should allow bots to rtv
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5d660187ba
commit
283d19c04a
@ -28,6 +28,7 @@ bool chat_cooldown = false;
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//admins & vips
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bool admins[MAXPLAYERS + 1];
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bool vips[MAXPLAYERS + 1];
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bool rtv;
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//socket for bot input
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Handle global_socket;
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@ -43,6 +44,7 @@ public Plugin myinfo =
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public void OnPluginStart()
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{
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rtv = false;
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for (int i = 1; i <= MaxClients; i++)
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if (IsValidClient(i))
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{
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@ -52,6 +54,7 @@ public void OnPluginStart()
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}
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//talking
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RegConsoleCmd("sm_autism", cmd_talk, "talking to the bot through java application");
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RegConsoleCmd("sm_rtv", cmd_botrtv, "making bots rtv");
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//hooks
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HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
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@ -182,6 +185,27 @@ public bool is_autism_bot4(int client)
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return StrEqual("[U:1:1221121532]", auth, false) || StrEqual("STEAM_0:0:610560766", auth, false);
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}
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public Action cmd_botrtv(int client, int args)
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{
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if ((vips[client] || admins[client]) && !rtv)
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{
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bool bot_found = false;
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for (int i = 1; i <= MaxClients; i++)
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{
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if (IsValidClient(i) && !IsFakeClient(i) && is_bot_player(i))
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{
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FakeClientCommand(i, "sm_say rtv");
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bot_found = true;
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}
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}
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if (bot_found)
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{
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rtv = true;
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}
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}
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return Plugin_Handled;
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}
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public Action cmd_talk(int client, int args)
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{
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char info[generic_length];
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@ -191,6 +215,10 @@ public Action cmd_talk(int client, int args)
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PrintToChat(client, "Add a message to the command if autism bot is ingame and running on discord");
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return Plugin_Handled;
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}
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if (is_bot_player(client))
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{
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return Plugin_Handled;
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}
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if (chat_cooldown)
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{
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PrintToChat(client, "spamming bot too much, applying cooldown");
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@ -245,10 +273,12 @@ public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast
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public void OnMapStart()
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{
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rtv = true;
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//0.2 too spammmy, 1.5 too slow
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chat_cooldown = false;
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CreateTimer(0.30, recursive_pressing, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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CreateTimer(15.0, bot_check_connect, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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CreateTimer(600.0, bot_allow_rtv);
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}
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public void send_socket_msg(char[] query_msg, int len, int port)
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@ -258,6 +288,12 @@ public void send_socket_msg(char[] query_msg, int len, int port)
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SocketSendTo(global_socket, query_msg, len, "127.0.0.1", port); //udp
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}
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public Action bot_allow_rtv(Handle timer, any data)
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{
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rtv = false;
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return Plugin_Continue;
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}
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public Action bot_check_connect(Handle timer, any data)
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{
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int client_count = GetClientCount(false);
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