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101
ZombieRiot/configs/unloze_zr/classeshuman.txt
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101
ZombieRiot/configs/unloze_zr/classeshuman.txt
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"classes"
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{
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"sas"
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{
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"unique name" "sas"
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"team" "Human"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/kuristaja/cso2/sas/sas.mdl"
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"no_fall_damage" "NO"
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"health" "100"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"gign"
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{
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"unique name" "gign"
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"team" "Human"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/kuristaja/cso2/gign/gign.mdl"
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"no_fall_damage" "NO"
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"health" "100"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"Deadpool"
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{
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"unique name" "Deadpool"
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"team" "Human"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/kuristaja/deadpool/deadpool.mdl"
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"no_fall_damage" "NO"
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"health" "100"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"Nanosuit for vip"
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{
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"unique name" "Nanosuit for vip"
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"team" "Human"
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"group" " "
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"sm_flags" "a"
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"model path" "models/player/custom_player/kuristaja/nanosuit/nanosuitv3.mdl"
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"no_fall_damage" "NO"
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"health" "125"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"sophie for vip"
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{
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"unique name" "sophie for vip"
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"team" "Human"
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"group" " "
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"sm_flags" "a"
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"model path" "models/player/custom_player/uuz/sophie/sophie.mdl"
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"no_fall_damage" "NO"
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"health" "125"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"Human Admin Class"
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{
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"unique name" "Human Admin Class"
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"team" "Human"
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"group" " "
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"sm_flags" "b"
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"model path" "models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.mdl"
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"no_fall_damage" "NO"
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"health" "135"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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"Human Leader Class"
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{
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"unique name" "Human Leader Class"
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"team" "Human"
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"group" "Game-Leader"
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"sm_flags" " "
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"model path" "models/player/custom_player/stenli/metro_conflict/trish/trish_v1.mdl"
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"no_fall_damage" "NO"
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"health" "155"
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"speed" "250.0"
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"knockback" "1.0"
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"jump_height" "1.3"
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"jump_distance" "1.0"
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}
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}
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255
ZombieRiot/configs/unloze_zr/classeszm.txt
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255
ZombieRiot/configs/unloze_zr/classeszm.txt
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"Classes"
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{
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"zp"
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{
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"unique name" "zp"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/legacy/UNLOZE/zp/zp.mdl"
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"no_fall_damage" "YES"
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"health" "250"
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"speed" "300.0"
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"knockback" "20.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie Slasher Class"
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{
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"unique name" "Zombie Slasher Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kodua/slasher/slasher.mdl"
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"no_fall_damage" "YES"
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"health" "550"
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"speed" "240.0"
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"knockback" "7.5"
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"jump_height" "1.0"
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"jump_distance" "1.0"
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}
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"Zombie Fleshpound Class"
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{
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"unique name" "Zombie Fleshpound Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/uuz/fleshpound/fleshpound.mdl"
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"no_fall_damage" "YES"
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"health" "1550"
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"speed" "220.0"
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"knockback" "7.5"
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"jump_height" "1.0"
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"jump_distance" "1.0"
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}
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"Zombie Hellknight Class"
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{
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"unique name" "Zombie Hellknight Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/kodua/doom2016/hellknight.mdl"
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"no_fall_damage" "YES"
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"health" "1550"
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"speed" "330.0"
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"knockback" "25.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie Revenant Class"
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{
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"unique name" "Zombie Revenant Class"
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"team" "ZM"
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"group" " "
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"sm_flags" "a"
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"model path" "models/player/custom_player/zombie/revenant/revenant_v2.mdl"
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"no_fall_damage" "YES"
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"health" "1750"
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"speed" "300.0"
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"knockback" "7.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie Xeno Class"
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{
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"unique name" "Zombie Xeno Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl"
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"no_fall_damage" "YES"
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"health" "2550"
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"speed" "260.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie stalker Class"
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{
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"unique name" "Zombie stalker Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kodua/invisible_bitch/stalker.mdl"
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"no_fall_damage" "YES"
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"health" "400"
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"speed" "490.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie grunt Class"
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{
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"unique name" "Zombie grunt Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/mapeadores/morell/amnesia/grunt/grunt.mdl"
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"no_fall_damage" "YES"
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"health" "2000"
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"speed" "420.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie BMAN Class"
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{
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"unique name" "Zombie BMAN Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/bman/bman.mdl"
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"no_fall_damage" "YES"
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"health" "1000"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie CORPSE Class"
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{
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"unique name" "Zombie CORPSE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/corpse/corpse.mdl"
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"no_fall_damage" "YES"
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"health" "900"
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"speed" "260.0"
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"knockback" "5.5"
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"jump_height" "13.5"
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"jump_distance" "13.2"
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}
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"Zombie ZPZ Class"
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{
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"unique name" "Zombie ZPZ Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/zpz/zpz.mdl"
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"no_fall_damage" "YES"
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"health" "1500"
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"speed" "360.0"
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"knockback" "3.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie FATTY Class"
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{
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"unique name" "Zombie FATTY Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/fatty/fatty.mdl"
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"no_fall_damage" "YES"
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"health" "4000"
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"speed" "120.0"
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"knockback" "1.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie SKINNY Class"
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{
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"unique name" "Zombie SKINNY Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/skinny/skinny.mdl"
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"no_fall_damage" "YES"
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"health" "400"
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"speed" "720.0"
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"knockback" "3.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie POLICE Class"
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{
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"unique name" "Zombie POLICE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/police/police.mdl"
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"no_fall_damage" "YES"
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"health" "1400"
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"speed" "420.0"
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"knockback" "3.5"
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"jump_height" "5.5"
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"jump_distance" "5.2"
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}
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"Zombie ALMA Class"
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{
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"unique name" "Zombie ALMA Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/alma/alma.mdl"
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"no_fall_damage" "YES"
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"health" "1600"
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"speed" "420.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie GOZOMBIE Class"
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{
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"unique name" "Zombie GOZOMBIE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/gozombie/gozombie.mdl"
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"no_fall_damage" "YES"
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"health" "1500"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "1.5"
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"jump_distance" "1.2"
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}
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"Zombie CLASSIC Class"
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{
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"unique name" "Zombie CLASSIC Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/classic/classic.mdl"
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"no_fall_damage" "YES"
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"health" "1000"
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"speed" "320.0"
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"knockback" "5.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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"Zombie CHARPLE Class"
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{
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"unique name" "Zombie CHARPLE Class"
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"team" "ZM"
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"group" " "
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"sm_flags" " "
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"model path" "models/player/kuristaja/zombies/charple/charple.mdl"
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"no_fall_damage" "YES"
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"health" "5000"
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"speed" "420.0"
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"knockback" "2.5"
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"jump_height" "3.5"
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"jump_distance" "3.2"
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}
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}
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477
ZombieRiot/configs/unloze_zr/download.txt
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477
ZombieRiot/configs/unloze_zr/download.txt
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"DownloadTable"
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{
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// ZombiePanic
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materials/models/player/custom/UNLOZE/zp/z2-eyes.vmt
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materials/models/player/custom/UNLOZE/zp/z2-hair.vmt
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materials/models/player/custom/UNLOZE/zp/z2-hair.vtf
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materials/models/player/custom/UNLOZE/zp/z2.vmt
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materials/models/player/custom/UNLOZE/zp/z2.vtf
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materials/models/player/custom/UNLOZE/zp/z2_n.vtf
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models/player/custom_player/legacy/UNLOZE/zp/zp.dx90.vtx
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models/player/custom_player/legacy/UNLOZE/zp/zp.mdl
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models/player/custom_player/legacy/UNLOZE/zp/zp.phy
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models/player/custom_player/legacy/UNLOZE/zp/zp.vvd
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// Slasher
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materials/models/player/kodua/slasher/slasher.vtf
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materials/models/player/kodua/slasher/slasher.vmt
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materials/models/player/kodua/slasher/slasher_normal.vtf
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materials/models/player/kodua/slasher/blood.vmt
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materials/models/player/kodua/slasher/blood.vtf
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models/player/kodua/slasher/slasher.dx90.vtx
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models/player/kodua/slasher/slasher.mdl
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models/player/kodua/slasher/slasher.phy
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models/player/kodua/slasher/slasher.vvd
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// Fleshpound
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materials/models/player/uuz/fleshpound/slow_cable.vmt
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materials/models/player/uuz/fleshpound/slow_fleshpound.vmt
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materials/models/player/uuz/fleshpound/slow_fleshpound.vtf
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materials/models/player/uuz/fleshpound/slow_fleshpound_bump.vtf
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materials/models/player/uuz/fleshpound/slow_glow_red.vmt
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materials/models/player/uuz/fleshpound/slow_glow_red.vtf
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materials/models/player/uuz/fleshpound/slow_metal.vmt
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materials/models/player/uuz/fleshpound/slow_metal_shader.vmt
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models/player/custom_player/uuz/fleshpound/fleshpound.dx90.vtx
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models/player/custom_player/uuz/fleshpound/fleshpound.mdl
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models/player/custom_player/uuz/fleshpound/fleshpound.phy
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models/player/custom_player/uuz/fleshpound/fleshpound.vvd
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// Hellknight
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materials/models/player/custom_player/kodua/doom2016/hellknight/d.vtf
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materials/models/player/custom_player/kodua/doom2016/hellknight/e.vtf
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materials/models/player/custom_player/kodua/doom2016/hellknight/hkt_main_d.vmt
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materials/models/player/custom_player/kodua/doom2016/hellknight/n.vtf
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models/player/custom_player/kodua/doom2016/hellknight.dx90.vtx
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models/player/custom_player/kodua/doom2016/hellknight.mdl
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models/player/custom_player/kodua/doom2016/hellknight.phy
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models/player/custom_player/kodua/doom2016/hellknight.vvd
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// Revenant
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materials/models/player/custom_player/zombie/revenant/body.vmt
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materials/models/player/custom_player/zombie/revenant/body.vtf
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materials/models/player/custom_player/zombie/revenant/body_n.vtf
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materials/models/player/custom_player/zombie/revenant/body_s.vtf
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materials/models/player/custom_player/zombie/revenant/hat.vmt
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materials/models/player/custom_player/zombie/revenant/hat.vtf
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materials/models/player/custom_player/zombie/revenant/hat_n.vtf
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materials/models/player/custom_player/zombie/revenant/hat_s.vtf
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materials/models/player/custom_player/zombie/revenant/head.vmt
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materials/models/player/custom_player/zombie/revenant/head.vtf
|
||||
materials/models/player/custom_player/zombie/revenant/head_n.vtf
|
||||
materials/models/player/custom_player/zombie/revenant/head_s.vtf
|
||||
materials/models/player/custom_player/zombie/revenant/head_glow.vtf
|
||||
|
||||
models/player/custom_player/zombie/revenant/revenant_v2.dx90.vtx
|
||||
models/player/custom_player/zombie/revenant/revenant_v2.mdl
|
||||
models/player/custom_player/zombie/revenant/revenant_v2.phy
|
||||
models/player/custom_player/zombie/revenant/revenant_v2.vvd
|
||||
|
||||
// Xeno Soldier
|
||||
materials/models/player/custom/xeno_soldier/char_xeno_soldier_n.vtf
|
||||
materials/models/player/custom/xeno_soldier/phongwarp.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_d.vmt
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_d.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_a_n.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_d.vmt
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_d.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_b_n.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_d.vmt
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_d.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_armor_c_n.vtf
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_d.vmt
|
||||
materials/models/player/custom/xeno_soldier/xenosoldier_d.vtf
|
||||
|
||||
models/player/custom_player/legacy/xeno_soldier/xeno_soldier.dx90.vtx
|
||||
models/player/custom_player/legacy/xeno_soldier/xeno_soldier.mdl
|
||||
models/player/custom_player/legacy/xeno_soldier/xeno_soldier.phy
|
||||
models/player/custom_player/legacy/xeno_soldier/xeno_soldier.vvd
|
||||
|
||||
// Sas
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas.vmt
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_glove.vmt
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_glove.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_glove_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_hand.vmt
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_hand.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_hand_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass.vmt
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_maskglass_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/sas/ct_sas_normal.vtf
|
||||
|
||||
models/player/custom_player/kuristaja/cso2/sas/sas2.dx90.vtx
|
||||
models/player/custom_player/kuristaja/cso2/sas/sas2.mdl
|
||||
models/player/custom_player/kuristaja/cso2/sas/sas2.phy
|
||||
models/player/custom_player/kuristaja/cso2/sas/sas2.vvd
|
||||
|
||||
//gign
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign.vmt
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_glove.vmt
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_glove.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_glove_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_hand.vmt
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_hand.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_hand_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass.vmt
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_helmet_glass_normal.vtf
|
||||
materials/models/player/kuristaja/cso2/gign/ct_gign_normal.vtf
|
||||
|
||||
models/player/custom_player/kuristaja/cso2/gign/gign.dx90.vtx
|
||||
models/player/custom_player/kuristaja/cso2/gign/gign.mdl
|
||||
models/player/custom_player/kuristaja/cso2/gign/gign.phy
|
||||
models/player/custom_player/kuristaja/cso2/gign/gign.vvd
|
||||
|
||||
// Deadpool
|
||||
materials/models/player/kuristaja/deadpool/deadpool_body_arms.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_body_color.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_eyes.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_arms.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_color.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_metal.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpoolsword_color.vmt
|
||||
materials/models/player/kuristaja/deadpool/deadpool_body_color.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpool_body_norm.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpool_detail.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_color.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_exp2.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpool_misc_norm.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpoolsword_color.vtf
|
||||
materials/models/player/kuristaja/deadpool/deadpoolsword_norm.vtf
|
||||
|
||||
models/player/custom_player/kuristaja/deadpool/deadpool.dx90.vtx
|
||||
models/player/custom_player/kuristaja/deadpool/deadpool.mdl
|
||||
models/player/custom_player/kuristaja/deadpool/deadpool.phy
|
||||
models/player/custom_player/kuristaja/deadpool/deadpool.vvd
|
||||
|
||||
// Nanosuit v3 [ported by Kuristaja (kuristaja08@luukku.com)]
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms_vmodel.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms2.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms2_vmodel.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands_vmodel.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands2.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands2_vmodel.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet_pt.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet2.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet3.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_legs.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_legs2.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_legs3.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_torso.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_torso2.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_visor.vmt
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_arms_normal.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_hands_normal.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet_normal.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_helmet_pt.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_legs.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_legs_normal.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_torso.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_torso_normal.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_visor.vtf
|
||||
materials/models/player/kuristaja/nanosuit/nanosuit_visor_normal.vtf
|
||||
|
||||
models/player/custom_player/kuristaja/nanosuit/nanosuitv3.dx90.vtx
|
||||
models/player/custom_player/kuristaja/nanosuit/nanosuitv3.mdl
|
||||
models/player/custom_player/kuristaja/nanosuit/nanosuitv3.phy
|
||||
models/player/custom_player/kuristaja/nanosuit/nanosuitv3.vvd
|
||||
|
||||
//Toobie aka 2B
|
||||
materials/JawSFM/nier/2B/2b_hair_a.vmt
|
||||
materials/JawSFM/nier/2B/2b_hair1_dif.vtf
|
||||
materials/JawSFM/nier/2B/2b_hair1_nrm.vtf
|
||||
materials/JawSFM/nier/2B/2b_hair_b.vmt
|
||||
materials/JawSFM/nier/2B/2b_hair2_dif.vtf
|
||||
materials/JawSFM/nier/2B/2b_hair2_nrm.vtf
|
||||
materials/JawSFM/nier/2B/2b_head.vmt
|
||||
materials/JawSFM/nier/2B/2b_head_dif.vtf
|
||||
materials/JawSFM/nier/2B/2b_head_nrm.vtf
|
||||
materials/JawSFM/nier/2B/2b_suit.vmt
|
||||
materials/JawSFM/nier/2B/2b_suit_dif.vtf
|
||||
materials/JawSFM/nier/2B/2b_suit_nrm.vtf
|
||||
materials/JawSFM/nier/2B/2b_suit_fluff.vmt
|
||||
materials/JawSFM/nier/2B/2b_suit_spc.vtf
|
||||
materials/JawSFM/nier/2B/body1.vmt
|
||||
materials/JawSFM/nier/2B/body1.vtf
|
||||
materials/JawSFM/nier/2B/body2.vmt
|
||||
materials/JawSFM/nier/2B/body2.vtf
|
||||
materials/JawSFM/nier/2B/copper.vmt
|
||||
materials/JawSFM/nier/2B/copper.vtf
|
||||
materials/JawSFM/nier/2B/gr.vmt
|
||||
materials/JawSFM/nier/2B/gr.vtf
|
||||
materials/JawSFM/nier/2B/nier_swords_virtuous_contract.vmt
|
||||
materials/JawSFM/nier/2B/nier_swords_virtuous_contract_dif.vtf
|
||||
materials/JawSFM/nier/2B/nier_swords_virtuous_contract_nrm.vtf
|
||||
materials/JawSFM/nier/2B/nier_swords_virtuous_contract_spc.vtf
|
||||
materials/JawSFM/nier/2B/patlite1.vmt
|
||||
materials/JawSFM/nier/2B/patlite1.vtf
|
||||
materials/JawSFM/nier/2B/patlite2.vmt
|
||||
materials/JawSFM/nier/2B/patlite2.vtf
|
||||
|
||||
models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.dx90.vtx
|
||||
models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.mdl
|
||||
models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.phy
|
||||
models/player/custom_player/gkuo88/nier/toobie_fix3/toobie.vvd
|
||||
|
||||
// Trish
|
||||
materials/models/player/stenli/metro_conflict/trish/body_1.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/body_1.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/body_n.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/body_s.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/eyelashes.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/eyelashes.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/glass.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/hair.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/hair.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/hair_n.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/head_1.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/head_1.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/head_1_s.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/head_n.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/headscarf_1.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/headscarf_1.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/headscarf_n.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/legs_1.vmt
|
||||
materials/models/player/stenli/metro_conflict/trish/legs_1.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/legs_n.vtf
|
||||
materials/models/player/stenli/metro_conflict/trish/legs_s.vtf
|
||||
|
||||
models/player/custom_player/stenli/metro_conflict/trish/trish_v1.dx90.vtx
|
||||
models/player/custom_player/stenli/metro_conflict/trish/trish_v1.mdl
|
||||
models/player/custom_player/stenli/metro_conflict/trish/trish_v1.phy
|
||||
models/player/custom_player/stenli/metro_conflict/trish/trish_v1.vvd
|
||||
|
||||
// Stalker
|
||||
materials/models/player/kodua/invisible_bitch/invisible.vtf
|
||||
materials/models/player/kodua/invisible_bitch/invisible.vmt
|
||||
materials/models/player/kodua/invisible_bitch/invisible_normal.vtf
|
||||
materials/models/player/kodua/invisible_bitch/blood.vtf
|
||||
materials/models/player/kodua/invisible_bitch/blood.vmt
|
||||
|
||||
models/player/kodua/invisible_bitch/stalker.dx90.vtx
|
||||
models/player/kodua/invisible_bitch/stalker.mdl
|
||||
models/player/kodua/invisible_bitch/stalker.phy
|
||||
models/player/kodua/invisible_bitch/stalker.vvd
|
||||
|
||||
// Grunt
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/Servant_grunt.vmt
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt.vtf
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair.vmt
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair.vtf
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_hair_nrm.vtf
|
||||
materials/models/player/mapeadores/morell/amnesia/grunt/servant_grunt_nrm.vtf
|
||||
|
||||
models/player/mapeadores/morell/amnesia/grunt/grunt.dx90.vtx
|
||||
models/player/mapeadores/morell/amnesia/grunt/grunt.mdl
|
||||
models/player/mapeadores/morell/amnesia/grunt/grunt.phy
|
||||
models/player/mapeadores/morell/amnesia/grunt/grunt.vvd
|
||||
|
||||
// Sophie
|
||||
materials/models/player/uuz/sophie/0.vmt
|
||||
materials/models/player/uuz/sophie/0.vtf
|
||||
materials/models/player/uuz/sophie/0_envmap.vmt
|
||||
materials/models/player/uuz/sophie/0_translucent.vmt
|
||||
materials/models/player/uuz/sophie/4.vmt
|
||||
materials/models/player/uuz/sophie/4.vtf
|
||||
materials/models/player/uuz/sophie/7.vmt
|
||||
materials/models/player/uuz/sophie/7.vtf
|
||||
materials/models/player/uuz/sophie/30.vmt
|
||||
materials/models/player/uuz/sophie/30.vtf
|
||||
materials/models/player/uuz/sophie/30r.vmt
|
||||
materials/models/player/uuz/sophie/30r.vtf
|
||||
materials/models/player/uuz/sophie/lightwarp.vtf
|
||||
|
||||
models/player/custom_player/uuz/sophie/sophie.dx90.vtx
|
||||
models/player/custom_player/uuz/sophie/sophie.mdl
|
||||
models/player/custom_player/uuz/sophie/sophie.phy
|
||||
models/player/custom_player/uuz/sophie/sophie.vvd
|
||||
|
||||
// -- BMAN
|
||||
|
||||
materials/models/player/kuristaja/zombies/bman/zb_m_business_hands_d.vmt
|
||||
materials/models/player/kuristaja/zombies/bman/zb_m_business_suit1_d.vmt
|
||||
materials/models/player/kuristaja/zombies/bman/zh_m_business_eyes.vmt
|
||||
materials/models/player/kuristaja/zombies/bman/zh_m_business_head_d.vmt
|
||||
materials/models/player/kuristaja/zombies/bman/zb_m_business_suit_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/bman/zb_m_business_suit1_d.vtf
|
||||
materials/models/player/kuristaja/zombies/bman/zh_m_business_eyes_d.vtf
|
||||
materials/models/player/kuristaja/zombies/bman/zh_m_business_head_d.vtf
|
||||
materials/models/player/kuristaja/zombies/bman/zh_m_business_head_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/bman/bman.dx90.vtx
|
||||
models/player/kuristaja/zombies/bman/bman.mdl
|
||||
models/player/kuristaja/zombies/bman/bman.phy
|
||||
models/player/kuristaja/zombies/bman/bman.vvd
|
||||
|
||||
|
||||
// -- CORPSE
|
||||
|
||||
materials/models/player/kuristaja/zombies/corpse/corpse1.vmt
|
||||
materials/models/player/kuristaja/zombies/corpse/corpse_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/corpse/corpse1.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/corpse/corpse.dx90.vtx
|
||||
models/player/kuristaja/zombies/corpse/corpse.mdl
|
||||
models/player/kuristaja/zombies/corpse/corpse.phy
|
||||
models/player/kuristaja/zombies/corpse/corpse.vvd
|
||||
|
||||
|
||||
// -- ZPZ
|
||||
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_eye.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat2.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_head.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_jacket.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_pants.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_shirt.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_teeth.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zp_sv1_shoe.vmt
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_eye.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_eyeglow.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_hairflat.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_head.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_head_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_jacket.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_jacket_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_pants.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_pants_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_shirt.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_shirt_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zombie2_teeth.vtf
|
||||
materials/models/player/kuristaja/zombies/zpz/zp_sv1_shoe.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/zpz/zpz.dx90.vtx
|
||||
models/player/kuristaja/zombies/zpz/zpz.mdl
|
||||
models/player/kuristaja/zombies/zpz/zpz.phy
|
||||
models/player/kuristaja/zombies/zpz/zpz.vvd
|
||||
|
||||
|
||||
// -- FATTY
|
||||
|
||||
materials/models/player/kuristaja/zombies/fatty/fatty.vmt
|
||||
materials/models/player/kuristaja/zombies/fatty/fatty_eyes.vmt
|
||||
materials/models/player/kuristaja/zombies/fatty/fatty.vtf
|
||||
materials/models/player/kuristaja/zombies/fatty/fatty_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/fatty/fatty.dx90.vtx
|
||||
models/player/kuristaja/zombies/fatty/fatty.mdl
|
||||
models/player/kuristaja/zombies/fatty/fatty.phy
|
||||
models/player/kuristaja/zombies/fatty/fatty.vvd
|
||||
|
||||
|
||||
// -- SKINNY
|
||||
|
||||
materials/models/player/kuristaja/zombies/skinny/crimsonhead_eyes_d.vmt
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_d.vmt
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_d.vmt
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair2_d.vmt
|
||||
materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_d.vmt
|
||||
materials/models/player/kuristaja/zombies/skinny/crimsonhead_eyes_d.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_d.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinny_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_d.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zb_f_skinnyhair_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_d.vtf
|
||||
materials/models/player/kuristaja/zombies/skinny/zh_f_skinny_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/skinny/skinny.dx90.vtx
|
||||
models/player/kuristaja/zombies/skinny/skinny.mdl
|
||||
models/player/kuristaja/zombies/skinny/skinny.phy
|
||||
models/player/kuristaja/zombies/skinny/skinny.vvd
|
||||
|
||||
|
||||
// -- POLICE
|
||||
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_arms_d.vmt
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_body_d.vmt
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_eye_d.vmt
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_head_d.vmt
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_body_d.vtf
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_body_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_eye_d.vtf
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_head_d.vtf
|
||||
materials/models/player/kuristaja/zombies/police/zombie_policeman_head_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/police/police.dx90.vtx
|
||||
models/player/kuristaja/zombies/police/police.mdl
|
||||
models/player/kuristaja/zombies/police/police.phy
|
||||
models/player/kuristaja/zombies/police/police.vvd
|
||||
|
||||
|
||||
// -- ALMA
|
||||
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0271_0.vmt
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0273_0.vmt
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0271_0.vtf
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0271_0_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0273_0.vtf
|
||||
materials/models/player/kuristaja/zombies/alma/tex_0273_0_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/alma/alma.dx90.vtx
|
||||
models/player/kuristaja/zombies/alma/alma.mdl
|
||||
models/player/kuristaja/zombies/alma/alma.phy
|
||||
models/player/kuristaja/zombies/alma/alma.vvd
|
||||
|
||||
|
||||
// -- GOZOMBIE
|
||||
|
||||
materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_skin.vmt
|
||||
materials/models/player/kuristaja/zombies/gozombie/csgo_zombie_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/gozombie/gozombie.dx90.vtx
|
||||
models/player/kuristaja/zombies/gozombie/gozombie.mdl
|
||||
models/player/kuristaja/zombies/gozombie/gozombie.phy
|
||||
models/player/kuristaja/zombies/gozombie/gozombie.vvd
|
||||
|
||||
|
||||
// -- CLASSIC
|
||||
|
||||
materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet.vmt
|
||||
materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet.vtf
|
||||
materials/models/player/kuristaja/zombies/classic/zombie_classic_sheet_normal.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/classic/classic.dx90.vtx
|
||||
models/player/kuristaja/zombies/classic/classic.mdl
|
||||
models/player/kuristaja/zombies/classic/classic.phy
|
||||
models/player/kuristaja/zombies/classic/classic.vvd
|
||||
|
||||
// -- CHARPLE
|
||||
|
||||
materials/models/player/kuristaja/zombies/charple/charple1_sheet.vmt
|
||||
materials/models/player/kuristaja/zombies/charple/charple1_normal.vtf
|
||||
materials/models/player/kuristaja/zombies/charple/charple1_sheet.vtf
|
||||
|
||||
// Player model
|
||||
models/player/kuristaja/zombies/charple/charple.dx90.vtx
|
||||
models/player/kuristaja/zombies/charple/charple.mdl
|
||||
models/player/kuristaja/zombies/charple/charple.phy
|
||||
models/player/kuristaja/zombies/charple/charple.vvd
|
||||
|
||||
|
||||
//sounds
|
||||
sound/music/zr/zombie_pain1.mp3
|
||||
sound/music/zr/zombie_voice_idle2.mp3
|
||||
}
|
15
ZombieRiot/configs/unloze_zr/extra.txt
Normal file
15
ZombieRiot/configs/unloze_zr/extra.txt
Normal file
@ -0,0 +1,15 @@
|
||||
"ExtraSettings"
|
||||
{
|
||||
"Extras"
|
||||
{
|
||||
"Respawn Time" "9.000000"
|
||||
"round start zclass time" "15.0"
|
||||
"zmsoundInterval" "15.0"
|
||||
"botStuckCount" "3"
|
||||
"botStuckPush" "250.0"
|
||||
"zmsoundsFile" "sound/music/zr/zombie_pain1.mp3"
|
||||
"zmsoundsFile" "sound/music/zr/zombie_voice_idle2.mp3"
|
||||
"Global command" "mp_afterroundmoney 16000"
|
||||
"Global command" "bot_difficulty 3"
|
||||
}
|
||||
}
|
294
ZombieRiot/configs/unloze_zr/wavesettings.txt
Normal file
294
ZombieRiot/configs/unloze_zr/wavesettings.txt
Normal file
@ -0,0 +1,294 @@
|
||||
"Waves"
|
||||
{
|
||||
"Wave 1"
|
||||
{
|
||||
"PlayerScaleAbility" "2"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "4"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" "mp_roundtime 8"
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 2"
|
||||
{
|
||||
"PlayerScaleAbility" "4"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "3"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" "mp_roundtime 5"
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 3"
|
||||
{
|
||||
"PlayerScaleAbility" "12"
|
||||
"HealthScaleAbility" "0.30000"
|
||||
"Zombie Count" "5"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "14"
|
||||
"wavecommand" "mp_roundtime 26"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 4"
|
||||
{
|
||||
"PlayerScaleAbility" "9"
|
||||
"HealthScaleAbility" "0.400000"
|
||||
"Zombie Count" "6"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" " "
|
||||
"wavecommand" "mp_roundtime 9"
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 5"
|
||||
{
|
||||
"PlayerScaleAbility" "9"
|
||||
"HealthScaleAbility" "1.500000"
|
||||
"Zombie Count" "4"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie Xeno Class"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 6"
|
||||
{
|
||||
"PlayerScaleAbility" "4"
|
||||
"HealthScaleAbility" "1.500000"
|
||||
"Zombie Count" "4"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 7"
|
||||
{
|
||||
"PlayerScaleAbility" "4"
|
||||
"HealthScaleAbility" "1.500000"
|
||||
"Zombie Count" "10"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "14"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 8"
|
||||
{
|
||||
"PlayerScaleAbility" "4"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "10"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Zombie Class" "Zombie Xeno Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 9"
|
||||
{
|
||||
"PlayerScaleAbility" "8"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "16"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 10"
|
||||
{
|
||||
"PlayerScaleAbility" "0"
|
||||
"HealthScaleAbility" "1.400000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "0"
|
||||
"wavecommand" "bot_kick"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"Zombie Class" "Zombie grunt Class"
|
||||
"Zombie Class" "Zombie Xeno Class"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 11"
|
||||
{
|
||||
"PlayerScaleAbility" "10"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "13"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Zombie Class" "Zombie CLASSIC Class"
|
||||
"Zombie Class" "Zombie GOZOMBIE Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 12"
|
||||
{
|
||||
"PlayerScaleAbility" "8"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "5"
|
||||
"Respawns" "5"
|
||||
"bot_scaling" "9"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie BMAN Class"
|
||||
"Zombie Class" "Zombie CORPSE Class"
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 13"
|
||||
{
|
||||
"PlayerScaleAbility" "12"
|
||||
"HealthScaleAbility" "0.800000"
|
||||
"Zombie Count" "6"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "9"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "Zombie SKINNY Class"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 14"
|
||||
{
|
||||
"PlayerScaleAbility" "6"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "6"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "16"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie ZPZ Class"
|
||||
"Zombie Class" "Zombie FATTY Class"
|
||||
"Zombie Class" "Zombie CHARPLE Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 15"
|
||||
{
|
||||
"PlayerScaleAbility" "0"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "0"
|
||||
"wavecommand" "bot_kick"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" "bot_add_t"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "Zombie ALMA Class"
|
||||
"Zombie Class" "Zombie POLICE Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 16"
|
||||
{
|
||||
"PlayerScaleAbility" "15"
|
||||
"HealthScaleAbility" "3.200000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "16"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie Slasher Class"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "Zombie stalker Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 17"
|
||||
{
|
||||
"PlayerScaleAbility" "5"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "6"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie POLICE Class"
|
||||
"Zombie Class" "Zombie GOZOMBIE Class"
|
||||
"Zombie Class" "Zombie CLASSIC Class"
|
||||
"Zombie Class" "Zombie CHARPLE Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 18"
|
||||
{
|
||||
"PlayerScaleAbility" "9"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "8"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "9"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "zp"
|
||||
"Zombie Class" "Zombie FATTY Class"
|
||||
"Zombie Class" "Zombie Hellknight Class"
|
||||
"Zombie Class" "Zombie ZPZ Class"
|
||||
"Zombie Class" "Zombie Fleshpound Class"
|
||||
"Zombie Class" "Zombie CORPSE Class"
|
||||
"Zombie Class" "Zombie grunt Class"
|
||||
"Zombie Class" "@flags"
|
||||
"Zombie Class" "@groups"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
"Wave 19"
|
||||
{
|
||||
"PlayerScaleAbility" "16"
|
||||
"HealthScaleAbility" "1.000000"
|
||||
"Zombie Count" "16"
|
||||
"Respawns" "4"
|
||||
"bot_scaling" "32"
|
||||
"wavecommand" " "
|
||||
"Zombie Class" "@all"
|
||||
"Human Class" "@all"
|
||||
}
|
||||
}
|
298
ZombieRiot/configs/unloze_zr/weapons.txt
Normal file
298
ZombieRiot/configs/unloze_zr/weapons.txt
Normal file
@ -0,0 +1,298 @@
|
||||
"weapons"
|
||||
{
|
||||
"glock"
|
||||
{
|
||||
"weaponentity" "weapon_glock"
|
||||
"zmarketname" "Glock"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "200"
|
||||
"zmarketcommand" "sm_glock"
|
||||
}
|
||||
"P2000"
|
||||
{
|
||||
"weaponentity" "weapon_hkp2000"
|
||||
"zmarketname" "P2000"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "200"
|
||||
"zmarketcommand" "sm_p2000"
|
||||
}
|
||||
"USP"
|
||||
{
|
||||
"weaponentity" "weapon_usp_silencer"
|
||||
"zmarketname" "USP"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "200"
|
||||
"zmarketcommand" "sm_usp"
|
||||
}
|
||||
"P250"
|
||||
{
|
||||
"weaponentity" "weapon_p250"
|
||||
"zmarketname" "P250"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "300"
|
||||
"zmarketcommand" "sm_p250"
|
||||
}
|
||||
"Deagle"
|
||||
{
|
||||
"weaponentity" "weapon_deagle"
|
||||
"zmarketname" "Deagle"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "700"
|
||||
"zmarketcommand" "sm_deagle"
|
||||
}
|
||||
"Revolver"
|
||||
{
|
||||
"weaponentity" "weapon_revolver"
|
||||
"zmarketname" "Revolver"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "850"
|
||||
"zmarketcommand" "sm_r8"
|
||||
}
|
||||
"Elite"
|
||||
{
|
||||
"weaponentity" "weapon_elite"
|
||||
"zmarketname" "Elite"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "500"
|
||||
"zmarketcommand" "sm_elite"
|
||||
}
|
||||
"Fiveseven"
|
||||
{
|
||||
"weaponentity" "weapon_fiveseven"
|
||||
"zmarketname" "Fiveseven"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "500"
|
||||
"zmarketcommand" "sm_fiveseven"
|
||||
}
|
||||
"TEC9"
|
||||
{
|
||||
"weaponentity" "weapon_tec9"
|
||||
"zmarketname" "TEC9"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "500"
|
||||
"zmarketcommand" "sm_tec9"
|
||||
}"CZ75"
|
||||
{
|
||||
"weaponentity" "weapon_cz75a"
|
||||
"zmarketname" "CZ75"
|
||||
"weaponslot" "1"
|
||||
"zmarketprice" "500"
|
||||
"zmarketcommand" "sm_cz75"
|
||||
}
|
||||
"Nova"
|
||||
{
|
||||
"weaponentity" "weapon_nova"
|
||||
"zmarketname" "Nova"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1200"
|
||||
"zmarketcommand" "sm_nova"
|
||||
}
|
||||
"XM1014"
|
||||
{
|
||||
"weaponentity" "weapon_xm1014"
|
||||
"zmarketname" "XM1014"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "2000"
|
||||
"zmarketcommand" "sm_xm1014"
|
||||
}
|
||||
"Sawed-Off"
|
||||
{
|
||||
"weaponentity" "weapon_sawedoff"
|
||||
"zmarketname" "Sawed-Off"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1200"
|
||||
"zmarketcommand" "sm_sawedoff"
|
||||
}
|
||||
"Mag-7"
|
||||
{
|
||||
"weaponentity" "weapon_mag7"
|
||||
"zmarketname" "Mag-7"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1800"
|
||||
"zmarketcommand" "sm_mag7"
|
||||
}
|
||||
"Mac10"
|
||||
{
|
||||
"weaponentity" "weapon_mac10"
|
||||
"zmarketname" "Mac10"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1050"
|
||||
"zmarketcommand" "sm_mac10"
|
||||
}
|
||||
"MP9"
|
||||
{
|
||||
"weaponentity" "weapon_mp9"
|
||||
"zmarketname" "MP9"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1250"
|
||||
"zmarketcommand" "sm_mp9"
|
||||
}
|
||||
"Bizon"
|
||||
{
|
||||
"weaponentity" "weapon_bizon"
|
||||
"zmarketname" "Bizon"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1400"
|
||||
"zmarketcommand" "sm_bizon"
|
||||
}
|
||||
"MP5sd"
|
||||
{
|
||||
"weaponentity" "weapon_mp5sd"
|
||||
"zmarketname" "mp5sd"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1700"
|
||||
"zmarketcommand" "sm_mp5sd"
|
||||
}
|
||||
"MP7"
|
||||
{
|
||||
"weaponentity" "weapon_mp7"
|
||||
"zmarketname" "MP7"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1700"
|
||||
"zmarketcommand" "sm_mp7"
|
||||
}
|
||||
"UMP45"
|
||||
{
|
||||
"weaponentity" "weapon_ump45"
|
||||
"zmarketname" "UMP45"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1200"
|
||||
"zmarketcommand" "sm_ump45"
|
||||
}
|
||||
"P90"
|
||||
{
|
||||
"weaponentity" "weapon_p90"
|
||||
"zmarketname" "P90"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "2350"
|
||||
"zmarketcommand" "sm_p90"
|
||||
}
|
||||
"Galil AR"
|
||||
{
|
||||
"weaponentity" "weapon_galilar"
|
||||
"zmarketname" "Galil AR"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "2000"
|
||||
"zmarketcommand" "sm_galilar"
|
||||
}
|
||||
"Famas"
|
||||
{
|
||||
"weaponentity" "weapon_famas"
|
||||
"zmarketname" "Famas"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "2250"
|
||||
"zmarketcommand" "sm_famas"
|
||||
}
|
||||
"AK47"
|
||||
{
|
||||
"weaponentity" "weapon_ak47"
|
||||
"zmarketname" "AK47"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "2700"
|
||||
"zmarketcommand" "sm_ak47"
|
||||
}
|
||||
"M4A4"
|
||||
{
|
||||
"weaponentity" "weapon_m4a1"
|
||||
"zmarketname" "M4A4"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "3100"
|
||||
"zmarketcommand" "sm_m4a4"
|
||||
}
|
||||
"M4A1-S"
|
||||
{
|
||||
"weaponentity" "weapon_m4a1_silencer"
|
||||
"zmarketname" "M4A1-S"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "3100"
|
||||
"zmarketcommand" "sm_m4a1"
|
||||
}
|
||||
"SG556"
|
||||
{
|
||||
"weaponentity" "weapon_sg556"
|
||||
"zmarketname" "SG556"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "3000"
|
||||
"zmarketcommand" "sm_sg556"
|
||||
}
|
||||
"AUG"
|
||||
{
|
||||
"weaponentity" "weapon_aug"
|
||||
"zmarketname" "AUG"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "3300"
|
||||
"zmarketcommand" "sm_aug"
|
||||
}
|
||||
"SSG 08"
|
||||
{
|
||||
"weaponentity" "weapon_ssg08"
|
||||
"zmarketname" "SSG 08"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "1700"
|
||||
"zmarketcommand" "sm_ssg08"
|
||||
}
|
||||
"SCAR-20"
|
||||
{
|
||||
"weaponentity" "weapon_scar20"
|
||||
"zmarketname" "SCAR-20"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "5000"
|
||||
"zmarketcommand" "sm_scar20"
|
||||
}
|
||||
"G3SG1"
|
||||
{
|
||||
"weaponentity" "weapon_g3sg1"
|
||||
"zmarketname" "G3SG1"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "5000"
|
||||
"zmarketcommand" "sm_g3sg1"
|
||||
}
|
||||
"AWP"
|
||||
{
|
||||
"weaponentity" "weapon_awp"
|
||||
"zmarketname" "AWP"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "4750"
|
||||
"zmarketcommand" "sm_awp"
|
||||
}
|
||||
"M249"
|
||||
{
|
||||
"weaponentity" "weapon_m249"
|
||||
"zmarketname" "M249"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "5200"
|
||||
"zmarketcommand" "sm_m249"
|
||||
}
|
||||
"Negev"
|
||||
{
|
||||
"weaponentity" "weapon_negev"
|
||||
"zmarketname" "Negev"
|
||||
"weaponslot" "0"
|
||||
"zmarketprice" "5700"
|
||||
"zmarketcommand" "sm_negev"
|
||||
}
|
||||
"HEGrenade"
|
||||
{
|
||||
"weaponentity" "weapon_hegrenade"
|
||||
"zmarketname" "HEGrenade"
|
||||
"weaponslot" "3"
|
||||
"zmarketprice" "3000"
|
||||
"zmarketcommand" "sm_he"
|
||||
}
|
||||
"TAGrenade"
|
||||
{
|
||||
"weaponentity" "weapon_tagrenade"
|
||||
"zmarketname" "TAGrenade"
|
||||
"weaponslot" "3"
|
||||
"zmarketprice" "300"
|
||||
"zmarketcommand" "sm_ta"
|
||||
}
|
||||
"Molotov"
|
||||
{
|
||||
"weaponentity" "weapon_molotov"
|
||||
"zmarketname" "Molotov"
|
||||
"weaponslot" "3"
|
||||
"zmarketprice" "400"
|
||||
"zmarketcommand" "sm_molotov"
|
||||
}
|
||||
}
|
14
ZombieRiot/gamedata/zombieriot.txt
Normal file
14
ZombieRiot/gamedata/zombieriot.txt
Normal file
@ -0,0 +1,14 @@
|
||||
"Games"
|
||||
{
|
||||
"csgo"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
"GetPlayerMaxSpeed"
|
||||
{
|
||||
"windows" "498"
|
||||
"linux" "499"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
1933
ZombieRiot/scripting/unloze_zr.sp
Normal file
1933
ZombieRiot/scripting/unloze_zr.sp
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user