minor updates to improve the bot tracking players ingame, still a lot left to do probably

This commit is contained in:
jenzur 2020-04-22 00:17:28 +02:00
parent 9f38949b08
commit bc29b5b97d
6 changed files with 2 additions and 376 deletions

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import os
import subprocess
import time, threading
import atexit
from random import randrange, choice
currentmap = ""
#condebug instead of condump, remove all condump entries, instead read from console.log, remove deleteConDump Calls
#perharps instead of opening constantly opening once and somehow updating might be more efficient
def clearconsolelog():
open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'w').close()
def readMapFromConsoleLog():
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'r') as f:
for line in f:
#print('line: ', line)
if '[SM] The current map is ' in line:
currentmap = line[line.find('map is ') + len('map is '):line.rfind('.')]
return currentmap
return ""
def writeCfgInput(Input):
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/cfg/looptest.cfg', 'w') as f:
f.write(Input)
def checkConsoleOutput(input):
bool = False
while not bool:
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'r') as f:
for line in f:
if input in line:
#print('line: ', line, ' \ninput: ', input)
bool = True
break
def resetCfgInputShortWait():
str = "wait 1; getpos; wait 1; exec looptest.cfg;"
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/cfg/looptest.cfg', 'w') as f:
f.write(str)
checkConsoleOutput("setpos")
def findcurrentmap():
currentmap = ""
clearconsolelog()
while not currentmap:
try:
#print("post resetcfg")
writeCfgInput("say currentmap; wait 1; exec looptest.cfg;")
time.sleep(0.02)
currentmap = readMapFromConsoleLog()
except OSError:
#print('failed opening file')
pass
resetCfgInputShortWait()
clearconsolelog()
print("currentmap is: {}".format(currentmap))
return currentmap
def deleteCondump():
[os.remove(os.path.join("/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/",f)) for f in os.listdir("/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/") if f.startswith("condump")]
def joinTeam():
print("reached joinTeam")
str = "jointeam 2; wait 2; zspawn; wait 1; exec looptest.cfg;"
writeCfgInput(str)
checkConsoleOutput("zspawn")
def floatconverter(Array, index):
return float(Array[index].replace('\U00002013', '-').replace(';', ''))
def findClosestCt(originPosition):
PositionArray = originPosition.split()
#print('PositionArray: ', PositionArray)
xAxis = floatconverter(PositionArray, 0)
yAxis = floatconverter(PositionArray, 1)
zAxis = floatconverter(PositionArray, 2)
x = 0.0
y = 0.0
z = 0.0
defaultDistance = 1000000.0
#use CTOrigin to find, input comes from plugin spammed all 3 seconds
checkConsoleOutput("CTOrigin:")
try:
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'r') as f:
playerOrigin = [0, 0, 0]
for line in f:
#print('line: ', line)
if 'CTOrigin:' in line:
#print('found origin line: ', line)
playerArray = line[10:].split()
playerArray[2].replace(";", "")
print('playerArray: ', playerArray)
playerOrigin[0] = floatconverter(PositionArray, 0)
playerOrigin[1] = floatconverter(PositionArray, 1)
playerOrigin[2] = floatconverter(PositionArray, 2)
xValue = xAxis - playerOrigin[0]
yValue = yAxis - playerOrigin[1]
zValue = zAxis - playerOrigin[2]
if xValue < 0: xValue * -1
if yValue < 0: yValue * -1
if zValue < 0: zValue * -1
totalDistance = xValue + yValue + zValue
if totalDistance < defaultDistance:
defaultDistance = totalDistance
x = playerOrigin[0]
y = playerOrigin[1]
z = playerOrigin[2]
except OSError:
print('failed opening file readorigin')
return (x, y ,z)
def readOrigin():
originPosition = ""
writeCfgInput("getpos; wait 1; exec looptest.cfg;")
while not originPosition:
try:
with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'r') as f:
for line in f:
if 'setpos' in line:
originPosition = line[line.find('setpos') + len('setpos'):line.rfind(';setang')]
break
except OSError:
#print('failed opening file readorigin')
pass
return originPosition
def findDirection(x, y, z, originPosition):
directions = ["forward", "back", "moveleft", "moveright"]
PositionArray = originPosition.split()
xAxis = floatconverter(PositionArray, 0)
yAxis = floatconverter(PositionArray, 1)
zAxis = floatconverter(PositionArray, 2)
print('xAxis, yAxis , zAxis', xAxis, yAxis, zAxis)
print('x, y , z', x, y, z)
if x > xAxis + 200 : return directions[1]
elif x < xAxis - 200 : return directions[0]
elif y > yAxis + 200 : return directions[3]
elif y < yAxis - 200 : return directions[2]
return choice(directions)
def followPlayer():
direction = ""
prev_direction = "forward"
default_input = "+attack; wait 1; cl_minmodels 1; wait 5; setang 0 180 0; wait 1;"
while True:
try:
print("start of try")
originPosition = readOrigin()
#print('originPosition: ', originPosition)
CrouchOrJump = "wait 1; -duck; wait 1; +jump; wait 1; -jump;"
if randrange(0, 10) > 8:
CrouchOrJump = "wait 1; +duck;"
x, y, z = findClosestCt(originPosition)
if x != 0.0:
clearconsolelog()
resetCfgInputShortWait()
direction = findDirection(x, y ,z, originPosition)
print('movedirection: ', direction)
str = ""
if direction != prev_direction:
str = "{} -{}; wait 1; +{}; {} wait 1; exec looptest.cfg;".format(default_input, prev_direction, direction, CrouchOrJump)
prev_direction = direction
else:
str = "{} +{}; {} wait 1; exec looptest.cfg;".format(default_input, direction, CrouchOrJump)
writeCfgInput(str)
checkConsoleOutput(str)
except ValueError as err:
print('ValueError occured: ', err)
pass
def exit_handler():
#deleteCondump()
resetCfgInputShortWait()
if __name__ == '__main__':
atexit.register(exit_handler)
resetCfgInputShortWait()
currentmap = findcurrentmap()
joinTeam()
#circlespin()
resetCfgInputShortWait()
followPlayer()
#exploreMap(currentmap)
#loadMapPattern(currentmap)
#final idea: send printchat to bot for movement input from plugin

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import os
import subprocess
import time, threading
import os
# COMMENTS
#sm_track_movement jenz
#direct input
#xdotool search --name "Counter-Strike Source - OpenGL" key m
#setxkbmap -layout dk
#xdotool search --name "Counter-Strike Source - OpenGL"
#xdotool windowfocus 10488872 / 31457297 // 67108881
# keydown
# COMMENTS OVER
def processType(type):
subprocess.call(["xdotool", "type", type])
def processKeys(key):
subprocess.call(["xdotool", "key", key])
def findPosOrigin(line):
originPost = line[line.find('setpos ') + len('setpos'):line.rfind(';setang')]
print('originPost: ', originPost)
return originPost
def deleteCondump():
[os.remove(os.path.join("/home/john/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/",f)) for f in os.listdir("/home/john/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/") if f.startswith("condump")]
def processLine(line):
if '[SM] The current map is ' in line:
processType("say")
processKeys("space")
processType("currentmap")
processKeys("space")
processType("is")
processKeys("space")
currentmap = line[line.find('map is ') + len('map is '):line.rfind('.')]
processType(currentmap)
processKeys("Return")
global currentFilename
currentFilename = str(currentmap)
def reachgetDifference(reachpos, getpos):
#print('reachpos: ', reachpos)
#print('getpos: ', getpos)
if getpos[1] == '-':
getpos = getpos[2:]
if reachpos[1] == '-':
reachpos = reachpos[2:]
reachposAxis = float(reachpos[0].strip('"'))
getposAxis = float(getpos[0].strip('"'))
if reachposAxis - 50.0 < getposAxis:
processType("setang")
processKeys("space")
processType("0")
processKeys("space")
processType("180")
processKeys("space")
processType("0")
processKeys("Return")
return True
elif reachposAxis + 50.0 > getposAxis:
processType("setang")
processKeys("space")
processType("0")
processKeys("space")
processType("0")
processKeys("space")
processType("0")
processKeys("Return")
return True
return False
def readmovement(line):
doubleString = "setang "
processphase = 0;
characterString = ""
for index, character in enumerate(line):
#print('character: ', character)
if processphase == 0:
if character.isspace():
continue
if character.isalpha():
if character != characterString:
processKeys("minus")
if character == "w":
characterString = "forward"
elif character == "s":
characterString = "back"
print('characterString: ', characterString)
print('character: ', character)
processType(characterString)
processKeys("Return")
time.sleep(0.5)
processKeys("plus")
if character == "w":
characterString = "forward"
elif character == "s":
characterString = "back"
processType(characterString)
print('characterString2: ', characterString)
processKeys("Return")
characterString = character
processphase += 1
if processphase == 1:
if character.isdigit() or character == '.':
doubleString += character
elif character.isspace() and len(doubleString) > 10:
doubleString += " "
if line[index + 1] == "o":
processType(doubleString)
processKeys("Return")
doubleString = ""
processphase += 1
if processphase == 2:
if not character.isdigit() and not doubleString:
continue
elif character.isdigit() or character == '.':
doubleString += character
elif character.isspace() and doubleString and not line[index + 1].isalpha():
doubleString += " "
else:
reachpos = doubleString.split()
getpos = ["0.0", "0.0", "0.0"]
while reachgetDifference(reachpos, getpos):
processType("clear")
processKeys("Return")
processType("getpos")
processKeys("Return")
time.sleep(2)
processType("condump")
processKeys("Return")
time.sleep(2)
with open('/home/john/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/condump000.txt') as f:
for line in f:
if 'setpos' in line:
getpos = findPosOrigin(line)
break
time.sleep(2)
deleteCondump()
processphase = 0
doubleString = "setang "
def findcurrentmap():
subprocess.call(["xdotool", "search", "--name", "Counter-Strike Source - OpenGL", "windowactivate"])
#clear console field before retrieving info
processKeys("Return")
#clean console prompt
processType("clear")
processKeys("Return")
processType("say")
processKeys("space")
processType("currentmap")
processKeys("Return")
time.sleep(2)
processType("condump")
processKeys("Return")
time.sleep(2)
with open('/home/john/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/condump000.txt') as f:
for line in f:
processLine(line)
time.sleep(2)
deleteCondump()
#subprocess.call(["xdotool", "key", "Escape"])
#subprocess.call(["xdotool", "key", "o"])
def mapmovementpattern():
stringfile = "/home/nonroot/zeeman/maps/%s.txt" % (currentFilename)
with open(stringfile) as f:
for line in f:
readmovement(line)
if __name__ == '__main__':
deleteCondump()
findcurrentmap()
mapmovementpattern()

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#glxinfo
#source venv/bin/activate
export SDL_VIDEO_X11_VISUALID="0x0e5" #0x0e5
python connectServer.py
python3.8 connectServer.py
###Nomachine related

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#!/bin/bash
#source venv/bin/activate
python ingamerunning_2.py

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#!/bin/bash
#source venv/bin/activate
python rejoinze.py

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#!/bin/bash
#source venv/bin/activate
python ingamefollowct.py
python3.8 ingamefollowct.py
#dont need x2go connection for hl2 process or ./steam.sh -textmode, both work with regular ssh if logged in already