initial commit: change in oryx is only outcommenting KickClient. Change in oryx-scroll is changing the message send to the native

This commit is contained in:
jenz
2022-06-11 23:02:43 +02:00
parent 153f1c28ce
commit 2c5820dd3d
7 changed files with 4751 additions and 0 deletions
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#if defined _tas_included
#endinput
#endif
#define _tas_included
native bool TAS_InEditMode(int client);
native bool TAS_IsPaused(int client);
native ArrayList TAS_GetRunHandle(int client);
native int TAS_GetCurrentFrame(int client);
forward void OnTASPauseChanged(int client, bool paused);
forward void OnTASFrameRecorded(int client, int frame);
public SharedPlugin __pl_tas =
{
name = "tas",
file = "bTimes-tas.smx",
#if defined REQUIRE_PLUGIN
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_tas_SetNTVOptional()
{
MarkNativeAsOptional("TAS_InEditMode");
MarkNativeAsOptional("TAS_IsPaused");
MarkNativeAsOptional("TAS_GetRunHandle");
MarkNativeAsOptional("TAS_GetCurrentFrame");
}
#endif
@@ -0,0 +1,89 @@
#if defined _btimes_timer_included
#endinput
#endif
#define _btimes_timer_included
enum styleConfig
{
String:Name[32],
String:Name_Short[32],
bool:Enabled,
bool:TempEnabled,
bool:AllowType[2],
bool:Freestyle,
bool:Freestyle_Unrestrict,
bool:Freestyle_EzHop,
bool:Freestyle_Auto,
bool:Auto,
bool:EzHop,
Float:Gravity,
Float:RunSpeed,
Float:MaxVel,
Float:MinFps,
bool:CalcSync,
bool:Prevent_Left,
bool:Prevent_Right,
bool:Prevent_Back,
bool:Prevent_Forward,
bool:Require_Left,
bool:Require_Right,
bool:Require_Back,
bool:Require_Forward,
bool:Hud_Style,
bool:Hud_Strafes,
bool:Hud_Jumps,
bool:Count_Left_Strafe,
bool:Count_Right_Strafe,
bool:Count_Back_Strafe,
bool:Count_Forward_Strafe,
bool:Ghost_Use[2],
bool:Ghost_Save[2],
Float:PreSpeed,
Float:SlowedSpeed,
bool:Special,
String:Special_Key[32],
bool:GunJump,
String:GunJump_Weapon[64],
bool:UnrealPhys,
AirAcceleration,
bool:EnableBunnyhopping,
StyleConfig
};
/*
* Gets a client's style (Normal, Sideways, etc..).
*
* @param client Client index
*
* @return The client's style.
*/
native int GetClientStyle(int client);
/*
* Gets the complete configuration for a specified style.
*
* @param Style The style to get a configuration for.
* @param Properties The buffer to store all the style properties, (properties are listed in the StyleConfig enum)
*
* @return True if the style exists, false otherwise.
*/
native bool Style_GetConfig(int Style, any Properties[StyleConfig]);
public SharedPlugin __pl_btimes_timer =
{
name = "timer",
file = "bTimes-timer.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_btimes_timer_SetNTVOptional()
{
MarkNativeAsOptional("GetClientStyle");
MarkNativeAsOptional("Style_GetConfig");
}
#endif
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// code by Dr!fter https://forums.alliedmods.net/showthread.php?t=180114
#if defined _dhooks_included
#endinput
#endif
#define _dhooks_included
enum ObjectValueType
{
ObjectValueType_Int = 0,
ObjectValueType_Bool,
ObjectValueType_Ehandle,
ObjectValueType_Float,
ObjectValueType_CBaseEntityPtr,
ObjectValueType_IntPtr,
ObjectValueType_BoolPtr,
ObjectValueType_EhandlePtr,
ObjectValueType_FloatPtr,
ObjectValueType_Vector,
ObjectValueType_VectorPtr,
ObjectValueType_CharPtr,
ObjectValueType_String
};
enum ListenType
{
ListenType_Created,
ListenType_Deleted
};
enum ReturnType
{
ReturnType_Unknown,
ReturnType_Void,
ReturnType_Int,
ReturnType_Bool,
ReturnType_Float,
ReturnType_String, //Note this is a string_t
ReturnType_StringPtr, //Note this is a string_t *
ReturnType_CharPtr,
ReturnType_Vector,
ReturnType_VectorPtr,
ReturnType_CBaseEntity,
ReturnType_Edict
};
enum HookParamType
{
HookParamType_Unknown,
HookParamType_Int,
HookParamType_Bool,
HookParamType_Float,
HookParamType_String, //Note this is a string_t
HookParamType_StringPtr, //Note this is a string_t *
HookParamType_CharPtr,
HookParamType_VectorPtr,
HookParamType_CBaseEntity,
HookParamType_ObjectPtr,
HookParamType_Edict,
HookParamType_Object
};
enum ThisPointerType
{
ThisPointer_Ignore,
ThisPointer_CBaseEntity,
ThisPointer_Address
};
enum HookType
{
HookType_Entity,
HookType_GameRules,
HookType_Raw
};
enum MRESReturn
{
MRES_ChangedHandled = -2, // Use changed values and return MRES_Handled
MRES_ChangedOverride, // Use changed values and return MRES_Override
MRES_Ignored, // plugin didn't take any action
MRES_Handled, // plugin did something, but real function should still be called
MRES_Override, // call real function, but use my return value
MRES_Supercede // skip real function; use my return value
};
enum DHookPassFlag
{
DHookPass_ByVal = (1<<0),
DHookPass_ByRef = (1<<1)
};
typeset ListenCB
{
//Deleted
function void (int entity);
//Created
function void (int entity, const char[] classname);
};
typeset DHookRemovalCB
{
function void (int hookid);
};
typeset DHookCallback
{
//Function Example: void Ham::Test() with this pointer ignore
function MRESReturn ();
//Function Example: void Ham::Test() with this pointer passed
function MRESReturn (int pThis);
//Function Example: void Ham::Test(int cake) with this pointer ignore
function MRESReturn (Handle hParams);
//Function Example: void Ham::Test(int cake) with this pointer passed
function MRESReturn (int pThis, Handle hParams);
//Function Example: int Ham::Test() with this pointer ignore
function MRESReturn (Handle hReturn);
//Function Example: int Ham::Test() with this pointer passed
function MRESReturn (int pThis, Handle hReturn);
//Function Example: int Ham::Test(int cake) with this pointer ignore
function MRESReturn (Handle hReturn, Handle hParams);
//Function Example: int Ham::Test(int cake) with this pointer passed
function MRESReturn (int pThis, Handle hReturn, Handle hParams);
//Address NOW
//Function Example: void Ham::Test() with this pointer passed
function MRESReturn (Address pThis);
//Function Example: void Ham::Test(int cake) with this pointer passed
function MRESReturn (Address pThis, Handle hParams);
//Function Example: int Ham::Test() with this pointer passed
function MRESReturn (Address pThis, Handle hReturn);
//Function Example: int Ham::Test(int cake) with this pointer passed
function MRESReturn (Address pThis, Handle hReturn, Handle hParams);
};
/* Adds an entity listener hook
*
* @param type Type of listener to add
* @param callback Callback to use
*
* @noreturn
*/
native void DHookAddEntityListener(ListenType type, ListenCB callback);
/* Removes an entity listener hook
*
* @param type Type of listener to remove
* @param callback Callback this listener was using
*
* @return True if one was removed false otherwise.
*/
native bool DHookRemoveEntityListener(ListenType type, ListenCB callback);
/* Creates a hook
*
* @param offset vtable offset for function to hook
* @param hooktype Type of hook
* @param returntype Type type of return
* @param thistype Type of this pointer or ignore (ignore can be used if not needed)
* @param callback Callback function
*
* @return Returns setup handle for the hook or INVALID_HANDLE.
*/
native Handle DHookCreate(int offset, HookType hooktype, ReturnType returntype, ThisPointerType thistype, DHookCallback callback);
/* Adds param to a hook setup
*
* @param setup Setup handle to add the param to.
* @param type Param type
* @param size Used for Objects (not Object ptr) to define the size of the object.
* @param flag Used to change the pass type.
*
* @error Invalid setup handle or too many params added (request upping the max in thread)
* @noreturn
*/
native void DHookAddParam(Handle setup, HookParamType type, int size=-1, DHookPassFlag flag=DHookPass_ByVal);
//native DHookAddParam(Handle:setup, HookParamType:type);
/* Hook entity
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the retunr value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param entity Entity index to hook on.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and will call this callback)
*
* @error Invalid setup handle, invalid entity or invalid hook type.
* @return -1 on fail a hookid on success
*/
native int DHookEntity(Handle setup, bool post, int entity, DHookRemovalCB removalcb=INVALID_FUNCTION);
/* Hook gamerules
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the retunr value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param removalcb Callback for when the hook is removed (Game rules hooks are auto-removed on map end and will call this callback)
*
* @error Invalid setup handle, failing to get gamerules pointer or invalid hook type.
* @return -1 on fail a hookid on success
*/
native int DHookGamerules(Handle setup, bool post, DHookRemovalCB removalcb=INVALID_FUNCTION);
/* Hook a raw pointer
*
* @param setup Setup handle to use to add the hook.
* @param post True to make the hook a post hook. (If you need to change the retunr value or need the return value use a post hook! If you need to change params and return use a pre and post hook!)
* @param addr This pointer address.
* @param removalcb Callback for when the hook is removed (Entity hooks are auto-removed on entity destroyed and will call this callback)
*
* @error Invalid setup handle, invalid address or invalid hook type.
* @return -1 on fail a hookid on success
*/
native int DHookRaw(Handle setup, bool post, Address addr, DHookRemovalCB removalcb=INVALID_FUNCTION);
/* Remove hook by hook id
*
* @param hookid Hook id to remove
*
* @return true on success false otherwise
* @note This will not fire the removal callback!
*/
native bool DHookRemoveHookID(int hookid);
/* Get param value (Only use for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1. 0 Will return the number of params stored)
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @return value if num greater than 0. If 0 returns paramcount.
*/
native any DHookGetParam(Handle hParams, int num);
/* Get vector param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
* @param vec Vector buffer to store result.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
native void DHookGetParamVector(Handle hParams, int num, float vec[3]);
/* Get string param value
*
* @param hParams Handle to params structure
* @param num Param number to get. (Example if the function has 2 params and you need the value of the first param num would be 1.)
* @param buffer String buffer to store result
* @param size Buffer size
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
native void DHookGetParamString(Handle hParams, int num, char[] buffer, int size);
/* Set param value (Only use for: int, entity, bool or float param types)
*
* @param hParams Handle to params structure
* @params num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param value Value to set it as (only pass int, bool, float or entity index)
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
native void DHookSetParam(Handle hParams, int num, any value);
/* Set vector param value
*
* @param hParams Handle to params structure
* @params num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param vec Value to set vector as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
native void DHookSetParamVector(Handle hParams, int num, float vec[3]);
/* Set string param value
*
* @param hParams Handle to params structure
* @params num Param number to set (Example if the function has 2 params and you need to set the value of the first param num would be 1.)
* @param value Value to set string as.
*
* @error Invalid handle. Invalid param number. Invalid param type.
* @noreturn
*/
native void DHookSetParamString(Handle hParams, int num, char[] value);
/* Get return value (Only use for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
*
* @error Invalid Handle, invalid type.
* @return Returns default value if prehook returns actual value if post hook.
*/
native any DHookGetReturn(Handle hReturn);
/* Get return vector value
*
* @param hReturn Handle to return structure
* @param vec Vector buffer to store result in. (In pre hooks will be default value (0.0,0.0,0.0))
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
native void DHookGetReturnVector(Handle hReturn, float vec[3]);
/* Get return string value
*
* @param hReturn Handle to return structure
* @param buffer String buffer to store result in. (In pre hooks will be default value "")
* @param size String buffer size
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
native void DHookGetReturnString(Handle hReturn, char[] buffer, int size);
/* Set return value (Only use for: int, entity, bool or float return types)
*
* @param hReturn Handle to return structure
* @param value Value to set return as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
native void DHookSetReturn(Handle hReturn, any value);
/* Set return vector value
*
* @param hReturn Handle to return structure
* @param vec Value to set return vector as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
native void DHookSetReturnVector(Handle hReturn, float vec[3]);
/* Set return string value
*
* @param hReturn Handle to return structure
* @param value Value to set return string as
*
* @error Invalid Handle, invalid type.
* @noreturn
*/
native void DHookSetReturnString(Handle hReturn, char[] value);
//WE SHOULD WRAP THESE AROUND STOCKS FOR NON PTR AS WE SUPPORT BOTH WITH THESE NATIVE'S
/* Gets an objects variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @return Value of the objects var. If EHANDLE type or entity returns entity index.
*/
native any DHookGetParamObjectPtrVar(Handle hParams, int num, int offset, ObjectValueType type);
/* Sets an objects variable value
*
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the var to.
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
native void DHookSetParamObjectPtrVar(Handle hParams, int num, int offset, ObjectValueType type, any value);
/* Gets an objects vector variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
native void DHookGetParamObjectPtrVarVector(Handle hParams, int num, int offset, ObjectValueType type, float buffer[3]);
/* Sets an objects vector variable value
*
* @param hParams Handle to params structure
* @param num Param number to set.
* @param offset Offset within the object to the var to set.
* @param type Type of var it is
* @param value The value to set the vector var to.
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
native void DHookSetParamObjectPtrVarVector(Handle hParams, int num, int offset, ObjectValueType type, float value[3]);
/* Gets an objects string variable value
*
* @param hParams Handle to params structure
* @param num Param number to get.
* @param offset Offset within the object to the var to get.
* @param type Type of var it is
* @param buffer Buffer to store the result vector
* @param size Size of the buffer
*
* @error Invalid handle. Invalid param number. Invalid param type. Invalid Object type.
* @noreturn
*/
native void DHookGetParamObjectPtrString(Handle hParams, int num, int offset, ObjectValueType type, char[] buffer, int size);
/* Checks if a pointer param is null
*
* @param hParams Handle to params structure
* @param num Param number to check.
*
* @error Non pointer param
* @return True if null false otherwise.
*/
native bool DHookIsNullParam(Handle hParams, int num);
public Extension __ext_dhooks =
{
name = "dhooks",
file = "dhooks.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_EXTENSIONS
public void __ext_dhooks_SetNTVOptional()
{
MarkNativeAsOptional("DHookAddEntityListener");
MarkNativeAsOptional("DHookRemoveEntityListener");
MarkNativeAsOptional("DHookCreate");
MarkNativeAsOptional("DHookAddParam");
MarkNativeAsOptional("DHookEntity");
MarkNativeAsOptional("DHookGamerules");
MarkNativeAsOptional("DHookRaw");
MarkNativeAsOptional("DHookRemoveHookID");
MarkNativeAsOptional("DHookGetParam");
MarkNativeAsOptional("DHookGetParamVector");
MarkNativeAsOptional("DHookGetParamString");
MarkNativeAsOptional("DHookSetParam");
MarkNativeAsOptional("DHookSetParamVector");
MarkNativeAsOptional("DHookSetParamString");
MarkNativeAsOptional("DHookGetReturn");
MarkNativeAsOptional("DHookGetReturnVector");
MarkNativeAsOptional("DHookGetReturnString");
MarkNativeAsOptional("DHookSetReturn");
MarkNativeAsOptional("DHookSetReturnVector");
MarkNativeAsOptional("DHookSetReturnString");
MarkNativeAsOptional("DHookGetParamObjectPtrVar");
MarkNativeAsOptional("DHookSetParamObjectPtrVar");
MarkNativeAsOptional("DHookGetParamObjectPtrVarVector");
MarkNativeAsOptional("DHookSetParamObjectPtrVarVector");
MarkNativeAsOptional("DHookIsNullParam");
MarkNativeAsOptional("DHookGetParamObjectPtrString");
}
#endif
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/* Oryx AC: collects and analyzes statistics to find some cheaters in CS:S, CS:GO, and TF2 bunnyhop.
* Copyright (C) 2018 Nolan O.
* Copyright (C) 2018 shavit.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#if defined _oryx_included
#endinput
#endif
#define _oryx_included
#define ORYX_VERSION "1.3.1"
/**
* List of current detection descriptions:
*
* "Acute TR formatter"
* "+left/right bypasser"
* "Prestrafe tool"
* "Average strafe too close to 0"
* "Too many perfect strafes"
* "Movement config"
* "Unsynchronised movement"
* "Invalid wish velocity"
* "Script on scroll"
* "Hyperscroll"
*/
enum
{
TRIGGER_LOW, // Reachable by skilled players occasionally. Not always necessary before a med detect.
TRIGGER_MEDIUM, // Reachable by skilled players by unlikely chance.
TRIGGER_HIGH, // Only theoretically reachable by the aligning of stars by the gods.
TRIGGER_HIGH_NOKICK, // This should really only be used for a follow up definitive detection.
TRIGGER_DEFINITIVE, // Non-skill-based detection type. 100% sure detection.
TRIGGER_TEST // Allows you to develop new detections on live servers with minimal side effects.
};
/**
* Called when Oryx gets triggered on a client.
*
* @param client Client entity index.
* @param level Level of detection as defined in the above enum.
* @param cheat Short description or name of the cheat being detected. 32 cells char array.
* @return Plugin_Continue to do nothing. Plugin_Changed to modify values. Plugin_Handled to abort kicks. Plugin_Stop to completely ignore the trigger.
*/
forward Action Oryx_OnTrigger(int client, int &level, char[] cheat);
/**
* Call to activate Oryx's trigger procedure (logging, kicking, admin notifications, etc..).
*
* @param client Client entity index.
* @param level Level of detection as defined in the above enum.
* @param cheat Short description or name of the cheat being detected.
* @return Return value of the Oryx_OnTrigger forward.
*/
native Action Oryx_Trigger(int client, int level, const char[] cheat);
/**
* Prints a message to admins' chat.
*
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @noreturn
*/
native void Oryx_PrintToAdmins(const char[] format, any ...);
/**
* Prints a message to admins' console.
*
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @noreturn
*/
native void Oryx_PrintToAdminsConsole(const char[] format, any ...);
/**
* Logs an entry to Oryx's log file.
*
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @noreturn
*/
native void Oryx_LogMessage(const char[] format, any ...);
/**
* Checks if f1 is inbetween a specified threshold of f12.
*
* @param f1 First value.
* @param f2 Second value.
* @param frac Used as a threshold of f2 for f1 to be within.
* @return True if the test passed.
*/
native bool Oryx_WithinThreshold(float f1, float f2, float threshold);
/**
* Checks if the player has permissions to bypass Oryx.
* Will return false if `oryx_allow_bypass` is set to 0.
* With bhoptimer or bTimes v1.8.3, will return true for styles with the `oryx_bypass` special flag.
* For bTimes2, will return true if the player is in edit mode (rewind/fastforward etc).
*
* @param client Client index.
* @return True if the player can bypass the anticheat.
*/
native bool Oryx_CanBypass(int client);
/**
* A tiny function to veify if the player fits gameplay.
*
* @param client Client entity index.
* @param watrer Check for water level?
* @return True if the test passed.
*/
stock bool IsLegalMoveType(int client, bool water = true)
{
MoveType iMoveType = GetEntityMoveType(client);
return (!water || GetEntProp(client, Prop_Data, "m_nWaterLevel") < 2) &&
(GetEntityFlags(client) & FL_ATCONTROLS) == 0 &&
(iMoveType == MOVETYPE_WALK || iMoveType == MOVETYPE_ISOMETRIC || iMoveType == MOVETYPE_LADDER);
}
public SharedPlugin __pl_oryx =
{
name = "oryx",
file = "oryx.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_oryx_SetNTVOptional()
{
MarkNativeAsOptional("Oryx_CanBypass");
MarkNativeAsOptional("Oryx_LogMessage");
MarkNativeAsOptional("Oryx_PrintToAdmins");
MarkNativeAsOptional("Oryx_PrintToAdminsConsole");
MarkNativeAsOptional("Oryx_Trigger");
MarkNativeAsOptional("Oryx_WithinThreshold");
}
#endif
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