added option for generating average hour count of server
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#if defined _unloze_playtime_included_
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#endinput
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#endif
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#define _unloze_playtime_included_
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/**
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* @returns the average playtime of all connected players excluding autism bots, fakeclients, AFKS and nosteamers
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*/
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native int GetAveragePlayerTimeOnServer();
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