instead of putting all four autism bots on a team directly its done over playcount consideration
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@ -589,6 +589,18 @@ public Action recursive_pressing(Handle timer, any data)
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{
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if (GetClientTeam(client) == 1 || GetClientTeam(client) == 0)
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{
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if (specific_bot_player[client] == 2 && valid_ct_counter < 7)
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{
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continue;
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}
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if (specific_bot_player[client] == 3 && valid_ct_counter < 13)
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{
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continue;
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}
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if (specific_bot_player[client] == 4 && valid_ct_counter < 19)
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{
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continue;
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}
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ChangeClientTeam(client, 2);
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continue;
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}
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