removed the 5k hour capacity and added timer to call forward every 10 minutes
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42d36db13c
commit
7e6147df40
@ -28,8 +28,6 @@ public Plugin myinfo =
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url = "www.unloze.com"
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url = "www.unloze.com"
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};
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};
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//timer
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Handle g_hTimer_avg_hour_count = null;
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public Action time_query_activity(Handle timer, any data)
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public Action time_query_activity(Handle timer, any data)
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{
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{
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@ -86,6 +84,7 @@ public void OnPluginStart()
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RegConsoleCmd("sm_topplaytime", Command_TopTime, "retreives top 1000 playtime highscores on all connected servers");
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RegConsoleCmd("sm_topplaytime", Command_TopTime, "retreives top 1000 playtime highscores on all connected servers");
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g_h_time_activity = CreateTimer(10.0, time_query_activity, INVALID_HANDLE, TIMER_REPEAT);
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g_h_time_activity = CreateTimer(10.0, time_query_activity, INVALID_HANDLE, TIMER_REPEAT);
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CreateTimer(600.0, UpdateForward, _, TIMER_REPEAT);
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ConVar cvar;
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ConVar cvar;
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HookConVarChange((cvar = CreateConVar("sm_mapchooser_afk_detect_time", "120", "Time in seconds until a player is considered as AFK and therefore excluded from player average time.")), Cvar_playerAFKTime);
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HookConVarChange((cvar = CreateConVar("sm_mapchooser_afk_detect_time", "120", "Time in seconds until a player is considered as AFK and therefore excluded from player average time.")), Cvar_playerAFKTime);
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@ -96,7 +95,6 @@ public void OnPluginStart()
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HookConVarChange((cvar1 = CreateConVar("sm_exclude_specs_avghour", "20", "How many players must be considered active on the server before specs are included in generating the average hour count")), Cvar_playerExcludeSpec);
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HookConVarChange((cvar1 = CreateConVar("sm_exclude_specs_avghour", "20", "How many players must be considered active on the server before specs are included in generating the average hour count")), Cvar_playerExcludeSpec);
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g_iPlayerCount_excludeSpec = cvar1.IntValue;
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g_iPlayerCount_excludeSpec = cvar1.IntValue;
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delete cvar1;
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delete cvar1;
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//g_hTimer_avg_hour_count = CreateTimer(1800.0, log_average_hour_count, _, TIMER_REPEAT);
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ConVar cvar2;
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ConVar cvar2;
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HookConVarChange((cvar2 = CreateConVar("sm_rtv_avg_capacity", "5", "The capacity for how many times the average a players rtv can be worth.")), Cvar_playerRTVAverageCap);
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HookConVarChange((cvar2 = CreateConVar("sm_rtv_avg_capacity", "5", "The capacity for how many times the average a players rtv can be worth.")), Cvar_playerRTVAverageCap);
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@ -104,6 +102,18 @@ public void OnPluginStart()
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delete cvar2;
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delete cvar2;
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}
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}
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public Action UpdateForward(Handle timer)
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{
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for (int i = 0; i < MaxClients; i++)
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{
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if (IsValidClient(i) && !IsFakeClient(i) && !IsClientSourceTV(i) && !is_bot_player[i])
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{
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select_client_time_server(i);
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}
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}
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return Plugin_Handled;
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}
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public void Cvar_playerAFKTime(ConVar convar, const char[] oldValue, const char[] newValue)
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public void Cvar_playerAFKTime(ConVar convar, const char[] oldValue, const char[] newValue)
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{
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{
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g_iPlayerAFKTime = convar.IntValue;
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g_iPlayerAFKTime = convar.IntValue;
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@ -124,8 +134,6 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char [] error, int err_ma
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CreateNative("GetAveragePlayerTimeOnServer", Native_GetAveragePlayerActiveTimeServer);
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CreateNative("GetAveragePlayerTimeOnServer", Native_GetAveragePlayerActiveTimeServer);
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CreateNative("GetPlayerWorthRTV_boost_", Native_GetPlayerWorthRTV_boost);
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CreateNative("GetPlayerWorthRTV_boost_", Native_GetPlayerWorthRTV_boost);
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//return g_iPlayerTimeServer[client];
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g_hForwardPlayerHours = CreateGlobalForward("GetPlayerHoursServer", ET_Ignore, Param_Cell, Param_Cell);
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g_hForwardPlayerHours = CreateGlobalForward("GetPlayerHoursServer", ET_Ignore, Param_Cell, Param_Cell);
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return APLRes_Success;
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return APLRes_Success;
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}
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}
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@ -205,10 +213,6 @@ public void OnPluginEnd()
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{
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{
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if (g_h_time_activity != null)
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if (g_h_time_activity != null)
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delete g_h_time_activity;
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delete g_h_time_activity;
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if (g_hTimer_avg_hour_count != null)
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{
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delete g_hTimer_avg_hour_count;
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}
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CloseHandle(g_hForwardPlayerHours);
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CloseHandle(g_hForwardPlayerHours);
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}
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}
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@ -311,10 +315,13 @@ public void SQL_OnQueryCompletedTimeServer(Database db, DBResultSet results, con
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delete results;
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delete results;
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int iHours_Server = (iTime_Server / 60) / 60;
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int iHours_Server = (iTime_Server / 60) / 60;
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//just a hardcap, maybe it will be adapted somewhen in the future
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//just a hardcap, maybe it will be adapted somewhen in the future
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//2026, i am removing the hardcap so it wont interfere with play time based restrictions.
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/*
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if (iHours_Server > 5000)
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if (iHours_Server > 5000)
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{
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{
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iHours_Server = 5000;
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iHours_Server = 5000;
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}
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}
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*/
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g_iPlayerTimeServer[client] = iHours_Server;
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g_iPlayerTimeServer[client] = iHours_Server;
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Call_StartForward(g_hForwardPlayerHours);
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Call_StartForward(g_hForwardPlayerHours);
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