initial commit of the paytime session frontend
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@@ -0,0 +1,39 @@
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export interface RaceTimerSummary {
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rank: number;
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level: number; // PlayerPoints / 1000, per how the server defines "level"
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profileUrl: string;
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}
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const RACETIMER_API_BASE = 'https://racebackend.unloze.com/racetimer_endpoints-1.0/api/timers/player';
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const RACETIMER_PROFILE_BASE = 'https://racetimerweb.unloze.com/#/player';
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/**
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* Fetches a player's RaceTimer rank/points from the RaceTimer backend.
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* Returns null if the player has no RaceTimer record (e.g. never played a
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* timed map) or the request fails for any reason — this is a secondary,
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* best-effort enrichment, not something that should ever break the page.
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*
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* Cached for an hour via Next's extended fetch() — same reasoning as the
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* Steam avatar lookup.
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*/
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export async function getRaceTimerSummary(steamId2: string): Promise<RaceTimerSummary | null> {
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try {
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const res = await fetch(`${RACETIMER_API_BASE}/${encodeURIComponent(steamId2)}`, {
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next: { revalidate: 3600 },
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});
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if (!res.ok) return null;
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const data = await res.json();
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if (typeof data?.PlayerPoints !== 'number' || typeof data?.Rank !== 'number') {
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return null;
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}
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return {
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rank: data.Rank,
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level: Math.floor(data.PlayerPoints / 1000),
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profileUrl: `${RACETIMER_PROFILE_BASE}/${encodeURIComponent(steamId2)}`,
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};
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} catch {
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return null;
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}
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}
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