adding sprays as a tier instead of hour requirement

This commit is contained in:
jenz
2026-06-17 10:55:56 +02:00
parent 76c110f5eb
commit f9eed6291d
2 changed files with 27 additions and 0 deletions
@@ -21,5 +21,6 @@ native int GetPlayerWorthRTV_boost_(int client);
* @int Game time minutes the client has on the server.
*/
native int GetPlayerTier_native(int client); //just the clients tier
forward void GetPlayerHoursServer(int client, int hours, int minutes);
forward void GetPlayerTier(int client, int tier);