first reading the start of a map with a 3 minute delay to overcome the transition period from the previous map

This commit is contained in:
jenz
2026-10-04 20:50:33 +02:00
parent 7a6051987e
commit d64f8c3f29
5 changed files with 32 additions and 5 deletions
@@ -2,6 +2,7 @@
import { useEffect, useState } from 'react';
import { useContainerWidth } from '@/lib/useContainerWidth';
import { START_BASELINE_MIN, START_BASELINE_MS } from '@/lib/populationBaseline';
interface Point {
t: string;
@@ -91,7 +92,18 @@ export default function MapSessionTimelineChart({ mapId }: { mapId: number }) {
// right at map start vs. right at map end (or "now" if still running) —
// same definition as the dumbbell chart, found by nearest bucket to each
// boundary rather than a separate query.
const startPoint = mapStart != null ? findNearestPoint(xForEpoch(mapStart)) : null;
//
// The "start" reading is taken START_BASELINE_MS after the map begins, not
// at the exact change instant: right at the change the population is still
// the previous map's (people leaving/reconnecting), so reading it at t=0
// would blame this map for the previous one's attrition. Clamped to the
// map's end (or latest point, if still running) so short maps still work.
const lastPointEpoch = points.length > 0 ? points[points.length - 1].tEpoch : null;
const baselineEpoch =
mapStart != null
? Math.min(mapStart + START_BASELINE_MS, mapEnd ?? lastPointEpoch ?? mapStart + START_BASELINE_MS)
: null;
const startPoint = baselineEpoch != null ? findNearestPoint(xForEpoch(baselineEpoch)) : null;
const endPoint = mapEnd != null ? findNearestPoint(xForEpoch(mapEnd)) : points[points.length - 1] ?? null;
const delta = startPoint && endPoint ? endPoint.players - startPoint.players : null;
const deltaColor = delta == null ? '#8A9691' : delta > 0 ? '#3FD37A' : delta < 0 ? '#E0665C' : '#8A9691';
@@ -105,7 +117,7 @@ export default function MapSessionTimelineChart({ mapId }: { mapId: number }) {
<h2 className="text-lg text-ink">Population during this map</h2>
{startPoint && endPoint && (
<p className="text-sm text-ink-muted mt-1">
Started with <span className="text-ink">{startPoint.players}</span> players, ended with{' '}
Had <span className="text-ink">{startPoint.players}</span> players {START_BASELINE_MIN} min in, ended with{' '}
<span className="text-ink">{endPoint.players}</span>
<span style={{ color: deltaColor }}>
{' '}