minor bot updates
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# Description #
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# requirements
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steam account, x2go or nomachine or VNC etc etc
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steam account with css purchased
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# launch commands
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./steam.sh -applaunch 240 -textmode -textmessagedebug -novid -nosound -noipx -nojoy -noshaderapi -condebug +exec looptest.cfg
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- two files are used. looptest.cfg is a file for constant input while the console.log file serves as constant output.
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autoexec.cfg:
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alias loop "exec looptest.cfg; wait 5; loop;"; wait 5; loop;
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# environment settings needed
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use glxinfo to get information about ID's, for example 0x0e5
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export SDL_VIDEO_X11_VISUALID="0x0e5"
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import subprocess
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import threading
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import time
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def resetCfgInputShortWait():
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str = "wait 1; getpos; wait 1; exec looptest.cfg;"
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with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/cfg/looptest.cfg', 'w') as f:
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f.write(str)
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def writeCfgInput(Input):
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with open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/cfg/looptest.cfg', 'w') as f:
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f.write(Input)
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def rejoinze():
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threading.Timer(60.0 * 20, rejoinze).start()
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open('/home/nonroot/.steam/steam/steamapps/common/Counter-Strike Source/cstrike/console.log', 'w').close()
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writeCfgInput("connect 151.80.230.149:27015; wait 500; exec looptest.cfg;")
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time.sleep(2)
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resetCfgInputShortWait()
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#server_ip_ze = "151.80.230.149:27015"
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#subprocess.Popen(["steam", "steam://connect/" + server_ip_ze])
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if __name__ == '__main__':
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rejoinze()
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