSocketReceive(Handle socket, char[] receiveData, const dataSize, any hFile) { //PrintToChatAll("receiveData: %s", receiveData); } public OnSocketDisconnected(Handle socket, any arg) { CreateTimer(120.0, TimerConnect, socket, TIMER_HNDL_CLOSE); } public Action TimerConnect(Handle timer, any arg) { connect(arg); return Plugin_Handled; }