changed to float to hopefully not accidentally hit over limit of 5.0
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				| @ -235,7 +235,7 @@ public int GetPlayerWorthRTV(int client) | |||||||
|         g_fPlayerRTVWorth[client] = 1.0; |         g_fPlayerRTVWorth[client] = 1.0; | ||||||
|         return avg; |         return avg; | ||||||
|     } |     } | ||||||
|     if ((g_iPlayerTimeServer[client] / avg) > g_iPlayerRTVCapacity) |     if ((float(g_iPlayerTimeServer[client]) / float(avg)) > g_iPlayerRTVCapacity) | ||||||
|     { |     { | ||||||
|         g_fPlayerRTVWorth[client] = float(g_iPlayerRTVCapacity); |         g_fPlayerRTVWorth[client] = float(g_iPlayerRTVCapacity); | ||||||
|         return avg * g_iPlayerRTVCapacity; |         return avg * g_iPlayerRTVCapacity; | ||||||
| @ -246,7 +246,7 @@ public int GetPlayerWorthRTV(int client) | |||||||
| 
 | 
 | ||||||
| public int GetAveragePlayerActiveTimeServerRTV() | public int GetAveragePlayerActiveTimeServerRTV() | ||||||
| { | { | ||||||
|     //for rockthevote average we include spectators and afks. just not fakes, nosteamers and autismbots, thats why a different function is made. |     //for rockthevote and mapvote average we include spectators and afks. just not fakes, nosteamers and autismbots, thats why a different function is made. | ||||||
|     int total_hours = 0; |     int total_hours = 0; | ||||||
|     int total_players = 0; |     int total_players = 0; | ||||||
|     for (int i = 0; i < MaxClients; i++) |     for (int i = 0; i < MaxClients; i++) | ||||||
|  | |||||||
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