From edf047c0fc445773ef73e92f6840450036f7485d Mon Sep 17 00:00:00 2001 From: jenz Date: Thu, 18 Jun 2026 11:11:44 +0200 Subject: [PATCH] just directly spawn the autism bots in, dont wait for 3 players any more. also autism bots can be mother zombie again now with tier based sorting. they will be the last mother zombies always as highest tier --- .../scripting/autism_bot_simulate_movement.sp | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/AutismBotIngame/scripting/autism_bot_simulate_movement.sp b/AutismBotIngame/scripting/autism_bot_simulate_movement.sp index 2dbcb57..2887067 100755 --- a/AutismBotIngame/scripting/autism_bot_simulate_movement.sp +++ b/AutismBotIngame/scripting/autism_bot_simulate_movement.sp @@ -363,15 +363,6 @@ public Action bot_check_connect(Handle timer, any data) public Action check_team(Handle timer, any data) { - int valid_ct_counter = 0; - for (int client = 1; client <= MaxClients; client++) - { - if (!IsValidClient(client)) continue; - if (specific_bot_player[client] == -1 && GetClientTeam(client) > CS_TEAM_SPECTATOR) - { - valid_ct_counter++; - } - } for (int client = 1; client <= MaxClients; client++) { if (!IsValidClient(client)) @@ -380,10 +371,6 @@ public Action check_team(Handle timer, any data) } if (specific_bot_player[client] != -1 && GetClientTeam(client) <= CS_TEAM_SPECTATOR) { - if (valid_ct_counter < 3) - { - continue; - } ChangeClientTeam(client, CS_TEAM_T); continue; }