adding ingame chat support from sourcemod through java to python

This commit is contained in:
jenzur
2020-05-05 23:52:01 +02:00
parent bc29b5b97d
commit d13e8cde77
4 changed files with 93 additions and 1 deletions
@@ -19,6 +19,8 @@ import FunctionLayer.DoStuff;
import FunctionLayer.PipelineJMWESingleton;
import java.io.IOException;
import java.sql.SQLException;
import java.util.Timer;
import java.util.TimerTask;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.javacord.api.DiscordApi;
@@ -29,6 +31,12 @@ import org.javacord.api.DiscordApiBuilder;
* @author install1
*/
public class DiscordHandler {
public static class update_autismo_ingame_msgs extends TimerTask {
@Override
public void run() {
Datahandler.instance.update_autismo_mysql();
}
}
public static void main(String[] args) {
System.setProperty("java.util.concurrent.ForkJoinPool.common.parallelism", "15");
@@ -48,6 +56,8 @@ public class DiscordHandler {
Datahandler.instance.updateStringCache();
String token = "NTI5NzAxNTk5NjAyMjc4NDAx.Dw0vDg.7-aMjVWdQMYPl8qVNyvTCPS5F_A";
DiscordApi api = new DiscordApiBuilder().setToken(token).login().join();
Timer timer = new Timer();
timer.scheduleAtFixedRate(new update_autismo_ingame_msgs(), 700, 700);
api.addMessageCreateListener(event -> {
if (!FunctionLayer.DoStuff.isOccupied()) {
FunctionLayer.DoStuff.doStuff(event, api);