added ambient sound and boss sounds as extra settings
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2d661b5a30
commit
639361b95f
@ -1,15 +1,22 @@
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"ExtraSettings"
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{
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"Extras"
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{
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"Respawn Time" "9.000000"
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"round start zclass time" "15.0"
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"zmsoundInterval" "15.0"
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"botStuckCount" "3"
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"botStuckPush" "250.0"
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"zmsoundsFile" "sound/music/zr/zombie_pain1.mp3"
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"zmsoundsFile" "sound/music/zr/zombie_voice_idle2.mp3"
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"Global command" "mp_afterroundmoney 16000"
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"Global command" "bot_difficulty 3"
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}
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"Extras"
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{
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"Respawn Time" "9.000000"
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"round start zclass time" "15.0"
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"zmsoundInterval" "15.0"
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"botStuckCount" "3"
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"botStuckPush" "250.0"
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"zmsoundsFile" "sound/music/zr/zombie_pain1.mp3"
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"zmsoundsFile" "sound/music/zr/zombie_voice_idle2.mp3"
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"zm spawn protection" "1.0"
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"human spawn protection" "10.0"
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"Global command" "mp_afterroundmoney 16000"
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"Global command" "bot_difficulty 3"
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"ambientSound" "ambient/zr/zr_ambience.mp3"
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"ambientLoopDuration" "60.3"
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"bossSound" "ambient/zr/satanic_demona.mp3"
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"bossLoopDuration" "155.3"
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}
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}
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@ -44,7 +44,11 @@ char g_cZMSounds[g_dIndexes][g_dLength];
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char g_cWeaponEntity[g_dIndexes][g_dLength];
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char g_cWeaponNames[g_dIndexes][g_dLength];
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char g_cWeaponCommand[g_dIndexes][g_dLength];
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char g_cAmbientSOund[512];
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char g_cBossSound[512];
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float g_fAmbientSoundLoopDuration;
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float g_fBossSoundLoopDuration;
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int g_iLength = g_dLength - 1;
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int g_iWave;
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int g_iSpeedDelayClient[MAXPLAYERS + 1];
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@ -157,7 +161,6 @@ public void OnPluginStart()
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g_hCheckBotStuck = CreateTimer(2.0, Timer_CheckIfBotsStuck, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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g_hZombieSounds = CreateTimer(g_fZMSounds, Timer_zombieSounds, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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g_hFixKNife = CreateTimer(2.0, Timer_FixKNife, INVALID_HANDLE, TIMER_REPEAT);
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g_hAmbient = CreateTimer(60.3, Timer_Ambient, INVALID_HANDLE, TIMER_REPEAT); // 0.3 seconds without sound
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for (int i = 1; i < MaxClients; i++)
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{
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@ -907,6 +910,33 @@ public void LoadExtraSettings()
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PrecacheSound(g_cZMSounds[g_iSoundIndexes][g_iLength]);
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g_iSoundIndexes++;
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}
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if (StrContains(l_cLine, "ambientSound", false) > -1)
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{
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ReplaceStrings(l_cLine, "ambientSound");
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Format(g_cAmbientSOund, sizeof(g_cAmbientSOund), l_cLine);
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}
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if (StrContains(l_cLine, "ambientLoopDuration") > -1)
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{
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ReplaceStrings(l_cLine, "ambientLoopDuration");
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if (StringToInt(l_cLine) > 1)
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g_fAmbientSoundLoopDuration = StringToFloat(l_cLine);
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else
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g_fAmbientSoundLoopDuration = 10.0;
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}
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if (StrContains(l_cLine, "bossSound", false) > -1)
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{
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ReplaceStrings(l_cLine, "bossSound");
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Format(g_cBossSound, sizeof(g_cBossSound), l_cLine);
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}
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if (StrContains(l_cLine, "bossLoopDuration") > -1)
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{
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ReplaceStrings(l_cLine, "bossLoopDuration");
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if (StringToInt(l_cLine) > 1)
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g_fBossSoundLoopDuration = StringToFloat(l_cLine);
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else
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g_fBossSoundLoopDuration = 10.0;
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}
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}
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delete l_hFile;
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}
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@ -1095,7 +1125,6 @@ public void OnClientDisconnect(int client)
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//----------------------------------------------------------------------------------------------------
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public void Event_roundStart(Handle event, const char[] name, bool dontBroadcast)
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{
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EmitAmbience("ambient/zr/zr_ambience.mp3");
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g_iHumanCount = 999;
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g_iZombieCount = 999;
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g_bRoundInProgress = false;
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@ -1119,6 +1148,18 @@ public void Event_roundStart(Handle event, const char[] name, bool dontBroadcast
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}
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}
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}
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if (g_hAmbient != null)
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delete g_hAmbient;
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if (StrContains(g_cDaysTitles[g_iWave - 1], "BOSS", false) != -1) //the daystitle contains the word boss in it
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{
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EmitAmbience(g_cBossSound); //nobody will ever understand why megalovania was on the servers since 2020.
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g_hAmbient = CreateTimer(g_fBossSoundLoopDuration, Timer_Ambient, INVALID_HANDLE, TIMER_REPEAT); // 0.3 seconds without sound
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}
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else
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{
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EmitAmbience(g_cAmbientSOund);
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g_hAmbient = CreateTimer(g_fAmbientSoundLoopDuration, Timer_Ambient, INVALID_HANDLE, TIMER_REPEAT); // 0.3 seconds without sound
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}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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@ -2201,6 +2242,13 @@ void StopAmbience(const char []sound)
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public Action Timer_Ambient(Handle timer, any userid)
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{
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EmitAmbience("ambient/zr/zr_ambience.mp3");
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if (StrContains(g_cDaysTitles[g_iWave - 1], "BOSS", false) != -1) //the daystitle contains the word boss in it
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{
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EmitAmbience(g_cBossSound); //nobody will ever understand why megalovania was on the servers since 2020.
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}
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else
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{
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EmitAmbience(g_cAmbientSOund);
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}
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return Plugin_Handled;
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}
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