Commit Graph

38 Commits

Author SHA1 Message Date
55a9c02108 allow to use map configs for days instead of just the global config 2024-03-02 00:56:27 +01:00
5e933c7a72 loading days file on mapstart instead of pluginstart 2024-03-01 19:45:26 +01:00
c3c7dbb7ce fixing buying one projectile not removing other projectile 2024-02-26 20:55:00 +01:00
5b0110325b major update so that boss rounds also can feature minion zombies that dont count towards winning the round 2024-02-25 19:33:13 +01:00
bff0b488ed added option to skip bot_scaling to use bot_static instead for spawning static amount of bots each round if wanted 2024-02-25 00:23:58 +01:00
1f464ca5c0 just renaming the hostname 2024-02-24 22:00:59 +01:00
bf932dbb40 on round end adding invulnerability for both teams 2024-02-24 15:09:52 +01:00
2d52084a92 added option to comma separate the soundfiles 2024-02-24 02:47:22 +01:00
8b2e933901 maybe fixes last wave not ending? 2024-02-23 23:25:46 +01:00
386badf3b2 added ambient sound and boss sounds as extra settings 2024-02-23 23:12:06 +01:00
43ef755457 fixing some indexes out of bounds 2024-02-23 20:01:24 +01:00
a41220ac12 added buy as redirect to zmarket cause scynth asked 2024-02-23 19:55:02 +01:00
c10d8bed96 added smokegrenade, added ambient sound, due to request will bot scaling 0 now use zombie count to decide how many bots to spawn 2024-02-23 18:11:52 +01:00
031ef238d4 just changed so medic sets to max health instead of a static number 2024-02-22 23:29:05 +01:00
5414189ea4 checking if health perk from smrpg is active 2024-02-22 22:52:22 +01:00
15b4e881b9 added that zombies HP is displayed 2024-02-22 20:21:25 +01:00
fb66d0b10f fixed random knife swtiching for humans, reduced timer for respawning zombies and fixed mapchange when last day is beaten 2024-02-13 21:47:51 +01:00
5c4f8c1ee5 fixed rare bug where guy in spectate would prevent zombies from spawning 2024-02-12 22:57:28 +01:00
7b3282015b added extra delay to probably fix client crash when moving bots around 2024-02-08 01:38:17 +01:00
0b0c81ab98 replacing csgo fakecache feature with plain cachesound that works in css 2024-02-05 23:50:29 +01:00
69adf1ef96 added mapvote and forcertv related to last day 2024-02-05 22:23:30 +01:00
637f148875 reset that one global int 2024-02-04 22:15:55 +01:00
263d188d08 fixed client crash by adding delay to setting speed and health 2024-02-01 17:39:53 +01:00
ba5136f34c fixed infect and human command 2024-01-31 21:05:50 +01:00
b7a629ebba fixed class menu, zmarket menu and zombie speed i guess 2024-01-31 20:40:20 +01:00
893c125790 updating a bunch of stupid things 2024-01-31 13:20:49 +01:00
0a0ca78deb hopefully fixed that its always detected when bots are missing 2024-01-31 00:36:51 +01:00
9b118a324f uploaded the config files as adapted for css. changed the plugin to not load mapstart and waves on pluginstart due to it fucking up the findatamap info 0. fixed respawning when joining late or when going spectate and going back to a team again 2024-01-30 23:52:50 +01:00
e3890516ed redid how speed works and enforcing knives more aggresively on zombies 2024-01-30 21:04:10 +01:00
057abc4c76 changed check to see if bots actually spawned in, instead of checking if player spawned in. removed timer that removes weapons and use a hook instead 2024-01-30 16:16:48 +01:00
4dd32f23be fixed round termination when one zombie and fixed reserve ammo 2024-01-30 15:06:52 +01:00
2b8fb58d75 added a file with day names that are displayed at relevant times 2024-01-29 23:53:54 +01:00
c3fa448811 trying to fix stuff 2024-01-29 22:03:19 +01:00
0cef6431ee fixing client crash by adding delay to respawning 2024-01-29 00:03:01 +01:00
78ee0b1a80 changed how .mdl loading behaves. now one skin is instead used for the store 2024-01-28 23:26:23 +01:00
bd678d5bf9 fixing scaleability and health. also making scalebility for player a float 2024-01-28 22:13:34 +01:00
de83c59171 remade for CSS zr. csgo is no more anyways. dont need the gamedata over here 2024-01-28 00:49:36 +01:00
zaCade
aca3d9f9c8 riot 2019-03-02 15:20:02 +01:00