changed to float to hopefully not accidentally hit over limit of 5.0
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048054d216
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d071e57979
@ -235,7 +235,7 @@ public int GetPlayerWorthRTV(int client)
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g_fPlayerRTVWorth[client] = 1.0;
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g_fPlayerRTVWorth[client] = 1.0;
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return avg;
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return avg;
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}
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}
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if ((g_iPlayerTimeServer[client] / avg) > g_iPlayerRTVCapacity)
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if ((float(g_iPlayerTimeServer[client]) / float(avg)) > g_iPlayerRTVCapacity)
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{
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{
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g_fPlayerRTVWorth[client] = float(g_iPlayerRTVCapacity);
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g_fPlayerRTVWorth[client] = float(g_iPlayerRTVCapacity);
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return avg * g_iPlayerRTVCapacity;
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return avg * g_iPlayerRTVCapacity;
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@ -246,7 +246,7 @@ public int GetPlayerWorthRTV(int client)
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public int GetAveragePlayerActiveTimeServerRTV()
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public int GetAveragePlayerActiveTimeServerRTV()
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{
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{
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//for rockthevote average we include spectators and afks. just not fakes, nosteamers and autismbots, thats why a different function is made.
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//for rockthevote and mapvote average we include spectators and afks. just not fakes, nosteamers and autismbots, thats why a different function is made.
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int total_hours = 0;
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int total_hours = 0;
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int total_players = 0;
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int total_players = 0;
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for (int i = 0; i < MaxClients; i++)
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for (int i = 0; i < MaxClients; i++)
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