major update so that boss rounds also can feature minion zombies that dont count towards winning the round

This commit is contained in:
2024-02-25 19:33:13 +01:00
parent 8c80d4ac05
commit 8455a1a231
5 changed files with 536 additions and 271 deletions
@@ -14,6 +14,7 @@
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"blades"
@@ -30,6 +31,7 @@
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"clown"
@@ -46,6 +48,7 @@
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"knight"
@@ -62,5 +65,74 @@
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"t_arctic"
{
"unique name" "public skin terrorist arctic"
"team" "Human"
"group" " "
"sm_flags" " "
"model path" "models/player/t_arctic.mdl"
"no_fall_damage" "NO"
"health" "100"
"speed" "1"
"knockback" "1.0"
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"t_guerilla"
{
"unique name" "public skin terrorist guerilla"
"team" "Human"
"group" " "
"sm_flags" " "
"model path" "models/player/t_guerilla.mdl"
"no_fall_damage" "NO"
"health" "100"
"speed" "1"
"knockback" "1.0"
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"t_leet"
{
"unique name" "public skin terrorist leet"
"team" "Human"
"group" " "
"sm_flags" " "
"model path" "models/player/t_leet.mdl"
"no_fall_damage" "NO"
"health" "100"
"speed" "1"
"knockback" "1.0"
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
"t_phoenix"
{
"unique name" "public skin terrorist pheonix"
"team" "Human"
"group" " "
"sm_flags" " "
"model path" "models/player/t_phoenix.mdl"
"no_fall_damage" "NO"
"health" "100"
"speed" "1"
"knockback" "1.0"
"jump_height" "1.02"
"jump_distance" "1.0"
"damage_multiplier" "1.0"
"boss_class" "0"
}
}