added check against bots

This commit is contained in:
christian 2021-07-07 22:53:21 +02:00
parent 59b0ef9d48
commit 9efecd807d

View File

@ -814,7 +814,7 @@ public int GetClosestClient_option1(int targeteam, int client)
if (GetEntityMoveType(client) == MOVETYPE_LADDER)
return nearest;
for (int i = 1; i <= MaxClients; i++)
if (IsValidClient(i) && IsPlayerAlive(i) && i != client)
if (IsValidClient(i) && IsPlayerAlive(i) && i != client && !is_bot_player(i))
{
if (!IsAbleToSee(client, i))
continue;