fixed movement

This commit is contained in:
christian 2021-04-06 22:52:39 +02:00
parent d0e2956e84
commit 93c6d53f7a

View File

@ -238,6 +238,8 @@ public Action bot_check_connect(Handle timer, any data)
GetClientIP(i, ip_addr, sizeof(ip_addr)); GetClientIP(i, ip_addr, sizeof(ip_addr));
if (client_count > 61) if (client_count > 61)
{ {
found_bot_1 = true;
found_bot_2 = true;
char msg[generic_length]; char msg[generic_length];
if (StrEqual(ip_addr, "127.0.0.1")) if (StrEqual(ip_addr, "127.0.0.1"))
{ {
@ -675,7 +677,7 @@ public int GetClosestClient_option1(int targeteam, int client)
float nearestdistance = -1.0; float nearestdistance = -1.0;
int nearest = -1; int nearest = -1;
for (int i = 1; i <= MaxClients; i++) for (int i = 1; i <= MaxClients; i++)
if (IsValidClient(i) && IsPlayerAlive(i) && GetClientTeam(i) == targeteam) if (IsValidClient(i) && IsPlayerAlive(i) && GetClientTeam(i) == targeteam && i != client)
{ {
if (!IsAbleToSee(client, i)) if (!IsAbleToSee(client, i))
continue; continue;