"classes"
{
	"store model"
	{
		"unique name"		"Use this for your store skin"
		"team"		"Human"
		"group"		" "
		"sm_flags"		" "
		"model path"		"not a real mdl, this is used for store"
		"no_fall_damage"		"NO"
		"health"		"100"
		"speed"		"1"
		"knockback"		"1.0"
		"jump_height"		"1.02"
		"jump_distance"		"1.0"
		"damage_multiplier"		"1.0"
	}

	"blades"
	{
		"unique name"		"public skin Blades"
		"team"		"Human"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/techknow/blades/blades.mdl"
		"no_fall_damage"		"NO"
		"health"		"100"
		"speed"		"1"
		"knockback"		"1.0"
		"jump_height"		"1.02"
		"jump_distance"		"1.0"
		"damage_multiplier"		"1.0"
	}

	"clown"
	{
		"unique name"		"public skin Clown"
		"team"		"Human"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/stenli/painkiller_hell_damnation/clown.mdl"
		"no_fall_damage"		"NO"
		"health"		"100"
		"speed"		"1"
		"knockback"		"1.0"
		"jump_height"		"1.02"
		"jump_distance"		"1.0"
		"damage_multiplier"		"1.0"
	}

	"knight"
	{
		"unique name"		"public skin Knight"
		"team"		"Human"
		"group"		" "
		"sm_flags"		" "
		"model path"		"models/player/vad36pvk/blackknight.mdl"
		"no_fall_damage"		"NO"
		"health"		"100"
		"speed"		"1"
		"knockback"		"1.0"
		"jump_height"		"1.02"
		"jump_distance"		"1.0"
		"damage_multiplier"		"1.0"
	}
}