jenz
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24eca91cd8
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initial commit for uploading just maps over a VM to OVH
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2022-10-20 00:37:58 +02:00 |
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jenz
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e59a750411
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should not be needed, is weird check
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2022-09-17 19:18:13 +02:00 |
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jenz
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4b87a266b4
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changed roundstart to reset differently
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2022-08-17 21:07:31 +02:00 |
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jenz
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e3ded32f16
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bug fixes, hopefully the last one needed
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2022-08-15 01:47:05 +02:00 |
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jenz
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1ec3b26569
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added bandaid fix for when select queries select 0 instead of S1
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2022-08-12 01:03:20 +02:00 |
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jenz
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54502e38ad
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minor update fixing error hopefully
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2022-08-11 23:08:04 +02:00 |
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jenz
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ebd1d4c303
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added alter table statements for adding and removing indexes when maps are loaded. THis way i avoid mysql's limit of 64 indexes per table. the toptimes and own times can now be displayed very quickly ingame. ONly exception is if dev/ze2/ze play the same map because mapStart and MapEnd add and remove the indexes. So if dev/ze/ or ze2/ze play the same map then the first server leaving the map will delete the index again
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2022-08-11 16:05:18 +02:00 |
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jenz
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a041d52e36
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minor updates and fixes
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2022-08-10 20:44:01 +02:00 |
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jenz
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acbee23168
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remade sql statement for altering table to just run every 10 seconds
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2022-08-10 13:17:09 +02:00 |
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jenz
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18cb546a8a
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removing file not there and updating racetimer plugin to fix edge bug
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2022-08-10 00:55:03 +02:00 |
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jenz
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4b6cdc5f9c
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updated to handle new formatting
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2022-08-09 23:22:11 +02:00 |
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jenz
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788e98a29d
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updated so mako has its racezone back on racemode
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2022-08-09 15:54:34 +02:00 |
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jenz
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c8ebb1554c
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many updates
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2022-08-09 01:39:41 +02:00 |
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jenz
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df8b451a7b
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added check to prevent teleport abuse
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2022-08-02 14:27:20 +02:00 |
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jenz
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ea757c3c32
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minor changes for later refactoring
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2022-07-27 00:05:08 +02:00 |
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jenz
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efaba98b0e
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updated prioritizing yet again so bot should avoid CT too close to zombies and hopefully fixed teleport path following
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2022-07-24 16:03:27 +02:00 |
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jenz
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007ecbec7e
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updated how to prioritize targets, updated teleport targeting, updated water level movement and ladder movement, updated connection, updated hulltracing for walls, still missing more edge detection, added states to define possible bot behaviour
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2022-07-23 21:14:39 +02:00 |
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jenz
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614de777f3
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updated autism bot plugin and python script to make movement hopefully less annoying to players
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2022-07-14 21:23:19 +02:00 |
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jenz
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04df522156
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added hour check to avoid hours with no restrictions
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2022-07-07 18:20:59 +02:00 |
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jenz
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5b8159f79e
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added delay for running commands in rcon channel, updated scraping to be even more generic.
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2022-06-25 13:40:30 +02:00 |
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jenz
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8dd56354ff
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changed posting events slightly to be bold, updated pipeline to not accidentally delete wrong event, updated scraper to skip leader field but also handle if its not present at all
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2022-06-20 21:01:10 +02:00 |
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jenz
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4917447e8c
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initial release of event notifier
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2022-06-19 13:40:27 +02:00 |
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jenz
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6d5dd177df
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removed obsolete event notifier
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2022-06-15 23:21:14 +02:00 |
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jenz
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0abec37afd
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readded the ingame commands dogan previously had
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2022-06-15 21:56:44 +02:00 |
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jenz
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9083344b37
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fixed removing the new comer role
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2022-06-15 18:24:47 +02:00 |
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jenz
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ab85dbc9b0
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made plugin for one time moving of all of dogans old stats to the new ones
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2022-06-13 22:51:02 +02:00 |
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jenz
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f10c966078
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removed detection of nobf and noaf
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2022-06-13 22:45:45 +02:00 |
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jenz
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8743c937d2
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maybe fixes none type error and that already is running
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2022-06-12 02:36:45 +02:00 |
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jenz
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1c541474a0
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changed logging message slightly
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2022-06-12 00:49:17 +02:00 |
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jenz
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d2fce81b60
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changed length of the cheat param cell to get entire message
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2022-06-11 23:24:33 +02:00 |
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jenz
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0c41412cc6
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initial commit: change in oryx is only outcommenting KickClient. Change in oryx-scroll is changing the message send to the native
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2022-06-11 23:02:43 +02:00 |
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jenz
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6e814e5974
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made bots go spec if no humans on t or CT team
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2022-06-01 21:02:41 +02:00 |
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jenz
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91e7c75f03
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slight print update and added new systemctl service instead of using timer
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2022-05-30 19:40:10 +02:00 |
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jenz
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b66fa1303f
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added VPN check to disallow people with
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2022-05-27 11:44:39 +02:00 |
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jenz
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b01f244df0
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updated the verification bot to display message more elegant as well as updating the check every 10 seconds so it can reject certain ASN also
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2022-05-26 23:05:14 +02:00 |
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jenz
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08e95f24f4
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removed unimportant message
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2022-05-22 14:49:22 +02:00 |
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jenz
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04dfde3683
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updates so the verification goes through once 200 hours reached
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2022-05-22 14:41:29 +02:00 |
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jenz
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625cca4962
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typo in readme
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2022-05-21 23:11:25 +02:00 |
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jenz
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e1d9bfd735
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initial commit for the discord verification bot checking ingame playtime
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2022-05-21 23:10:17 +02:00 |
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jenz
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24daf9ce75
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updated service file
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2022-05-18 23:48:56 +02:00 |
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jenz
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227c92efdc
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updated services again and exiting behaviour
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2022-05-18 23:41:52 +02:00 |
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jenz
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97daa439a3
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slight changes to service files
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2022-05-13 12:40:14 +02:00 |
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jenz
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a3dbbfda4d
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reduced query time by checking for length of column, not a real long term solution but should be good enough for some years
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2022-05-07 14:20:26 +02:00 |
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jenz
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52764e5146
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logging generic information about players https requests
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2022-05-01 18:11:11 +02:00 |
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jenz
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8e426d1638
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oops did not need the name
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2022-04-28 21:14:36 +02:00 |
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jenz
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475d5baf4f
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update for now. technically speaking could some kind of fingerprinting be very usefull here
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2022-04-28 21:12:51 +02:00 |
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jenz
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34491b6ab8
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changed flow, now just missing python part
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2022-04-25 23:50:40 +02:00 |
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jenz
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a47ea09613
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fixed queries to update appropiate rows
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2022-04-24 19:20:29 +02:00 |
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jenz
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a1111944c5
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added random order
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2022-04-24 13:33:26 +02:00 |
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jenz
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77bafc7a73
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added query display on update
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2022-04-23 18:36:34 +02:00 |
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