improving README further

This commit is contained in:
jenzur 2020-09-27 14:34:43 +02:00
parent d7cd15ad6d
commit 606df3c7a9

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@ -1,14 +1,15 @@
# requirements
steam account,
x2go or nomachine or VNC
x2go or nomachine or VNC client/server setup <br/>
steam account with css purchased
# launch commands
./steam.sh -applaunch 240 -textmode -textmessagedebug -novid -nosound -noipx -nojoy -noshaderapi -condebug +exec looptest.cfg
autoexec.cfg: <br/>
cd /home/gameservers/.steam/debian-installation/ <br/>
./steam.sh -applaunch 240 -textmode -textmessagedebug -novid -nosound -noipx -nojoy -noshaderapi <br/>
/home/gameservers/.steam/debian-installation/steamapps/common/Counter-Strike Source/cstrike/cfg/autoexec.cfg: <br/>
alias loop "exec looptest.cfg; wait 5; loop;"; wait 5; loop; <br/>
(textmode is no video output)
(textmode is no video output) <br/>
# do this before signing in to steam using VNC/x2go clients that are connected to VNC/x2go servers running virtual desktops <br/>
use glxinfo to get information about ID's, for example 0x0e5 <br/>
export SDL_VIDEO_X11_VISUALID=0x074
# do this before signing in to steam using VNC/x2go clients that are connected to VNC/x2go servers running virtual desktops
use "glxinfo" with VNC or x2go client terminal to get information about ID's, for example 0x0e5. Running glxinfo on normal ssh terminals wont be usefull <br/>
export SDL_VIDEO_X11_VISUALID=0x074 <br/>
exporting correct SDL_VIDEO_X11_VISUALID value is important before steam login for starting games