made previous fix into its own plugin as it can catch all client cmds and not just what commandlistener thinks
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15
read_client_cmds/gamedata/readcmds.css.txt
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15
read_client_cmds/gamedata/readcmds.css.txt
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@ -0,0 +1,15 @@
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"Games"
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{
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"cstrike"
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{
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"Signatures"
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{
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"CGameClient::ExecuteStringCommand()"
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{
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"library" "engine"
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"linux" "@_ZN11CGameClient20ExecuteStringCommandEPKc"
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"windows" "\x55\x89\xE5\x81\xEC\x48\x05\x00\x00"
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}
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}
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}
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}
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89
read_client_cmds/scripting/cmd_reader.sp
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89
read_client_cmds/scripting/cmd_reader.sp
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#pragma semicolon 1
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#define PLUGIN_AUTHOR "null138"
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#define PLUGIN_VERSION "1.00"
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#include <sourcemod>
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#include <sdktools>
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#include <dhooks>
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// linux
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#define GetPlayerSlotOffs 3
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#pragma newdecls required
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Handle hExecuteStringCommand;
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Handle hGetPlayerSlot;
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public Plugin myinfo =
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{
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name = "cmd reader",
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author = PLUGIN_AUTHOR,
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description = "reads all client cmd commands",
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version = PLUGIN_VERSION,
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url = "https://steamcommunity.com/id/null138/"
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}
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//written by madness
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public void OnPluginStart()
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{
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Handle conf = LoadGameConfigFile("readcmds.css");
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if (conf == INVALID_HANDLE)
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SetFailState("Failed to load gamedata readcmds.css");
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hExecuteStringCommand = DHookCreateDetour(Address_Null, CallConv_THISCALL, ReturnType_Bool, ThisPointer_Address);
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if (!hExecuteStringCommand)
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SetFailState("Failed to setup detour for CGameClient::ExecuteStringCommand()");
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if (!DHookSetFromConf(hExecuteStringCommand, conf, SDKConf_Signature, "CGameClient::ExecuteStringCommand()"))
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SetFailState("Failed to load CGameClient::ExecuteStringCommand() signature from gamedata");
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DHookAddParam(hExecuteStringCommand, HookParamType_CharPtr);
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if (!DHookEnableDetour(hExecuteStringCommand, false, ExecuteStringCommand))
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SetFailState("Failed to detour CGameClient::ExecuteStringCommand()");
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// And a post hook.
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if (!DHookEnableDetour(hExecuteStringCommand, true, Detour_OnExecuteStringCommand_Post))
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SetFailState("Failed to detour ExecuteStringCommand post.");
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// Setup quick hack to get the client index of the IClient this pointer in the detour callback.
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StartPrepSDKCall(SDKCall_Raw);
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PrepSDKCall_SetVirtual(GetPlayerSlotOffs);
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PrepSDKCall_SetReturnInfo(SDKType_PlainOldData, SDKPass_Plain);
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hGetPlayerSlot = EndPrepSDKCall();
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delete conf;
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}
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public MRESReturn Detour_OnExecuteStringCommand_Post(Address pThis, Handle hReturn, Handle hParams)
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{
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int client = SDKCall(hGetPlayerSlot, pThis) + 1;
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char sBuffer[512];
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DHookGetParamString(hParams, 1, sBuffer, sizeof(sBuffer));
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if((sBuffer[0] == 'r' && sBuffer[1] == 'p' && sBuffer[2] == 't'))
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{
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if(IsClientInGame(client) && !IsClientSourceTV(client))
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{
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LogMessage("client: %N wanted command pre: %s", client, sBuffer);
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KickClient(client, "DO NOT USE EXPLOITS ON THIS SERVER");
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}
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}
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}
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public MRESReturn ExecuteStringCommand(Address addrThis, Handle hReturn, Handle hParams)
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{
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int client = SDKCall(hGetPlayerSlot, addrThis) + 1;
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char cmd[512];
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DHookGetParamString(hParams, 1, cmd, 512);
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// "rpt", "rpt_"
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if((cmd[0] == 'r' && cmd[1] == 'p' && cmd[2] == 't'))
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{
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if(IsClientInGame(client) && !IsClientSourceTV(client))
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{
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LogMessage("client: %N wanted command pre: %s", client, cmd);
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KickClient(client, "DO NOT USE EXPLOITS ON THIS SERVER");
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}
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}
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return MRES_Ignored;
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}
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