updated icecap plugins so its not interfering with ztele and events. also made zombie hunting plugin aln always active
This commit is contained in:
parent
983652c974
commit
f420bfc7ed
@ -51,17 +51,14 @@ public void OnPluginStart()
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public Action Command_ztele(int client, const char[] Command, int Args)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return Plugin_Handled;
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}
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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}
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return Plugin_Handled;
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}
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}
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public void OnClientPostAdminCheck(int client)
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@ -78,25 +75,23 @@ stock bool IsValidClient(int client)
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//right before round end deactivate gameUI and unparent players from moving vehicles.
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public void OnRoundEnd(Handle event, const char[] name, bool dontBroadcast)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return;
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}
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//its the correct map if it contains icecap_escape_act2
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ServerCommand("sm_forceinput Game Deactivate; sm_forceinput Game2 Deactivate;sm_forceinput Game3 Deactivate;sm_forceinput Game4 Deactivate; sm_forceinput Gameleft Deactivate; sm_forceinput Gameright Deactivate; sm_forceinput Gameseat Deactivate; sm_forceinput Gameseat2 Deactivate; sm_forceinput Gameseat3 Deactivate; sm_forceinput Gameseat4 Deactivate; sm_forceinput Gameseat5 Deactivate; sm_forceinput Gameseat6 Deactivate;");
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ServerCommand("sm_forceinput player Clearparent;");
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ServerCommand("sm_forceinput heli kill; sm_forceinput moblie kill; sm_forceinput car kill; sm_forceinput battery kill;");
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}
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}
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public void trigger_teleport(const char[] output, int entity_index, int client, float delay)
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{
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if (!g_b_is_icecap_act2)
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if (g_b_is_icecap_act2)
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{
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return;
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}
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if (IsValidClient(client))
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{
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int userid = GetClientUserId(client);
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ServerCommand("sm_forceinputplayer #%i Clearparent", userid);
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}
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}
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}
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@ -19,6 +19,8 @@ int ping_ents[MAXPLAYERS + 1];
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int g_iAnnounce_zone_controll = 0;
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bool g_permit_zone_benefits = false;
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bool g_is_zh_map = false;
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bool round_start_delay;
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//spawning the markers
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@ -77,6 +79,8 @@ public void OnPluginStart()
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}
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public Action announce_zone_controlls(Handle hTimer)
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{
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if (g_is_zh_map)
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{
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float fought_zone = 0.0;
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float ct_controlled_zone = 0.0;
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@ -182,26 +186,39 @@ public Action announce_zone_controlls(Handle hTimer)
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{
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g_iAnnounce_zone_controll = 0;
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}
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}
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return Plugin_Handled;
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}
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public void OnClientPutInServer(int client)
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{
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if (g_is_zh_map)
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{
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SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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}
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}
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public Action OnTakeDamage(int client, int &attacker, int &inflictor, float &damage, int &damagetype)
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{
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if (g_is_zh_map)
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{
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if (IsValidClient(attacker) && GetClientTeam(attacker) == CS_TEAM_CT && g_human_damage_addition != 1.0)
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{
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damage += (g_human_damage_addition * damage);
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return Plugin_Changed;
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}
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}
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return Plugin_Continue;
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}
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public Action give_zm_zone_boosts(Handle hTimer)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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for (int client; client < MaxClients; client++)
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{
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if (IsValidClient(client) && IsPlayerAlive(client) && GetClientTeam(client) == CS_TEAM_T)
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@ -237,6 +254,8 @@ public void OnPluginEnd()
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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if (g_is_zh_map)
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{
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g_iCT_Damage_in_zone[client] = 0;
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client_target[client] = 0;
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@ -245,9 +264,14 @@ public void OnClientDisconnect(int client)
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g_bBlockRespawn[client] = 0;
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SDKUnhook(client, SDKHook_OnTakeDamage, OnTakeDamage);
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}
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}
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public void adjust_clients()
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{
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if (!g_is_zh_map)
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{
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return;
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}
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for (int i = 0; i < MAXZONES; i++)
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{
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g_cZones_CT_count[i] = 0;
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@ -275,6 +299,8 @@ public void adjust_clients()
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}
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public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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if (g_is_zh_map)
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{
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if(g_hZoneBenefits != INVALID_HANDLE)
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{
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@ -305,9 +331,14 @@ public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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PrintToChatAll("Humans failed!");
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}
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}
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}
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public Action permit_zone_benefits(Handle hTimer)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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g_permit_zone_benefits = true;
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return Plugin_Handled;
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}
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@ -316,6 +347,8 @@ public Action permit_zone_benefits(Handle hTimer)
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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if (g_is_zh_map)
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{
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g_permit_zone_benefits = false;
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g_hZoneBenefits = CreateTimer(35.0, permit_zone_benefits);
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@ -340,9 +373,14 @@ public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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round_start_delay = true;
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CreateTimer(5.0, enable_pings);
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}
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}
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public Action enable_pings(Handle timer, any data)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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round_start_delay = false;
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return Plugin_Handled;
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}
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@ -351,6 +389,8 @@ public Action enable_pings(Handle timer, any data)
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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if (g_is_zh_map)
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{
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int victim = GetClientOfUserId(hEvent.GetInt("userid"));
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g_client_in_zone[victim] = -1;
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@ -361,8 +401,11 @@ public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast
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PrintToChat(victim, "\x04[ZR]\x01 You have %i respawns left for this round.", g_hRespawnTreshold.IntValue - g_bBlockRespawn[victim]);
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g_bBlockRespawn[victim]++;
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}
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}
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public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
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{
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if (g_is_zh_map)
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{
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int index = g_client_in_zone[client];
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if (index != -1)
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@ -376,6 +419,7 @@ public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, boo
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UpdateMarkers();
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}
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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@ -390,21 +434,32 @@ stock bool IsValidClient(int client)
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public float get_power_distance(int target_player, float pos[3])
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{
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if (!g_is_zh_map)
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{
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return 0.0;
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}
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float vec[3];
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GetClientAbsOrigin(target_player, vec);
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return GetVectorDistance(vec, pos);
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}
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public Action ZR_OnClientRespawn(&client, &ZR_RespawnCondition:condition)
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{
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if (g_is_zh_map)
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{
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if (g_bBlockRespawn[client] > g_hRespawnTreshold.IntValue)
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return Plugin_Handled;
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find_teleport_target(client);
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}
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return Plugin_Continue;
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}
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public void find_teleport_target(int client)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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//teleport player to team members with farthest distance to enemy just.
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//checking all alive clients to determine which client has highest dist_target to its closest enemy
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float total_furthest_distance = -1.0;
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@ -471,14 +526,21 @@ public bool TraceRayHitOnlyEnt(int entityhit, int mask, any data) {
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}
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public void OnClientPostAdminCheck(int client)
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{
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if (g_is_zh_map)
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{
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g_iCT_Damage_in_zone[client] = 0;
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client_target[client] = 0;
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g_client_in_zone[client] = -1;
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}
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}
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public Action tp_client(Handle timer, int client)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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if (IsValidClient(client) && IsValidClient(client_target[client]))
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{
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float posd[3];
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@ -491,6 +553,8 @@ public Action tp_client(Handle timer, int client)
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}
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public void unloze_zoneLeave(int client, char[] zone)
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{
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if (g_is_zh_map)
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{
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int index = g_client_in_zone[client];
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if (index < 0)
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@ -517,14 +581,22 @@ public void unloze_zoneLeave(int client, char[] zone)
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SetEntityRenderColor(client, 255, 255, 255, 255);
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UpdateMarkers();
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}
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}
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public void unloze_zoneCreated()
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{
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if (g_is_zh_map)
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{
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ReadZoneFile();
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}
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}
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public Action retry_zoneEntry(Handle timer, DataPack data)
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{
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if (!g_is_zh_map)
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{
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return Plugin_Handled;
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}
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ResetPack(data);
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char zone[256];
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data.ReadString(zone, sizeof(zone));
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@ -541,6 +613,8 @@ public Action retry_zoneEntry(Handle timer, DataPack data)
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}
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public void unloze_zoneEntry(int client, char[] zone)
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{
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if (g_is_zh_map)
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{
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int index = -1;
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//unfortunately it can happen that a zone is entered before the current one is left, which can lead to -1 index
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@ -580,9 +654,14 @@ public void unloze_zoneEntry(int client, char[] zone)
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display_hud_text(index, client);
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UpdateMarkers();
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}
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}
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public void handle_pings(int i, int pingtype)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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if (round_start_delay)
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{
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return; //preventing pings from spawning exactly on roundStart as it might cause too many entities
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@ -604,6 +683,10 @@ public void handle_pings(int i, int pingtype)
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public void display_hud_text(int index, int client)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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if (hText != INVALID_HANDLE)
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{
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char msg[256];
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@ -634,6 +717,8 @@ public void display_hud_text(int index, int client)
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// Purpose: Reads from file
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//----------------------------------------------------------------------------------------------------
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public Action ReadZoneFile()
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{
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if (g_is_zh_map)
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{
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int i_zoneTemp;
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char l_cMapName[MAXZONES];
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@ -680,11 +765,42 @@ public Action ReadZoneFile()
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}
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g_zoneCount = i_zoneTemp;
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delete l_hZoneFile;
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}
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return Plugin_Handled;
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}
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public void OnMapStart()
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{
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g_is_zh_map = false;
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char sConfigFile[PLATFORM_MAX_PATH];
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BuildPath(Path_SM, sConfigFile, sizeof(sConfigFile), "configs/zh_maps.cfg");
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if(!FileExists(sConfigFile))
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{
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LogMessage("Could not find config: \"%s\"", sConfigFile);
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return;
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}
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char map[PLATFORM_MAX_PATH];
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GetCurrentMap(map, PLATFORM_MAX_PATH);
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new Handle:fileHandle = OpenFile(sConfigFile, "r" );
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char lineBuffer[256];
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while( !IsEndOfFile( fileHandle ) && ReadFileLine( fileHandle, lineBuffer, sizeof( lineBuffer ) ) )
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{
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TrimString( lineBuffer );
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if (StrEqual(lineBuffer, map, false))
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{
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g_is_zh_map = true;
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break;
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}
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}
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CloseHandle( fileHandle );
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if (!g_is_zh_map)
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{
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return;
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}
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g_human_damage_addition = 1.0;
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//resetting coordinates and setup.
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for (int i = 0; i < MAXZONES; i++)
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@ -956,6 +1072,10 @@ stock void ReplaceStrings(char[] str, char[] strReplace)
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public void SpawnPing(int skin, float pos[3], int index)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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int Ent = CreateEntityByName("prop_dynamic");
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SetEntityModel(Ent, "models/unloze/unloze_ping.mdl");
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DispatchKeyValue(Ent, "modelscale", "1.5");
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@ -978,6 +1098,10 @@ public void SpawnPing(int skin, float pos[3], int index)
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//----------------------------------------------------------------------------------------------------
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public void RemovePing(int index)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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if (ping_ents[index] != -1 && IsValidEdict(ping_ents[index]))
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{
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char m_szClassname[64];
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@ -992,6 +1116,10 @@ public void RemovePing(int index)
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public void UpdateMarkers()
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{
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if (!g_is_zh_map)
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{
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return;
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}
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//this only works because of knowing that order of ping coordinates match with zone order.
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for (int i = 0; i <= g_zoneCount; i++)
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{
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@ -1063,6 +1191,10 @@ public void UpdateMarkers()
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public void reward_zm_zone_points(int i)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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for (int j = 0; j < MaxClients; j++)
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{
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//is validclient, is ct, is alive, is inside the zone that just changed from fought to T controlled
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@ -1078,6 +1210,10 @@ public void reward_zm_zone_points(int i)
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public void reward_ct_zone_points(int i)
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{
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if (!g_is_zh_map)
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{
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return;
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}
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for (int j = 0; j < MaxClients; j++)
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{
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//is validclient, is ct, is alive, is inside the zone that just changed from fought to CT controlled
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