prevent empty messages

This commit is contained in:
jenzur 2020-05-06 01:24:15 +02:00
parent dac167ba41
commit 80ec1f3f0d
2 changed files with 7 additions and 2 deletions

View File

@ -171,7 +171,7 @@ def mysql_check_messages():
str = f"""say {result}""" str = f"""say {result}"""
print('str: ', str) print('str: ', str)
writeCfgInput(str) writeCfgInput(str)
time.sleep(0.2) time.sleep(0.9)
sql_statement = f"""DELETE FROM unloze_css_autism_bot.`chatting` WHERE `responsemessage` = '{result}'""" sql_statement = f"""DELETE FROM unloze_css_autism_bot.`chatting` WHERE `responsemessage` = '{result}'"""
print('sql_statement: ', sql_statement) print('sql_statement: ', sql_statement)
cur.execute(sql_statement) cur.execute(sql_statement)
@ -194,7 +194,7 @@ def mysql_check_if_connected():
#playercount might not be updated ingame and auto leave? #playercount might not be updated ingame and auto leave?
print('connected: ', connected) print('connected: ', connected)
if connected == 0: if connected == 0:
str1 = "connect 151.80.230.149:27019/test132;" str1 = "connect 151.80.230.149:27015;"
writeCfgInput(str1) writeCfgInput(str1)
time.sleep(0.2) time.sleep(0.2)
writeCfgInput("wait 5;") writeCfgInput("wait 5;")

View File

@ -60,6 +60,11 @@ public Action cmd_talk(int client, int args)
{ {
char info[generic_length]; char info[generic_length];
GetCmdArgString(info, sizeof(info)); GetCmdArgString(info, sizeof(info));
if (strlen(info) == 0)
{
PrintToChat(client, "Add a message to the command if autism bot is ingame");
return Plugin_Handled;
}
char error_connect[generic_length]; char error_connect[generic_length];
Database database_connection; Database database_connection;
if (SQL_CheckConfig("css_autism_bot_info")) if (SQL_CheckConfig("css_autism_bot_info"))